Running gold run, profile that i have been using for many hours.
Do blizzard change the game overtime or?? couse sometimes errors just seems to pop up after it ran smooth many hours.
[21:51:48.456 D] System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt.
ved Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
ved Zeta.CommonBot.Targeting.Pulse()
ved Zeta.CommonBot.Logic.BrainBehavior.()
[21:51:48.456 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
[21:51:52.890 D] System.AccessViolationException: Could not read bytes from 015A0BEC [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
ved ..[T](Boolean isRelative, IntPtr[] addresses)
ved Zeta.ZetaDia.get_CurrentWorldId()
ved Zeta.ZetaDia.get_IsInGame()
ved Zeta.CommonBot.BotMain.()
and boom, game crash.
Not sure if its the same problems as with the DC you get now and then. It seems to happen when you lag a little. (The bot does make the game lag abit) Honorbuddy didn.
Usage of mem, is way higher here it seems.
Do blizzard change the game overtime or?? couse sometimes errors just seems to pop up after it ran smooth many hours.
[21:51:48.456 D] System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt.
ved Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
ved Zeta.CommonBot.Targeting.Pulse()
ved Zeta.CommonBot.Logic.BrainBehavior.()
[21:51:48.456 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
[21:51:52.890 D] System.AccessViolationException: Could not read bytes from 015A0BEC [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
ved ..[T](Boolean isRelative, IntPtr[] addresses)
ved Zeta.ZetaDia.get_CurrentWorldId()
ved Zeta.ZetaDia.get_IsInGame()
ved Zeta.CommonBot.BotMain.()
and boom, game crash.
Not sure if its the same problems as with the DC you get now and then. It seems to happen when you lag a little. (The bot does make the game lag abit) Honorbuddy didn.






