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[PAID] GarrisonButler

This fix doesn't seem to have worked.

Log is attached.

I have two toons stalled at this point now.

Localized the error and just blown it away.
Sorry for the inconvenience, will be pushed with the next version.
 
i just bought the GarrisonButler ICE version and man it tanks the Fps real bad suddenly i had the beta verion until today and it worked fine tell the name change and i updated svn so i just payed the $31 for it now its getting stuck on everything and lagging out no log yet as i just reinstalled same issue i will let it run for a bit if still happening ill post a log
Hey!
A log would be much appreciated to understand why you lag like this.


running it now, just had some problems with blacksmithing cooldown (anvil finding / pathing), stopped bot -> used profession cd by hand -> started bot again and it worked.
-> just disable anvil related cooldowns, maybe it fixes it too.
Hey, thanks for the report.
Introduced in Known bug list: https://trello.com/c/lmEwB2Oi/22-anvil-not-found-in-some-cases-85403522
Feel free to post a log as a comment and what you think can be useful info there!

Does ICE support an option to "require" that a follower is working on a building before picking up/submitting work orders? (and/or first putting a profession follower on the building).

I like to use all my followers on missions and just put them on the building once/day when I'm getting ready to submit/collect work orders and wondering if Ice can support this or if I'd have to leave the follower on the building 24/7 or manually put it there before running ICE.

(or can this be added to the wish list? :)

Thanks
As stated in multiple posts, this option is gonna be of limited uses soon.
I checked the time needed to ensure 100% compatibility, there's a lot of other features that could be developed in that time.
A better logic for missions for example, a barn trapper, lumber harvesting, guild bank and plenty others on: https://trello.com/b/J22aTRpk/garrisonbutler-ice-edition
It is still up to you the users since the most voted will be the one developed.
 
So many people asking for this, but its an unintended bonus of the current system. I hope he doesn't waste time coding this because Blizzard will fix this at some point.


EDIT: Obviously that doesn't apply if it is in fact ridiculously easy to implement, but I have a feeling that it is not as simple as we think it is. Might require breaking the code up into more specific sections and then coding in a lot of followers and I would rather see Mail, Bank, Guild Bank, and Barn trapping before something that wont last forever.
Indeed not that easy! Well it is not rocket science either, but it takes time.
Even if I think it should at some point be added, I don't think it would be wise for you the users to vote for this one in priority. :)
 
Seem to get an error when launching after last update. The bot will not move and then when I hit the stop button HB will crash.

[GarrisonButler ICE] 1.2.13.2: System.NullReferenceException: Object reference not set to an instance of an object.
at GarrisonButler.Coroutine.GetGarrisonPoints()
at GarrisonButler.Coroutine.InitializationMove()
at GarrisonButler.Coroutine.OnStart()

Also attached the log. Thanks for all the work!

View attachment 2896 2015-01-04 22.26.txt
 
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Is this able to log between my lvl 100 characters? And keep everything on cooldown?
 
Seem to get an error when launching after last update. The bot will not move and then when I hit the stop button HB will crash.

[GarrisonButler ICE] 1.2.13.2: System.NullReferenceException: Object reference not set to an instance of an object.
at GarrisonButler.Coroutine.GetGarrisonPoints()
at GarrisonButler.Coroutine.InitializationMove()
at GarrisonButler.Coroutine.OnStart()

Also attached the log. Thanks for all the work!

View attachment 162132

Investigating the issue!
Thanks for the well formed report. :)

Issue found, will be fixed in next version.
It was checking for a non existing garden.
 
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Is this able to log between my lvl 100 characters? And keep everything on cooldown?
Yes, you can follow the video guide on the second post of this thread to achieve this behavior! :)
 
Hi Deams, love the work but could u please add a simple check if $char has $prof than show option to tick in the config else hide them. same with the buildings. would be alot better.

thanks.
 
2 nodes that it missed and kept running back and forth to. They were in the area with the water in the middle mine system. Log is attached. Im wondering if it might be better to set the bot up so that it does one thing at a time. Like it's forced to run through the whole mine before it starts doing the next task.
View attachment 161961

I have the same issue. Two nodes in the mine left and the toons just keep running in and out of the mine in an endless cycle.

View attachment 162141
 
Amazing Lag....

While DailyProfession moving to Anvil.
was amazing Lag happen.


View attachment 9404 2015-01-05 17.23.txt


and

3 level mine some ore left...

<GameObject Name="Mine Cart" Entry="232541" X="1947.284" Y="225.7216" Z="20.4483" />
<GameObject Name="True Iron" Entry="232544" X="1954.37" Y="215.046" Z="16.34472" />
<GameObject Name="Blackrock" Entry="232542" X="1943.85" Y="231.0396" Z="20.67847" />

View attachment 9420 2015-01-05 18.07.txt
 
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Nice work!

On 1.2.13.2 now my Bugs are cleared, but i have 2 new :-(

1. in mine lv.3 horde when you harvest a node in the wather and get a enemy, the enemy stand on land, and the CR (Singular) is attacking him, but if i am in wather the add was escaped the howl time. I know its not realy a bot problem more a movemend problem of the cr, but is it possible to write a way to land on this event happens?

2. in Lumbermill the bot is running in circle, he want do harvest the recources, but also want to go to the next work.

View attachment 14264 2015-01-05 09.30.txt

thx
 
Hi
I have just started the free trial and im using this with HBrelog
One thing i cant get working is that when the bot starts everything is unchecked
I have to manually check all the boxes
next day run the bot again and they are all unchecked again
I wanted to do this afk with HBrelog but i dont see how that can work if i have to keep checking tick boxes
 
On 1.2.13.2 seen first time the bot goes stuck on alchemy lab:

first he collected work orders, then use the direct way to vendor for do work order, but ther some
building items.

on this logfile i run manual on right to make it possible to run in for the bot.

stuck2.jpg



thx
 

Attachments

Hi
I have just started the free trial and im using this with HBrelog
One thing i cant get working is that when the bot starts everything is unchecked
I have to manually check all the boxes
next day run the bot again and they are all unchecked again
I wanted to do this afk with HBrelog but i dont see how that can work if i have to keep checking tick boxes

On payed version the settings are saved, and its not a problem to use HBRelog, i think its only in free Trail so. May be HBRelog do not close HB right, so start HB on every Char once an do your Settings, an then close manual.
 
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My bot is getting stuck on two places every day on one of my characters. I was unable to post a log as this botbase are makeing them so damn huge.

This one is accessing the war mill's npc that takes garrison resources for follower gear.
FGjSf6X.jpg

MPXVkxc.jpg


This is accessing the anvil in my engineering works.
lwn4N3B.jpg

8zNgG3o.jpg


I just don't feel like baby sitting it when i have paid money for this botbase.
 
I would like to the following Features:
Auto Disenchant Items (Disenchant Items: When needed for Craft or All Available)
Auto Mill Herbs
 
Using the Lite version and it works really well, but I can't seem to get it to work on my paladin.

For some reason it crashes everytime I start the bot (log is attached)

[11:23:39.758 N] [GarrisonButler Lite] 1.2.13.2: System.NullReferenceException: Object reference not set to an instance of an object.
at GarrisonButler.Coroutine.GetGarrisonPoints()
at GarrisonButler.Coroutine.InitializationMove()
at GarrisonButler.Coroutine.OnStart()
 

Attachments

The bot gets stuck a lot in mine level 3 and he seems unable to get the shipment of the mine, even being literally on him.

About the bot not defending himself, its possible that its due to logging out with a char and logging it with another char, making the combat bot not changing profiles and thus being unable to attack.
 
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The bot gets stuck a lot in mine level 3 and he seems unable to get the shipment of the mine, even being literally on him.

Which version do you use?

Could you please post log of this?

About the bot not defending himself, its possible that its due to logging out with a char and logging it with another char, making the combat bot not changing profiles and thus being unable to attack.

You ever should restart HB when you change toon
 
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