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[Grandfathered] Leaves - Tree Heals Go Whoosh

2.3.1.369.6

Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Fixed stutter movement caused by RestBehavior
  2. Fixed restbehavior ignoring out set percentages
  3. Implemented SupportedCapabilities override
  4. Implemented the checking of Capabilities for finer control by Honorbuddy
  5. Optimized the support for DungeonBuddy (Movement, Targeting, Engaging Combat)
  6. GUI now refreshes after clicking the default button
  7. Dismounting for Dungeonbuddy now works
  8. Workaround for not starting to heal when using Dungeonbuddy
  9. Reduced lag with Dream of Cenarius Active
  10. Manual cast detection decreased to 1 second
  11. Spamming a spell will not re-trigger the manual cast detection if paused already
  12. Requirements for Nature's Swiftness decreased under Automatic Mode
  13. implemented a autofix composite for Proving Grounds
  14. No longer auto disabling brackenspore
  15. Fix for HealCurrentTarget hotkey
  16. Swap lifebloom less often between two tanks
  17. Fixed issue with Fungal Flesh-Eater

Do note, the version number doesn't increase with this release. It's a silent/partial update as v370 is still in the works.
 
Last game in this log, my mate died cause no healing comes from the routine



It was set on arena and automatic for sure.



Any idea how to avoid ? Maybe by pressing stop before i enter arena ?

hard for me to see the gap as it's so close to him dieing and spells being used before.

U can try pausing before leaving the arena, but even though it throws an error - it shouldn't cause too much issues.

Does it happen often? Not healing?
 
hard for me to see the gap as it's so close to him dieing and spells being used before.

U can try pausing before leaving the arena, but even though it throws an error - it shouldn't cause too much issues.

Does it happen often? Not healing?

i made a couple more games and it sometimes take too much time to react, for example i stand behind a pillar with 30% health and only rejuv. on me and it is not healing me up with a fast regrowth or something (everything 90%+ mana)
 
i made a couple more games and it sometimes take too much time to react, for example i stand behind a pillar with 30% health and only rejuv. on me and it is not healing me up with a fast regrowth or something (everything 90%+ mana)

Can u try LazyRaider?
 
Another thing to note (I raid tomorrow so I can get a log if needed) If I used Dash the routine will automatically take me back into normal form and keep healing. I have tried disabling/enabling shapeshift and it yields no change. Is there a way to designate to switch forms once movement stops? Specifically I have tried this on Kargath Mythic when I am kiting either Cat or Kargath, or just in general to move out of things or get into better placement.
 
Another thing to note (I raid tomorrow so I can get a log if needed) If I used Dash the routine will automatically take me back into normal form and keep healing. I have tried disabling/enabling shapeshift and it yields no change. Is there a way to designate to switch forms once movement stops? Specifically I have tried this on Kargath Mythic when I am kiting either Cat or Kargath, or just in general to move out of things or get into better placement.

If it needs to heal, and u didn't activate <Pause !Normal Form> it will pop out of ur form back into normal or treant. The settings is just there to pause whenever u are not in Tree/Treant/Normal form.
 
Meh delete ur settings. I'll look into the code behind it tomorrow - to fix it for once and for all.
keep getting this :S

[32:361]: Detected a failure in Proving Grounds -- applying auto-fix.
[32:361]: Clearing/Updating Wild Mushroom data
 
keep getting this :S

[32:361]: Detected a failure in Proving Grounds -- applying auto-fix.
[32:361]: Clearing/Updating Wild Mushroom data

You're doing proving grounds and it can't find the tank - so it clears everything to reset. Need full log :)
 
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