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Game crash,

satura25

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Joined
Feb 9, 2011
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Running gold run, profile that i have been using for many hours.

Do blizzard change the game overtime or?? couse sometimes errors just seems to pop up after it ran smooth many hours.

[21:51:48.456 D] System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt.
ved Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
ved Zeta.CommonBot.Targeting.Pulse()
ved Zeta.CommonBot.Logic.BrainBehavior.()
[21:51:48.456 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
[21:51:52.890 D] System.AccessViolationException: Could not read bytes from 015A0BEC [299]!
ved Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
ved Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
ved ..[T](Boolean isRelative, IntPtr[] addresses)
ved Zeta.ZetaDia.get_CurrentWorldId()
ved Zeta.ZetaDia.get_IsInGame()
ved Zeta.CommonBot.BotMain.()

and boom, game crash.


Not sure if its the same problems as with the DC you get now and then. It seems to happen when you lag a little. (The bot does make the game lag abit) Honorbuddy didn. :( Usage of mem, is way higher here it seems.
 
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