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I think the bot doesn't perform as before but not due to crappy scripts or settings from Keetsune, but the latest DB release sucks. I downloaded the latest DB version with latest trinity and adventurer, replaced the files that were needed, but after like 20 runs the bot died like 6 times in GR60, with the earlier version the bot had no problems with GR60, cleared it within 5-6 minutes (9-10 minutes remaining).

I seen the bot using boulder toss like after every FC which is in my opinion a waste of dps, and at the same time its not a gain in survivability as he dumps like 20-25 fury every time he tosses. Maybe its just my problem with the boulder toss, but earlier i did GR60 with 70-90bil/hour paragon 800 and the bot tossed only if full fury or nearly full, right now with same build same gear, even augmented 4 more parts and paragon 869 im at 40-50bil/hour with 6+ deaths/hour and tossing like wild every after every FC :(
 
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Hello evryone i wish to share my experience and my modified trinity which i use to farm high level greater rifts.

First of all you should understand that this is guide is related to everyone who focused on maximize their experience/hour gain, but not for speedruns or other purposes.

Currently i'm doing 120bil exp/hour and 52 leg/hour on GR70. Highest that i pushed is GR80(with fails ofc). For gem upgrades i run GR 75-76.

The build of your barb should be like described there: http://www.diablofans.com/builds/69865-2-4-gr90-raekor-furious-charge, but personaly i prefere to use Ruthles passive instead of Bloodthirst and roll LPFS instead of DMG% on weapon, because Ruthless is 12% total DMG increase and you don't have to worry about stacking Healt Globe secondary stat(in order to beat LPFS on weapon you should have atleast 140k heal globe bonus, what can be achieve only by having 4 items with 30k+ health globe bonus each). Also i use Maras Kaleidoscope instead of Hellfire Amulet.

Here my gear:

ik6_rk4.jpg

Stats:

barb-stats.jpg

The stats on my gear is nearly perfect except for:

Shoulders: Aread Damage is better than Furious Charge damage
Gloves: should be Phys. Res. instead of Arcane Res.
Helm: should be +exp instead of CC resist
Rings: should be +exp(or Health GLobe bonus if you use Bloodthirst passive) paired with Phys.Res. on secondary stats and area damage instead of STR.
Amulet: should be Phys.Res. or melee damage reduction on secondary stat.
Bracers: should be Phys.Res. or melee damage reduction on secondary stat.
Gloves: VIT is better at very high GR, but Area Damage is better in overal.

Now i explain why Mara but no Helfire amulet: two most fearsome Rirft Guards for barb at high lvl GR is Voracity and Rat King both will cause permament death and result rift fail as well as big loss in EXP/H, so Mara is a must. Also Choker and Bidder also very strong without mara, but not so dangerous like Orlash in example.

Also at GR68 i'm using Purple gem instead of Blue gem in Helm, since 23% hp can negate some RG oneshoots and saves a lot of time and anyway 1 sec cooldown reduction for FC is not a big issue for now, this 1 sec CDR helps only in very rare situations preventing charge loss. But still in low lvl GR or too high LVL gr(74+) i'll prefer Blue gem over Purple.

As about bot itself, you should be ready for following things:

1) Bot will leave some low HP elites/goblins behind ingonring them, this is intended, better to not try to kill low HP elite with 1-2 mobs near it, than loose all FC charges and autoattacking it in result wasting tons of time.
2) Bot will not pick up progression/heath/power globes, this is intended, you get more exp by not picking progression globes UP, also is slighty less rift keys consumption per hour, only odd is that you get slighty less leg/hour.
3) Bot will leave 30%+ HP elites even when they are alone, this is intended, at high GR killing lonely elite takes too much time and not worth in terms of EXP/H.
4) Bot will ignore all AoE and special attack agains him, this is intended, better to have very rare chance to die from molten explosion, than wasting time by trying to evade it.
5) Bot will lose FC charges sometimes, it's because of trinity cache refresh rate, combat logic can have outdated info at the moment of calculations and might consider some of the mobs alive when by fact they are dead already. Also it might occur when fighting vs Shield affix elites, but very rare and not for too long.
6) Bot will die a lot at high LVL GR or if you have bad equipment when facing certain Rift Guards, all you can do is to accept this fact. Here the list of RG and their difficulty:
Agnidox - medium.
Blighter - high, if you don't have enough HP to survive his autoatack your bot will die a lot, mara is not helps against it anymore since Blizz is changed his punch to physical, so stack Phys.Res. and max HP(i'm using Purple gem in Helm mainly because to reduce death on this RG, without aditional 23% HP i've get oneshoots from his punch at GR68)
Bloodmaw - low.
Bone Warlock - low.
Cold Snap - Hihg.
Crusader King - medium.
Ember - low.
Erethon - low.
Eskandiel - medium.
Infernal Maiden - medium.
Man Carver - high.
Orlash - very high.
Perdition - low.
Perendi - medium, more bacause of his adds, which absorbing FC charges sometimes.
Raiziel - low.
Rime - medium.
Sand Shaper - low.
Satrix - low.
Stonesinger - medium, because of his adds.
Tethrys - medium.
The Binder - low with mara, medium without it.
The Choker - low with mara, medium without it.
Voracity - low with mara, permament death without it.
Rat King - low with mara, permament death without it.
7) This build is for high lvl GR farm or medium lvl GR farm if you have bad gear, it's not guranteed that it will work in regular rifts or bounties.

Here 5 hours uptime result in GR68:

gr-45h.jpg

Here adjusted files:

Plugins\Trinity\Cache\View attachment 197669
Plugins\Trinity\Cache\View attachment 197670
Plugins\Trinity\Combat\View attachment 197674
Plugins\Trinity\Combat\Abilities\View attachment 197672
Plugins\Trinity\Movement\View attachment 197673
Plugins\Trinity\Combat\View attachment 197671
Plugins\Trinity\Cache\View attachment 197675


Trinity settings:

trinity-settings_full.jpg

If you enjoy my work and want to support me i my beginings here my

PayPal: [email protected]
WMR: R570595777224
WMZ: Z963233826804

Thanks!


Current build is compatible with:
DB v.1.1.2914.450
Trinity v.2.14.31
Adventurer v.1.3.4.14

I'm well aware that you posted that this is for Grifts but is it possible to use the it for speed rifts as well? What would I need to change around to get it to work better. Right now it works ok but it just doesn't seem to play too efficient in regular rifts.
 
It's working really well except for little things:
- Sometimes it stucks without doing anything for 2-3 seconds, sometimes it happens on bosses

This happens to me constantly. Anyone have any ideas what to do? It's incredibly frustrating to see it with a FC charge with tons of enemies around and just stand there.

With this problem fixed, this would be a perfect routine IMO.
 
I regular run rifts with this build no problem at all. clears are fast.
I run 50-60 grifts for optimal speed. clears are also fast.
 
This happens to me constantly. Anyone have any ideas what to do? It's incredibly frustrating to see it with a FC charge with tons of enemies around and just stand there.

With this problem fixed, this would be a perfect routine IMO.

yes, agree
 
I think the bot doesn't perform as before but not due to crappy scripts or settings from Keetsune, but the latest DB release sucks. I downloaded the latest DB version with latest trinity and adventurer, replaced the files that were needed, but after like 20 runs the bot died like 6 times in GR60, with the earlier version the bot had no problems with GR60, cleared it within 5-6 minutes (9-10 minutes remaining).

I seen the bot using boulder toss like after every FC which is in my opinion a waste of dps, and at the same time its not a gain in survivability as he dumps like 20-25 fury every time he tosses. Maybe its just my problem with the boulder toss, but earlier i did GR60 with 70-90bil/hour paragon 800 and the bot tossed only if full fury or nearly full, right now with same build same gear, even augmented 4 more parts and paragon 869 im at 40-50bil/hour with 6+ deaths/hour and tossing like wild every after every FC :(

You are not alone at all! I'm in the exact same situation as you. Lost 20b/h for reasons I don't know. The bot just clearing slower. :S
 
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keetsune what did you changed in first post today?
Reuploaded settings image.

I just got home and saw this(runing 56gr with my 500 para seasonal toon with crap gear):

18:42:06.006 WARN Logger [Adventurer][Rift] Runs count: 21
18:42:06.007 WARN Logger [Adventurer][Rift] This run time: 2:57:31
18:42:06.007 WARN Logger [Adventurer][Rift] Average run time: 0:13:27
18:42:06.007 WARN Logger [Adventurer][Rift] Best run time: 0:03:38
18:42:06.008 WARN Logger [Adventurer][Rift] Worse run time: 2:57:31
18:42:06.008 WARN Logger [Adventurer][Rift] This run XP Gained: 5,061,366,166
18:42:06.008 WARN Logger [Adventurer][Rift] This run / Hour: 1,710,575,326
18:42:06.009 WARN Logger [Adventurer][Rift] Total XP Gained: 118,489,256,208
18:42:06.009 WARN Logger [Adventurer][Rift] Total XP / Hour: 25,165,501,566
18:42:06.009 WARN Logger [Adventurer][Rift] Best XP / Hour (single run): 95,323,653,720
18:42:06.010 WARN Logger [Adventurer][Rift] Worse XP / Hour (single run): 1,710,575,326
18:42:06.010 WARN Logger [Adventurer][Rift] Best XP / Single run: 6,133,523,170
18:42:06.010 WARN Logger [Adventurer][Rift] Worse XP / Single run: 4,781,167,659

Bot just standing in front of door and doing nothing(not even trying to unstuck), logger shows that bot not in combat mode and just trying to walk so it's certanly DB or trinity/adventurer issue. I'll try to find out if i can fix it by myself, but no promise.

That's why i didn't wanted to switch DB to new version, previous one had no issues ...
 
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I just read trinity thread and seems it's know issues, i'll download and test SVN version of trinity, seems like door's issue is fixed in last branch, maybe other issues is fixed too. Untill then i will not make any updates to my files here.
 
Seems i found the solution, will do more tests and will make an update in couple of hours.
 
I'm well aware that you posted that this is for Grifts but is it possible to use the it for speed rifts as well? What would I need to change around to get it to work better. Right now it works ok but it just doesn't seem to play too efficient in regular rifts.

I'll make an optional Weigthing.cs and BarbarianCombat.cs.cs for those purposes.
 
Reuploaded settings image.

I just got home and saw this(runing 56gr with my 500 para seasonal toon with crap gear):

18:42:06.006 WARN Logger [Adventurer][Rift] Runs count: 21
18:42:06.007 WARN Logger [Adventurer][Rift] This run time: 2:57:31
18:42:06.007 WARN Logger [Adventurer][Rift] Average run time: 0:13:27
18:42:06.007 WARN Logger [Adventurer][Rift] Best run time: 0:03:38
18:42:06.008 WARN Logger [Adventurer][Rift] Worse run time: 2:57:31
18:42:06.008 WARN Logger [Adventurer][Rift] This run XP Gained: 5,061,366,166
18:42:06.008 WARN Logger [Adventurer][Rift] This run / Hour: 1,710,575,326
18:42:06.009 WARN Logger [Adventurer][Rift] Total XP Gained: 118,489,256,208
18:42:06.009 WARN Logger [Adventurer][Rift] Total XP / Hour: 25,165,501,566
18:42:06.009 WARN Logger [Adventurer][Rift] Best XP / Hour (single run): 95,323,653,720
18:42:06.010 WARN Logger [Adventurer][Rift] Worse XP / Hour (single run): 1,710,575,326
18:42:06.010 WARN Logger [Adventurer][Rift] Best XP / Single run: 6,133,523,170
18:42:06.010 WARN Logger [Adventurer][Rift] Worse XP / Single run: 4,781,167,659

Bot just standing in front of door and doing nothing(not even trying to unstuck), logger shows that bot not in combat mode and just trying to walk so it's certanly DB or trinity/adventurer issue. I'll try to find out if i can fix it by myself, but no promise.

That's why i didn't wanted to switch DB to new version, previous one had no issues ...

btw it happens also with no doors or edges... sometimes it just stuck without doing anything, and i can't figure out what is intended to do... just waiting to die i think
 
Update is UP. Did 60+ runs with my seasonal toon: no issues. Enjoy!

P.S. Version with higher priority to elites in progress, it will be more efficeint in T10 speed runs.
 
will try out now, this is not with the latest adventurer right?

testing on gr72
 
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will try out now, this is not with the latest adventurer right?

testing on gr72

Yeah, i did rollback and made it compatible with current DB, it works flawlesly, while it migh have some issue with item list(didn't noticed by myself) and try to keep some space in last tab of stash just for your tranquility :D
 
Thank you for today's updates, screens and archive. I will test and update my findings after a few runs.

On a side note, I am still using my own build at the moment and I can confirm the 'door stuck' issue, so I don't think it is specific to your build.
 
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