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im new to this build is it post to skip alot of blue elites and yellow elites ? because it is

Mine is doing it sometimes aswell.. But it is doing some dmg to the pack and then just leave. Have seen a few more that have the same problem tho..


Another question here, regarding a wep upg.

Now iam running with a ancient doombringer 20% phys wep with str, vit and no cdr, but have found a ancient doom with 16% phys, low str, low vit and 9% cdr.
Would it be worth to loose the 4% dmg and get 9% cdr?

Atm iam having 58,8% cdr in town.
 
Mine is doing it sometimes aswell.. But it is doing some dmg to the pack and then just leave. Have seen a few more that have the same problem tho..


Another question here, regarding a wep upg.

Now iam running with a ancient doombringer 20% phys wep with str, vit and no cdr, but have found a ancient doom with 16% phys, low str, low vit and 9% cdr.
Would it be worth to loose the 4% dmg and get 9% cdr?

Atm iam having 58,8% cdr in town.

Well considering you need minimum 61% to comfortably be able to use bombardment every Physical rotation of COE, you need more CDR. The choice then is obvious.
 
Mine is doing it sometimes aswell.. But it is doing some dmg to the pack and then just leave. Have seen a few more that have the same problem tho..


Another question here, regarding a wep upg.

Now iam running with a ancient doombringer 20% phys wep with str, vit and no cdr, but have found a ancient doom with 16% phys, low str, low vit and 9% cdr.
Would it be worth to loose the 4% dmg and get 9% cdr?

Atm iam having 58,8% cdr in town.
Literally can't Bombard every phys ring without 60.00(with 0ms).
 
Is anyone running GR 78+ with this build?

If there is, please share your str/cdr and area damage. I'm struggling in GR75 even tho I have almost perfect gear with full ancient and good stats. Also pls indicate If u are using shield glare instead of consec.
 
Is anyone running GR 78+ with this build?

If there is, please share your str/cdr and area damage. I'm struggling in GR75 even tho I have almost perfect gear with full ancient and good stats. Also pls indicate If u are using shield glare instead of consec.

I managed to run a successfull 80 (only tested it once) and farm 75 with around 10-11 minutes left with this setup (using consecration) but older trinity version, haven't tested it on GR with the latest one yet.
Para: 1100+
STR: 19K
Gems: All resist on all slots + Boyarsky 82, trapped 77, stricken/esoteric 77
Thorns 280k
CDR: anything above 60% should be enough, i'm at 61.52% with no CDR in amulet and shield and one of my rings has only 6% and gloves 7% (if i recall i was using around 65% CDR when i cleared 80)
Physical: 76% from amulet, bracers, weapon and shield
Bombardment: 26% From shoulders and chest

Hope this helps you
PS: if anyone tested this on GR with latest trinity (.39) please share your notes on it
 
I managed to run a successfull 80 (only tested it once) and farm 75 with around 10-11 minutes left with this setup (using consecration) but older trinity version, haven't tested it on GR with the latest one yet.
Para: 1100+
STR: 19K
Gems: All resist on all slots + Boyarsky 82, trapped 77, stricken/esoteric 77
Thorns 280k
CDR: anything above 60% should be enough, i'm at 61.52% with no CDR in amulet and shield and one of my rings has only 6% and gloves 7% (if i recall i was using around 65% CDR when i cleared 80)
Physical: 76% from amulet, bracers, weapon and shield
Bombardment: 26% From shoulders and chest

Hope this helps you
PS: if anyone tested this on GR with latest trinity (.39) please share your notes on it

Can you please share your bnet id or gear link so I can compare better mate. need to check some more stats because I also have the same with what you have above.
 
I managed to run a successfull 80 (only tested it once) and farm 75 with around 10-11 minutes left with this setup (using consecration) but older trinity version, haven't tested it on GR with the latest one yet.
Para: 1100+
STR: 19K
Gems: All resist on all slots + Boyarsky 82, trapped 77, stricken/esoteric 77
Thorns 280k
CDR: anything above 60% should be enough, i'm at 61.52% with no CDR in amulet and shield and one of my rings has only 6% and gloves 7% (if i recall i was using around 65% CDR when i cleared 80)
Physical: 76% from amulet, bracers, weapon and shield
Bombardment: 26% From shoulders and chest

Hope this helps you
PS: if anyone tested this on GR with latest trinity (.39) please share your notes on it

75 with 11 mins left is really good, are you using the exact same settings OP mentioned? Like trash mob size etc.

I managed 75 but with only 2 mins left, and I have ofc full ancient and augment on everything.
 
Can someone give an updated diablo planner link? I see many discussions in the posts but not sure what's best right now
 
Can you please share your bnet id or gear link so I can compare better mate. need to check some more stats because I also have the same with what you have above.

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Best i can do ATM, i'm monitoring it thru TeamViewer and i'm a bit paranoid with sharing Bnet :p
Also: all paragon points are in STR + movement speed (up to the cap of 25%) and current equiped gem of gold for TX farming
 
I managed to run a successfull 80 (only tested it once) and farm 75 with around 10-11 minutes left with this setup (using consecration) but older trinity version, haven't tested it on GR with the latest one yet.
Para: 1100+
STR: 19K
Gems: All resist on all slots + Boyarsky 82, trapped 77, stricken/esoteric 77
Thorns 280k
CDR: anything above 60% should be enough, i'm at 61.52% with no CDR in amulet and shield and one of my rings has only 6% and gloves 7% (if i recall i was using around 65% CDR when i cleared 80)
Physical: 76% from amulet, bracers, weapon and shield
Bombardment: 26% From shoulders and chest

Hope this helps you
PS: if anyone tested this on GR with latest trinity (.39) please share your notes on it
Hi Akuma, thank you for sharing yoru exp with us. 10-11 mins left is amazing, could you double check it's 10-11 left, which means(4-5mins to farm 75) or it took you 10-11mins?
 
How does bane of trapped work in LoN bombardment? What spells are control impairing where it'd be beneficial?
 
Hey there!
Is using shield glare chaning something on how the bot works?

I got minimum thresh size to 15 , like it was a week ago and size to 15yard.

After using shield glare he is stoping and steed charging any 6-7 monster size thresh pack.

Is that because of sheld glare or a newer version?
 
Hi Akuma, thank you for sharing yoru exp with us. 10-11 mins left is amazing, could you double check it's 10-11 left, which means(4-5mins to farm 75) or it took you 10-11mins?

It was 11 minutes left on previous trinity, now i'm getting this:
Code:
[Adventurer][Rift] Runs count: 35
[Adventurer][Rift] This run time: 0:10:52
[Adventurer][Rift] Average run time: 0:09:48
[Adventurer][Rift] Best run time: 0:07:21
[Adventurer][Rift] Worse run time: 0:13:29
[Adventurer][Rift] This run XP Gained: 22,590,243,730
[Adventurer][Rift] This run / Hour: 124,614,184,274
[Adventurer][Rift] Total XP Gained: 767,060,250,562
[Adventurer][Rift] Total XP / Hour: 134,034,663,424
[Adventurer][Rift] Best XP / Hour (single run): 191,304,979,094
[Adventurer][Rift] Worse XP / Hour (single run): 97,089,743,731
[Adventurer][Rift] Best XP / Single run: 26,629,389,749
[Adventurer][Rift] Worse XP / Single run: 18,130,349,266

Average 5 minutes left, i think i got all the same settings as before, don't know if Trinity .39 caused times to go down or what...

EDIT: Will babysit him a bit to see if the bot is derping too much or what... maybe i just got a lucky streak while using the previous version...
 
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Well, since quite a few people have been asking for it and nobody (thus far) actually bothered compiling an exhaustive d3planner link, here you go:

http://www.d3planner.com/120473245

A few things to note:


  1. The ones listed are the absolute best rolls, but do always bear in mind that the first thing this build relies on is ancient items, so when starting your LoN Crusader you can forgo some of the 'best' rolls for adequate items as long as they're ancient ones (e.g. perfectly rolled rings are kind of a pain to get, but since we're botting, we can trade some of the output provided by area damage % for some extra toughness from vitality)
  2. Weapons can be fairly interchangeable, one may pick between Doombringer (works best for GRift pushing), Sunkeeper (works just as well, but you may want to make sure you're actually hunting elites, and not stopping to clear trash) and Swiftmount (works best for speedrifts, if well-geared can be used for higher rifts as well - up to 80ish I reckon)
  3. Thorns are a strict necessity, but do note that as a secondary affix it is divided between 3500 max (boots and rings, for instance) and 9500 (amulet, belt, etc) across items. Try and get the most out of any 9500 piece before you start banging your head against the wall for perfect rolls on 3500 ones.
  4. If you're going for higher tier gem upgrades or simply GRift pushing, swapping out Bane of the Powerful for Esoteric Alteration and your chest/legs rubies for diamonds provides lots of further survivability, making your toughness skyrocket. It is a fair trade, since you won't benefit from BotP as often as you would in speedrifts, and 1400ish strength is not that high an amount to trade for toughness once you start covering most of your strength needs via Caldessain's Despair and Paragon levels (which will pile up quite fast).

In case I missed something, my apologies, I hope this helps people sort their gear out.
 
Well, since quite a few people have been asking for it and nobody (thus far) actually bothered compiling an exhaustive d3planner link, here you go:

http://www.d3planner.com/120473245

A few things to note:


  1. The ones listed are the absolute best rolls, but do always bear in mind that the first thing this build relies on is ancient items, so when starting your LoN Crusader you can forgo some of the 'best' rolls for adequate items as long as they're ancient ones (e.g. perfectly rolled rings are kind of a pain to get, but since we're botting, we can trade some of the output provided by area damage % for some extra toughness from vitality)
  2. Weapons can be fairly interchangeable, one may pick between Doombringer (works best for GRift pushing), Sunkeeper (works just as well, but you may want to make sure you're actually hunting elites, and not stopping to clear trash) and Swiftmount (works best for speedrifts, if well-geared can be used for higher rifts as well - up to 80ish I reckon)
  3. Thorns are a strict necessity, but do note that as a secondary affix it is divided between 3500 max (boots and rings, for instance) and 9500 (amulet, belt, etc) across items. Try and get the most out of any 9500 piece before you start banging your head against the wall for perfect rolls on 3500 ones.
  4. If you're going for higher tier gem upgrades or simply GRift pushing, swapping out Bane of the Powerful for Esoteric Alteration and your chest/legs rubies for diamonds provides lots of further survivability, making your toughness skyrocket. It is a fair trade, since you won't benefit from BotP as often as you would in speedrifts, and 1400ish strength is not that high an amount to trade for toughness once you start covering most of your strength needs via Caldessain's Despair and Paragon levels (which will pile up quite fast).

In case I missed something, my apologies, I hope this helps people sort their gear out.

you dont need 68%+ cdr, i go for vit/str/phys on neck...if you do that you still have more than enough cdr....and get like 900+ vit easy

Other thing you can do is, use long arm of the law as 5th passive for fervor, and use then +8% cdr at neck...you have still over 61,5% cdr

And you only need 61,5% cdr for getting stuff ready if CoE buff is up
 
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This might be personal but Indestructible suits me better than perma-laws with Long Arm of the Law.
'd rather be covered against damage spikes than flat, continuous damage. Same goes for the lowered cooldown on Akarath (an 8 second cooldown on the skill is pretty neat, it's basically a free revive with a bunch of damage steroids on top, meaning things melt faster).
As for the 61.5% softcap, that is only relevant if we assume no funny bot behaviour whatsoever, which may always happen if you're not ignoring affixes, pretty much 0 ping and 0 CPU stuttering.
In addition to that, one will not necessarily get perfect CDR rolls on each and every slot, while they may get other perfect rolls (e.g. 20% area damage, 5% cdr, 990 vit, 995 str gloves). Trading 825 to 1000 vit on the neck piece for up to 8 CDR that can be used to cover some pieces' otherwise imperfect rolls is definitely more than viable.
 
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