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[Grandfathered] Leaves - Tree Heals Go Whoosh

Release 2.3.0.362

Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Glyph of Travel now seen as being Mounted when in Travel Form. e.g. pause cr
  2. updated dummy list #Millz
  3. Removed Throttle on Nature's Swiftness to allow Item - Druid T17 Restoration 2P Bonus to work
  4. Fixed Genesis under Manual Mode
  5. Enhanced Genesis under Automatic Mode
  6. Tank priority increased by 50%
  7. Rejuvenation duration now scales if u have Germination and/or Empowered Rejuvenation
  8. hots will now be clipped below 30% if one is in need of heals, as they will merge
  9. Rewrote RejuvenationTarget code ( Changed ID for Germination , will now clip as well, sorts based on missing health and mintimeleft)
  10. Regrowth will/can now clip when auratime below 30%
  11. Regrowth requirements when unglyphed are now changed // will also use when someone drops fast
  12. Added support for Moment of Clarity
  13. Regrowth will no longer cancel if we have Lucidity op as well
  14. Decreased wait time for SM + WG / SM + RG / SM + RJ to 2 second
  15. While waiting for WG to go off cd after Swiftmend , it will now consider Regrowth?Rejuvenation as well if no Wild Growth needed
  16. Will now Soothe in Challenge Modes
  17. No longer blacklisting the usage of Soothe when not in raid or pvp context
  18. less requirements for Regrowth
  19. less requirements for Rejuvenation
  20. Regrowth is no longer HT cast time based, but based on damage taken
  21. Clearcasting now checks living seed as well
  22. Added support for Rampanth Growth // Will only try Swiftmend on our own buffs
  23. Regrowth, Swiftmend and Healing Touch now respects your manual config settings
  24. Added support for mounted combat in Nagrand
  25. Tweaked Nature's Swiftness in auto mode and fixed Nature's Swiftness health settings not working in manual mode
  26. SotF regrowth has been tweaked to cast more often
  27. Changed Wild Mushroom requirements
  28. Removed Throttle on Mushroom class
  29. Removed Malkorok overides that were bugging Regrowth, HealingTouch and Swiftmend Targets
  30. Fixed Healing Touch spam in rare situations
  31. Wild growth delayed when someone is below 40% and neeeds regrowth
  32. Fixed Moonfire spam in HotW, DoC and HotkeyDamage, Encounteroverrides rotation
  33. Tank rotation will no longer growl at target dummies
  34. Hot fix for Healing touch being spammed in mixed mode ,where it cancels for manua lsettings and casts for auto
  35. Added healign training dummy to npc list
  36. Fix Force of Nature Healvalue being 0 and popping all 3
  37. Changed Wild Mushroom Spell id
  38. Genesis now also counts Germination (Rejuvenation) as rejuvenation
  39. PreHot tank with rejuvenation will now apply two if specced Germination
  40. Replaced custom cancast with HB built-in
  41. Added germination settings for manual botting
  42. Fixed Soul of the FOrest using the wrong spell id...
  43. Germination added to HealCalcs dictionary
  44. Fixed Statistics page in GUI
  45. Rampanth Growth and SotF combo will now try to use rejuvenations from players at full health rather then taking those of who need them
  46. units that received a SotF + RJ are now temporarily blacklisted for another rejuv
  47. Force of Nature Treantcount is no longer cached to prevent double casts
  48. Fixed WIld Mushroom trying to plant at Infinity , NaN or 0
  49. No longer pop Nature's Swiftness at start of fight, 4.2s needed atleast as combattime
  50. Will now pause on refreshment
 
Thank you for going out of your way in order to push an update today. Also thank you to whoever let Mirabis hop on their druid today.
 
Alright so a few things...

If I turn off visually target units, the bot works HORRENDOUSLY. It heals on and off but very ineffectively and inconsistently. I also cannot get it to heal in proving grounds (please fix this when possible, though I know you're busy.)

Thanks for the profile :)
 
I don't think I saw this on your list, so want to ask to make sure.

Did you add support for level 100 talent? I am using the double Rejuvenation, but so far I have not seen it cast double, especially on tanks. I don't want my entire team blanketed with 2 rejuvs, but the tank should at least have 2 running.
 
Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Glyph of Travel now seen as being Mounted when in Travel Form. e.g. pause cr
  2. updated dummy list #Millz
  3. Removed Throttle on Nature's Swiftness to allow Item - Druid T17 Restoration 2P Bonus to work
  4. Fixed Genesis under Manual Mode
  5. Enhanced Genesis under Automatic Mode
  6. Tank priority increased by 50%
  7. Rejuvenation duration now scales if u have Germination and/or Empowered Rejuvenation
  8. hots will now be clipped below 30% if one is in need of heals, as they will merge
  9. Rewrote RejuvenationTarget code ( Changed ID for Germination , will now clip as well, sorts based on missing health and mintimeleft)
  10. Regrowth will/can now clip when auratime below 30%
  11. Regrowth requirements when unglyphed are now changed // will also use when someone drops fast
  12. Added support for Moment of Clarity
  13. Regrowth will no longer cancel if we have Lucidity op as well
  14. Decreased wait time for SM + WG / SM + RG / SM + RJ to 2 second
  15. While waiting for WG to go off cd after Swiftmend , it will now consider Regrowth?Rejuvenation as well if no Wild Growth needed
  16. Will now Soothe in Challenge Modes
  17. No longer blacklisting the usage of Soothe when not in raid or pvp context
  18. less requirements for Regrowth
  19. less requirements for Rejuvenation
  20. Regrowth is no longer HT cast time based, but based on damage taken
  21. Clearcasting now checks living seed as well
  22. Added support for Rampanth Growth // Will only try Swiftmend on our own buffs
  23. Regrowth, Swiftmend and Healing Touch now respects your manual config settings
  24. Added support for mounted combat in Nagrand
  25. Tweaked Nature's Swiftness in auto mode and fixed Nature's Swiftness health settings not working in manual mode
  26. SotF regrowth has been tweaked to cast more often
  27. Changed Wild Mushroom requirements
  28. Removed Throttle on Mushroom class
  29. Removed Malkorok overides that were bugging Regrowth, HealingTouch and Swiftmend Targets
  30. Fixed Healing Touch spam in rare situations
  31. Wild growth delayed when someone is below 40% and neeeds regrowth
  32. Fixed Moonfire spam in HotW, DoC and HotkeyDamage, Encounteroverrides rotation
  33. Tank rotation will no longer growl at target dummies
  34. Hot fix for Healing touch being spammed in mixed mode ,where it cancels for manua lsettings and casts for auto
  35. Added healign training dummy to npc list
  36. Fix Force of Nature Healvalue being 0 and popping all 3
  37. Changed Wild Mushroom Spell id
  38. Genesis now also counts Germination (Rejuvenation) as rejuvenation
  39. PreHot tank with rejuvenation will now apply two if specced Germination
  40. Replaced custom cancast with HB built-in
  41. Added germination settings for manual botting
  42. Fixed Soul of the FOrest using the wrong spell id...
  43. Germination added to HealCalcs dictionary
  44. Fixed Statistics page in GUI
  45. Rampanth Growth and SotF combo will now try to use rejuvenations from players at full health rather then taking those of who need them
  46. units that received a SotF + RJ are now temporarily blacklisted for another rejuv
  47. Force of Nature Treantcount is no longer cached to prevent double casts
  48. Fixed WIld Mushroom trying to plant at Infinity , NaN or 0
  49. No longer pop Nature's Swiftness at start of fight, 4.2s needed atleast as combattime
  50. Will now pause on refreshment


You sir, are a beast. If I read the forums earlier I would've borrowed you my druid!
 
I don't think I saw this on your list, so want to ask to make sure.

Did you add support for level 100 talent? I am using the double Rejuvenation, but so far I have not seen it cast double, especially on tanks. I don't want my entire team blanketed with 2 rejuvs, but the tank should at least have 2 running.

Yes, although it uses a ton of mana atm.
 
Alright so a few things...

If I turn off visually target units, the bot works HORRENDOUSLY. It heals on and off but very ineffectively and inconsistently. I also cannot get it to heal in proving grounds (please fix this when possible, though I know you're busy.)

Thanks for the profile :)

Please upload ur log. I've ran PG over 24x in the last 24 hours, worked fine. U MUST select Proving Grounds under context.
 
Hey Mira! Thank you for the updates! The routine is def performing a lot better. I know you are working hard, was just wondering how the configurable heals were coming along. I still feel like the routine casts healing touch a little too much and if there will be a setting to set what health % I would want it to use HT at. There are just times where I feel a regrowth would be better and it chooses HT instead. Tiny nitpicky thing, but otherwise, was healing heroics on my fresh 100 druid (2nd one!) like a pro. Thanks again for a wonderful routine!
 
Hey Mira! Thank you for the updates! The routine is def performing a lot better. I know you are working hard, was just wondering how the configurable heals were coming along. I still feel like the routine casts healing touch a little too much and if there will be a setting to set what health % I would want it to use HT at. There are just times where I feel a regrowth would be better and it chooses HT instead. Tiny nitpicky thing, but otherwise, was healing heroics on my fresh 100 druid (2nd one!) like a pro. Thanks again for a wonderful routine!

Hmm u should be able to set it under advanced and then switch configmode to manual. But the thing is, Healig touch is super low priority, which means other stuff aint casting :( couldn't figure that out yet.. It prints tank taking > 15% damage per second > need regrowth > no luck..
 
If there is anything I can do, give you logs or whatever lmk! Always glad to help. And thank you for letting me know how to configure for myself. I will play around with it when I get on later and see how it goes.
 
The latest update seems to work a bit better for me so far but I noticed that Wild Growth is hardly ever casted now, I always have to use it manually. I have Leaves on Manual and Regrowth set to 3 Units and each at 95% but it is hardly ever cast.

Also is it possible to blacklist some stuff from being dispelled? Like the Unstable Affliction in Auchindoun Heroic for example, sometimes the dispell happens at the worst point and being silenced then right after is not helpful. Thanks.
 
Hi, sorry for my english. Bought your СR. Run from the Enyo. in the log is written Leaves.CheckBotBase: Switched over to Manual style. And the bot is not what does not. log attached

View attachment 152609
 
Last edited:
Hmm it won't cast swiftmend ever for me now.
View attachment 27356 2014-11-21 08.40.zip
also like the guy above me said, wild growth is hardly ever/never casted.

edit: also, it does ironbark whenever the tank takes any damage (on cd) and not at the time i have it set at
 
Last edited:
It casts swiftmend when I took off soul of the forest and put in incarnation
 
I purchased this routine previously before the honorbuddy store came out. How can I add the routine now that this service is being used?
 
I purchased this routine previously before the honorbuddy store came out. How can I add the routine now that this service is being used?
u should have a gift key or something like that on mirabis' website. I don't remember 100% though.
 
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