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[PAID] GoldBoss - Unlimited BotManager - Full Bot Automation! [known as GarrisonBoss]

Hey, I've been testing the trial and so far it's mostly amazing! Definately worth the money to buy it! Only problem I have is with the barn. Sometimes it works but most of the time it will get stuck running between the Barn NPC and the barn entrance. I'm at work now so I can't post any logs or anything. But I remember it just loops between "Running to entrance <Barn>" and "Running to npc+120410350135" or something like that. The trapping itself works amazing, even better than some trapping bots I've trialed. If you can help me fix this problem it's an instant buy from me!
 
Error

Starting check for <Engineering>


Code:
[20:12:12.701 N] [GarrisonBoss]: Arrived to <制皮产品订单> at <5629.733, 4511.486, 119.2702>@2.7. Me at <5632.334, 4512.209, 119.2702>
[20:12:12.701 N] [GarrisonBoss]: Interacting with <制皮产品订单> 
[20:12:12.701 D] Interacting with 制皮产品订单 (GameObject Id: 237104)
[20:12:16.842 N] [GarrisonBoss]: Collected Cache from <Leatherworking>
[20:12:16.842 N] [GarrisonBoss]: [ 制革厂 ] Shipments Update [available: 8, ready: 0, in work: 13 ]
[20:12:16.842 N] [GarrisonBoss]: Moving to <HotSpot> at <5627.101, 4520.403, 119.2692>, Me at <5632.334, 4512.209, 119.2702>
[20:12:17.846 N] [GarrisonBoss]: Arrived to <HotSpot> at <5627.101, 4520.403, 119.2692>@1.93. Me at <5627.982, 4518.685, 119.2702>
[20:12:17.996 N] [GarrisonBoss]: Leatherworking WayToNPC: False
[20:12:17.996 N] [GarrisonBoss]: Leatherworking WayToNPC: 7
[20:12:20.052 N] [GarrisonBoss]: Interacting NPC: 雅妮 03/16/2015 04:12:20 
[20:12:20.052 D] Interacting with 雅妮 (Unit Id: 79833)
[20:12:20.848 N] [GarrisonBoss]: [ 制革厂 ] Shipments Update [available: 8, ready: 0, in work: 13 ]
[20:12:26.049 N] [GarrisonBoss]: WayOutBuilding True
[20:12:26.155 D] Dispel Delay Milliseconds = 135
[20:12:27.893 N] [GarrisonBoss]: Done check for <Leatherworking>
[20:12:27.893 N] [GarrisonBoss]: --------------------
[20:12:27.943 N] [GarrisonBoss]: <Leatherworking> Cache not ready to Collect
[20:12:27.943 N] [GarrisonBoss]: No work for <Leatherworking>
[20:12:27.943 N] [GarrisonBoss]: Next <Leatherworking> check after 5 minutes
[20:12:27.943 N] [GarrisonBoss]: --------------------
[20:12:28.023 N] [GarrisonBoss]: Starting check for <BlackSmithing>
[20:12:28.033 N] [GarrisonBoss]: No work for <BlackSmithing>
[20:12:28.033 N] [GarrisonBoss]: Next <BlackSmithing> check after 5 minutes
[20:12:28.033 N] [GarrisonBoss]: --------------------
[20:12:28.073 N] [GarrisonBoss]: Starting check for <Engineering>
[20:12:28.093 N] [GarrisonBoss]: Moving to <HotSpot> at <5482.539, 4458.073, 143.4872>, Me at <5626.417, 4519.83, 119.2702>
[20:12:28.123 N] [GarrisonBoss]: Mounting Up with <红色影踪派骑乘虎>
[20:12:41.741 N] [GarrisonBoss]: Arrived to <HotSpot> at <5482.539, 4458.073, 143.4872>@2.55. Me at <5484.533, 4459.53, 142.8594>
[20:12:41.751 D] Exception was thrown in BotBase.Root.Tick
[20:12:41.771 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at GarrisonBoss.Profession.<Craft>d__dc.‎‎​
‎‬****​*‏*‎‬‬**​
‏
​​‬*‫*(GameObject )
   at GarrisonBoss.Profession.<Craft>d__dc.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.Base.Engineering.<AdditionalWork>d__2.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.Profession.<Do>d__c3.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.Base.Engineering.<doWork>d__6.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.WorkOrder.<Do>d__0.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
   at GarrisonBoss.GarrisonBoss.<MainCoroutine>d__72.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at CommonBehaviors.Actions.ActionRunCoroutine....()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
   at Styx.TreeSharp.Action.RunAction(Object context)
   at Styx.TreeSharp.Action..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
[20:12:41.811 D] Exception was thrown in BotBase.Root.Tick
[20:12:41.811 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at GarrisonBoss.Profession.<Craft>d__dc.‎‎​
‎‬****​*‏*‎‬‬**​
‏
​​‬*‫*(GameObject )
   at GarrisonBoss.Profession.<Craft>d__dc.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.Base.Engineering.<AdditionalWork>d__2.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.Profession.<Do>d__c3.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.Base.Engineering.<doWork>d__6.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at GarrisonBoss.WorkOrder.<Do>d__0.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
   at GarrisonBoss.GarrisonBoss.<MainCoroutine>d__72.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at CommonBehaviors.Actions.ActionRunCoroutine....()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
   at Styx.TreeSharp.Action.RunAction(Object context)
   at Styx.TreeSharp.Action..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
 
Last edited:
Hi there, i'm running into problems with the campfire in the center of the Horde Garrison and also the Engineering building where it wants to enter through the wall
https://cloudup.com/cN8Pfu_XIGM/f

Log View attachment 171770

Thanks inadvance

Hi wait for upcoming version, problem should gone :)

Error
Starting check for <Engineering>
Code:
[20:12:28.073 N] [GarrisonBoss]: Starting check for <Engineering>
[20:12:28.093 N] [GarrisonBoss]: Moving to <HotSpot> at <5482.539, 4458.073, 143.4872>, Me at <5626.417, 4519.83, 119.2702>
[20:12:28.123 N] [GarrisonBoss]: Mounting Up with <红色影踪派骑乘虎>
[20:12:41.741 N] [GarrisonBoss]: Arrived to <HotSpot> at <5482.539, 4458.073, 143.4872>@2.55. Me at <5484.533, 4459.53, 142.8594>
[20:12:41.751 D] Exception was thrown in BotBase.Root.Tick

Fixed already, wait for upcoming release version :)
 
Coming also next Build:

  • *NEW* Horde Garrison: Auto TurnIn Daily Quests to Rokhan
  • *NEW* Mob Evade Handler: Blacklist mob when mob evade 10 attacks
  • *NEW* Survival Helper: Buy food from Yak or other Travel Mount with Merchant
 
Coming also next Build:

  • *NEW* Sell Items by Quality Common, Uncommon, Rare, Epic - works with new Vendor behavior
  • *NEW* Sell Items: Max Item Level to Sell for Items Quality Uncommon, Rare, Epic
  • *NEW* Sell Items: Sell only Soulbounded Option for Items Quality Uncommon, Rare, Epic
 
[04:46:29.964 N] [GarrisonBoss]: Arrived to <Store House Entrance> at <1823.71, 210.42, 71.8456>@1.98. Me at <1825.383, 211.4651, 71.97333>
[04:46:29.967 N] [GarrisonBoss]: Moving to <Kyra Goldhands> at <1827.969, 200.8503, 72.74649>, Me at <1825.383, 211.4651, 71.97333>
[04:46:30.850 N] [GarrisonBoss]: Arrived to <Kyra Goldhands> at <1827.969, 200.8503, 72.74649>@2.74. Me at <1827.514, 203.5344, 72.42899>
[04:46:31.389 N] [GarrisonBoss]: Interacting with <Kyra Goldhands>
[04:46:31.389 D] Interacting with Kyra Goldhands (Unit Id: 84857)
[04:46:38.548 N] [GarrisonBoss]: Depositing reagents into Reagent Bank
[04:46:39.988 N] [GarrisonBoss]: Can't places some items into Reagent Bank, please send this log to Developer.
[04:46:39.988 N] [GarrisonBoss]: 6218, // Runed Copper Rod[ None, TradeGoods ]
[04:46:40.120 N] [GarrisonBoss]: Interacting with <Kyra Goldhands>
[04:46:40.120 D] Interacting with Kyra Goldhands (Unit Id: 84857)
[04:46:49.434 N] [GarrisonBoss]: Interacting with <Kyra Goldhands>
[04:46:49.434 D] Interacting with Kyra Goldhands (Unit Id: 84857)
[04:46:56.093 N] (Singular) (Singular) info: 39.1 seconds since BotBase last called Singular (now in OnBotStopped)
[04:46:55.997 N] Stopping the bot!
[04:46:55.997 Q] Bot stopping! Reason: User pressed the stop button
[04:46:56.061 D] Activity: Honorbuddy Stopped
 
Coming also next Build:

  • *NEW* Sell Items by Quality Common, Uncommon, Rare, Epic - works with new Vendor behavior
  • *NEW* Sell Items: Max Item Level to Sell for Items Quality Uncommon, Rare, Epic
  • *NEW* Sell Items: Sell only Soulbounded Option for Items Quality Uncommon, Rare, Epic

Wish I would have an Option to sell items by ID like mail-system. I dont wont these bagfilling fishing-items anymore
 
Not sure if it is an issue with this or anything else. But my toon is not doing anything with the barn, just runs in, talks to the guy, run out. mounts, run inside again and loop again.
any ideas what i can do to fix this?
 
Add-on: Altoholic has a Plugin Named DataStore-Mail. It's incompatible with getting Mails out of the Box.
 
check FAQ about ETA :D fo real - as all have been tested well and added, what i planned :o

I did read ( Q: Any ETA on adding feature <describing of functionality> ?
A: I am not going to ever give Any ETA, sorry )

but these are bugs we are waiting to have fixed its not the that I'm waiting for New version in anticipation (which I am )

Its all about the stuck anvil lamps walls I am babysitting the bot.

(wink)
 
Not sure if it is an issue with this or anything else. But my toon is not doing anything with the barn, just runs in, talks to the guy, run out. mounts, run inside again and loop again.
any ideas what i can do to fix this?
Had this when i upgrade the barn by turning in the quest - every time i upgrade! (LV1 -> LV2 -> LV3 ) Do it manually!
 
The first fishing quest is a bit strange, happend on 3 toons, stops when killing Moonshell crawlers. is this something you would need a log for?
 
The first fishing quest is a bit strange, happend on 3 toons, stops when killing Moonshell crawlers. is this something you would need a log for?
I would say a FULL log is always the best option for something that it's supposed to be doing but is not.
 
Hello. I haven't read all pages so I report it anyway. I think it does not use the Draenic Mortar to mill herbs when the toon is not a scribe. I have it in my bags but never used it.
 
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