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[PAID] GoldBoss - Unlimited BotManager - Full Bot Automation! [known as GarrisonBoss]

Do you know why it's stays in forntof Engeneering shop without doing anything ? (probably not impemented yet, doing the same thing on different toons ^^)
Can we des stuff with the Essence Font or do we need to have the enchanting profession ?
need logs to checkout, also u can PM me with u skype name for more investigation :)

As for De - for now we need to have DE profession to do it. Simple way to DE - send all Green, Blue BOE to Enchanter toon (u can setup it via Mail system) :)
 
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Well i didn't get logs, i will send you my skype name ye.
I don't have DE toon that's why i'm using Essence FONT manually :p
 
It's running well, doing the tasks. Had a problem with engi, Alish pm'ed me on skype and solved the problem. The bot did fishing quest too. Some features are missing but she is working hard on it. Overall a very good product who is perma evolving. (and you have a trial version)
 
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If you mean this via Ganking by other player, yes it wasn't included - but it will in next build.
No, I don't mean that. The bot is not defending itself against NPC creatures that spawn during mining and herbalism farming. I would love to see a fix soon! :)
 
No, I don't mean that. The bot is not defending itself against NPC creatures that spawn during mining and herbalism farming. I would love to see a fix soon! :)
I believe it needs to set up a combat status, based on target of targets scans in the area.

I believe that's how singular handles the issue with triggering the CR, perhaps autoangler. Can't recall precisely, but it's a small idle loop on a 100ms timer to trigger the combat routines. I should look it up, I did read through the angler code a long time ago.

Amusingly, tried fishing dailies again yesterday, and it rocked up to a pool alongside 20+ players of the other faction on a PvP server waiting to kill a world boss that was also near the horde flight point, events ensued.

Some of the endpoint locations seem very fixed to the location and rotation when standing near lake/pools/rivers. Perhaps 2 or 3 nearby alternative locations and a choice for a non occupied location when nearby could help? Definitely more work.

While watching navigating back to the murder pool, there was some fishing going on, briefly.
 
No, I don't mean that. The bot is not defending itself against NPC creatures that spawn during mining and herbalism farming. I would love to see a fix soon! :)
Its included already, which CR do u use? Cause Bot only send pulse To CR to kill attackers, so all other coming from CR
 
Amusingly, tried fishing dailies again yesterday, and it rocked up to a pool alongside 20+ players of the other faction on a PvP server waiting to kill a world boss that was also near the horde flight point, events ensued.
Can only be happens if u playing in PvP server with Faction that do not popular on server like playing aly where aly 1% of server population :)
So you should be prepared for such a things, but yes i am thinking about adding more locations where to do dailies, to fix those cases
 
Can only be happens if u playing in PvP server with Faction that do not popular on server like playing aly where aly 1% of server population :)
So you should be prepared for such a things, but yes i am thinking about adding more locations where to do dailies, to fix those cases

oh, very much the case. very outnumbered, and while i can fish as horde and see alliance near the garrison exit area for horde, and fish in relative peace.

I was looking to see if Gank Off was still around, because it wouldn't stop rez'ing when other players from the other faction were within 100 yards.

Still, a different issue altogether to the main one.

The problem wasn't when fishing, it's when navigating to the hotspot co-ordinates that combat wouldn't engage within a few seconds, it would target then forget to stop moving or attacking along the way. after reaching the destination, combat seems to kick in, but until then, it's not switching off navigation to fight, or killing between hotspots.

I've only noticed some similar activity when Questing profiles sometimes ignore enemies until the bot has reached a hotspot or destination, but this seemed to be a loop problem that movement had a higher priority than combat, because the CR had targeted, but not started the attack until the char had stopped moving to dismount. It's more of an issue with cloth characters ignoring combat between nav points, because they usually can't heal or block incoming damage for longer than 5 seconds, and when they get to the hotspot, have between 95% and 11% health remaining before singular engages combat.
 
The problem wasn't when fishing, it's when navigating to the hotspot co-ordinates that combat wouldn't engage within a few seconds, it would target then forget to stop moving or attacking along the way. after reaching the destination, combat seems to kick in, but until then, it's not switching off navigation to fight, or killing between hotspots.

It have its own behavior to avoid combat. so yes it wont dismount when can avoid it. But maybe i will add check for Players around.
Cause always dismount on attack causeing much more problems and also time lost. In 99% of time its more effective to avoid combat, than dismount and attack, so its normal behavior.
 
Next [email protected] pushed

Available for beta testers from now and awaiting approval as release via HB Team :o

Full Change Log:

*NEW* Auto Pickup, Execute and Complete Prequest for Alchemy for Horde Garrison
*NEW* Supported Alchemy Building Level: 1,2,3 for Horde Garrison
*NEW* Auto Pickup, Execute and Complete Prequest for Alchemy for Alliance Garrison
*NEW* Supported Alchemy Building Level: 1,2,3 for Alliance Garrison
*NEW* Auto create Daily items for Alchemy : Secret of Draenor Alchemy, Alchemical Catalyst
*NEW* Auto create Professional items for Alchemy :
--> Crescent Oil
--> Draenic Agility Potion
--> Draenic Armor Potion
--> Draenic Channeled Mana Potion
--> Draenic Intellect Potion
--> Draenic Invisibility Potion
--> Draenic Living Action Potion
--> Draenic Mana Potion
--> Draenic Rejuvenation Potion
--> Draenic Strength Potion
--> Draenic Swiftness Potion
--> Draenic Water Breathing Elixir
--> Draenic Water Walking Elixir
--> Pure Rage Potion
--> Transmorphic Tincture
--> Draenic Agility Flask
--> Draenic Intellect Flask
--> Draenic Stamina Flask
--> Draenic Strength Flask
--> Greater Draenic Agility Flask
--> Greater Draenic Intellect Flask
--> Greater Draenic Stamina Flask
--> Greater Draenic Strength Flask
*NEW* Option to setup Max count of Flash, Potions to Craft
*NEW* Showing in Log How many Money we gain from Mail
*NEW* Understanding Ultimate Gnomish Army Knife for Proffesions
*NEW* Allow to Run Professions without Garrison Buildings (Doing CDs, Crafting)
Fix: Engineering Anvil checking
Fix: Cooking cause crash sometimes
Fix: Do not try to go to Garrison Vendor when we are not in Garrison
 
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Its included already, which CR do u use? Cause Bot only send pulse To CR to kill attackers, so all other coming from CR
Same issue as addressed here: https://www.thebuddyforum.com/thebu...6638-botbase-garrisonboss-26.html#post1839869

Frequently GB makes the CRs stop working and the bot won't defend itself. I have noticed it with Singular Shaman and Singular Mage. Here is an example using the Tuanha Hunter CR. So the bot just stands there and dies--over and over and over--until time runs out!

This issue does not happen with any other bot base I use, e.g. GarrisonButler, BGFarmer, LazyRaider, DungeonBuddy, Questing, etc.
I posted a log about it too.
 
In addition to the bot not defending itself, it will not complete missions. Is it supposed to?

[16:10:57.389 N] [GarrisonBoss]: Have no more to Do, sleeping awaiting orders

View attachment 166091

*Edited to comply with forum rules
 
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