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[PAID] GoldBoss - Unlimited BotManager - Full Bot Automation! [known as GarrisonBoss]

all pretty good so far. running on 8 alts on a regular basis. some alts are better than others at various things.

have noticed a UI error when adding items to the mail tab,
it (possibly) glitches with a null reference when you don't have the items in your bags anymore to index/reference. not sure how/when this happens, so i'm checking each toon as it goes. It's only on opening the mail tab, or refreshing the content after adding an item. it could be a DB index issue, not sure.

Haven't tried a copy over, as it's a DB (MS Access of all things), so i'll pull it apart in an editor to see why 1 table with 1 item is >300kb, and glitchy. Have just wiped the DB and will start from scratch. Possibly an index problem ? IDK. it's mostly the addition of the fishing junk, rods, draenor fishing baits and common baits/flesh/fish, which is easy enough to keep in excel as a table, then into each DB. certainly enough to keep a "good" DB on hand anyway.

It's also not retrieving the mail anymore, but i haven't worked out why that is.

related, setting up the barn to collect items, if you haven't ticked an item to farm, or if you've ticked an item it can't farm yet (elite mobs) it loops constantly.

second, movement to a fishing location (when not using singular). When you die while in "running to fishing" mode, it's not accepting the rez. For most other death runs, it's OK. Bot thinks "combat has ended".
Using singular, singular accepts the rez it seems.

It's also made me think about running a profile just to cap the flight points on each toon.

third, fishing hut is getting stuck in the wall. unsure if patched. or "patched" and not consistently. It also humps the wall with the engineering building to find the forge, but that's probably the location.

It's still trying to enter into the fishing hut on horde level 2/hut 1 & 2 by walking through the only consistently solid "wall" there is on the right side, by navigating to the single crate there. consistently. If this is the building's nav / lodestone, it's not a good one.

Also after grabbing the daily, it exits through the left wall, which is inconsistent. After taking the quest, it seems to be pathing to avoid the wall and failing, possibly it's the player rotation after talking to the NPC that causes it to fail. it doesn't seem to want to walk towards the fire pit at all, which seems the best of all starting locs for the questgiver's walking path. By using the badly positioned crate, it gets ferociously stuck as there's a few crates that box you in when it attempts the unstuck after walking into the wall.


Alliance used to do this by entering from the back of the hut as you walk up the path, but it seems consistently better.

only other stuck comes from being a tauren inside the level 2/3 mines. your head gets stuck on the lights sometimes. otherwise, watching it repeat the same process about 10-20 times in a day, somewhat relieving. except when seeing a problem, i.e. a similar problem on different toons with different settings and working out the difference.
 
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Hi Alisha,
i had a bug with the version before Barn support, that all toons collected traps (even if they had one in their bags).
You mentioned some time ago, that bug will be fixed with barn release.

But still my toons keep gathering traps:
[17:46:10.601 N] [GarrisonBoss]: --------------------
[17:46:11.136 N] [GarrisonBoss]: Starting check for <MainBuilding>
[17:46:11.146 N] [GarrisonBoss]: Moving to <Tödliche Eisenfalle> at <5690.845, 4478.121, 130.9012>, Me at <5677.625, 4486.184, 129.9956>
[17:46:11.832 N] (Singular) .... [Combat] h=100.0%/m=100.0%, mov=Y, pet=100.0%, fof=0, brnfrz=0
[17:46:13.212 N] [GarrisonBoss]: Arrived to <Tödliche Eisenfalle> at <5690.845, 4478.121, 130.9012>@2.66. Me at <5688.667, 4479.645, 130.8981>
[17:46:13.212 N] [GarrisonBoss]: Interacting with <Tödliche Eisenfalle>
[17:46:13.212 D] Interacting with Tödliche Eisenfalle (GameObject Id: 234190)
[17:46:17.500 N] (Singular) .... [Combat] h=100.0%/m=100.0%, mov=N, pet=100.0%, fof=0, brnfrz=0
[17:46:17.665 N] [GarrisonBoss]: Done check for <MainBuilding>
[17:46:17.665 N] [GarrisonBoss]: --------------------

"Tödliche Eisenfalle" >> (german) this is a trap used for barn

So after five times of execution I have five traps in my bags...

How to disable this?


btw: Do you have a bug tracking system like you use for idea management? This forum is maybe not the best method to keep track...

Can you please:
open "DevTools" in HB -> Objects and copy row for TrapObject (i need Entry (ID) of it), thanks!


TrackSystem:
1) Idea Service - > You can add ticked there
2) Trello

All listed in FAQ, which is at Start of this Thread
 
I faction Changed and since then I've been getting this. Everything else works fine besides fishing


[GarrisonBoss]: Starting check for <Fishing>
[GarrisonBoss]: Moving to <HotSpot> at <2020.381, 174.0559, 84.54881>, Me at <1919.382, 293.5992, 88.96437>
[GarrisonBoss]: Mounting Up with <Blue Mechanostrider>
[GarrisonBoss]: Arrived to <HotSpot> at <2020.381, 174.0559, 84.54881>@0.9. Me at <2019.696, 173.4752, 84.48775>
[GarrisonBoss]: Moving to <Ron Ashton> at <2021.932, 183.6488, 84.69624>, Me at <2019.696, 173.4752, 84.48775>
[GarrisonBoss]: Arrived to <Ron Ashton> at <2021.932, 183.6488, 84.69624>@5.57. Me at <2018.958, 178.9382, 84.68929>
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:33:57
[GarrisonBoss]: Can't interact Npc <Ron Ashton>, reloading UI to fix this.
Not in game
[GarrisonBoss]: Facing <Ron Ashton>
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:13
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:15
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:17
[GarrisonBoss]: Can't interact Npc <Ron Ashton> because of UI bug, reloading UI to fix this.
Not in game
Changing current profile to level 0 - 2147483647
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:28
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:30
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:32
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:34
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:36
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:39
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:41
[GarrisonBoss]: Interacting NPC: Ron Ashton 03/02/2015 15:34:43
[GarrisonBoss]: Can't Interract Quest Npc please send this information to Developer
[GarrisonBoss]: Waiting while user close GUI.
Changing current profile to level 0 - 2147483647
[GarrisonBoss]: Starting check for <Mail>
[GarrisonBoss]: No work for <Mail>


Pretty sure it your WoW Cache, try to clean it.
 
Coming Next Build:

Full Change Log:
*NEW* Languages in GUI: Deutsch Language added
*NEW* Languages in GUI: Russian Language added
*NEW* Languages in GUI: Danish Language added
*NEW* Links to WoWHead Added for En, Ru and De GUI Version
Fix: <Sleeper Sushi> was missing in GUI
Fix: Fishing prequest for Alliance
Fix: Mine prequest was broken last time
Fix: Missions: ilvl 655+ Missions with Token do not Correctly count as Token Type Mission.
Fix: Barn hunting on Mobs for Toons with Pets
Fix: Barn Trap object on the Ground [234190] added to blacklist
Fix: Alliance WarMill Navigation


Localized Tab Preview [ Deutsch ]

170227d1425358281-botbase-garrisonboss-languages-preview-jpg
 
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Pretty sure it your WoW Cache, try to clean it.

Tried to clean it 2 times. No cigar.
It just opens the tap to learn fishing and sits there.


It has something to do with the faction change and not doing the starter quest on alliance side.

My 1 toon that I did the starter quest on alliance side works fine.
 
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Tried to clean it 2 times. No cigar.
It just opens the tap to learn fishing and sits there.
Give pls screenshot of exact situation (u can use Idea service -> Add issue ticket) for it + log when it on it
It has something to do with the faction change and not doing the starter quest on alliance side.
My 1 toon that I did the starter quest on alliance side works fine.

Alliance fishing prequest in current version have 1 bug, which will be fixed next version - which change log u can see above u post :)
 
Что-то не работает переключение языка.

Выбираю Русский - применить, сохранить - переоткрываю - опять Инглиш.
Также после "применить" переводится только загаловок вкладок - сами же пункты (чекбоксы) без перевода остаются - что делать?

View attachment 170243
 
Can you please:
open "DevTools" in HB -> Objects and copy row for TrapObject (i need Entry (ID) of it), thanks!

The entry id of the "Tödliche Eisenfalle" is 115010
TrackSystem:
1) Idea Service - > You can add ticked there
2) Trello

All listed in FAQ, which is at Start of this Thread
The idea service I know (and use ;) )
But I can't find a reference to Trello... maybe I am too blind (or too drunk).
The only thing I see is at bug report making a post.
 
Что-то не работает переключение языка.

Выбираю Русский - применить, сохранить - переоткрываю - опять Инглиш.
Также после "применить" переводится только загаловок вкладок - сами же пункты (чекбоксы) без перевода остаются - что делать?

View attachment 170243

Languages not released yet, pls read 3 messages above.
Поддержка языков будет в следующем релизе, читайте на 3 сообщения выше.
 
ah, you are right... Never saw that BIG red button. I have to check my glasses, sorry for that

The object ID on the ground is 234190
 
Hi guy's does anyone have a problem with mine? My bot makes a loop from one point to another if i have a node at the bottom of the stairs.
 
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