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Fpsware Rogue

Hello, I just got a compiling error when I start up HB, it worked fine last night, then this morning I got up to start it and it freaks out and doesn't work, I didn't change anything either. Might be because i'm half asleep still, but I looked all over to see what the prob could be, I even reinstalled the CC, but didn't work.
heres the log as well View attachment 3-8-2011_7_21 AM 5068 Log.txt
thanks in advance
 
Last edited:
*EDIT*
Nevermind me i cannot spell to rogue :DxD


Hi! Long time since:P
Anyhow i tried your cc now but it wont eaven load:/ seems to be a pulse function on line 85 in rouge.cs under misc... :P anyhow posting log :) Good to see that you made nice progress anyways:D
 

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Last edited:
I have the same issues as the attached poster.
In addition i noticed, that this CC is pick poketing only humans. I need it to work with Undeat too.

It would seem that you've got this pickpocketing and then attacking in very quick succession, which is great most of the time, however, it does seem to either go so fast that it's unable to loot the pickpocket in time or it's skipping the action altogether. Seems that it's mostly when using shadow step, but overall it seems to be about a 30-40% success rate on pickpocket.

Another issue is that it will often find itself right beside or in front of an enemy, in stealth, and unable to use ambush or garrote, it does not reposition itself or fail-safe to a non-facing attack, nor is there an option to pull using stealth but using a simple attack for pulling. The result of this is that it stares down the enemy for 45 seconds until the mob is blacklisted.

A similar problem, as you have seen many times posted, is the issue of pull distance. I have found that if an enemy is stationary, they will be just out of reach, the rogue will not take a step forward and the mob will be blacklisted. This also occurs if the mob is always walking away from you, though it is usually a non-issue since they will likely move towards the character at some point in their path. I'm not sure if this is more of an honorbuddy issue honestly, but with other melee classes it didn't seem to come up as often. This could be due to the use of stealth, or the fact that my rogue is a gnome and technically has a smaller range (though I doubt it).

I hope this is clear enough, I'm still not entirely sure which parts of honorbuddy control what, and I'm not sure how often the second two items occur in the provided log, though I did witness it happening at least once each. Also, I understand that pickpocketing seems like a small issue, but in truth I leveled my rogue for the sole purpose of farming heavy junkboxes for the insane title, so it's honestly the biggest item of concern to me.
My rogue is level 82, but this should not be relevant to the issue except that it does not aggro the low level mobs I am attempting to farm; though you don't want it to do that anyway with a stealth class.

Thank you for your continued work and support for this and other projects, you are a credit to the honorbuddy team.
 
I get this when i Click on CC configurations:

[22:25:38:373] Activity: Initialization complete
[22:25:42:623] System.NullReferenceException: Object reference not set to an instance of an object.
at Hera.Fpsware.get_WantButton() in c:\Users\Lamine\Downloads\Honorbuddy_2.0.0.4265\CustomClasses\Fpsware Rogue\fpsware.cs:line 83
at ..?(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


I'm using the latest version of everything.
 
I get this when i Click on CC configurations:

[22:25:38:373] Activity: Initialization complete
[22:25:42:623] System.NullReferenceException: Object reference not set to an instance of an object.
at Hera.Fpsware.get_WantButton() in c:\Users\Lamine\Downloads\Honorbuddy_2.0.0.4265\CustomClasses\Fpsware Rogue\fpsware.cs:line 83



at ..†(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


I'm using the latest version of everything.



We've all had this error...just a shitload of pages to go through to find the fix..load the bot, load your profile/script. Start the bot (with out choosing a CC yet ) then it will prompt you too chose a CC. wala it works. now too edit it you must stop the bot and hit the CC button.
 
I get this when i Click on CC configurations:

[22:25:38:373] Activity: Initialization complete
[22:25:42:623] System.NullReferenceException: Object reference not set to an instance of an object.
at Hera.Fpsware.get_WantButton() in c:\Users\Lamine\Downloads\Honorbuddy_2.0.0.4265\CustomClasses\Fpsware Rogue\fpsware.cs:line 83
at ..†(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


I'm using the latest version of everything.

You need to start the bot (ie. moving around in grindbot,etc...) BEFORE trying to open the cc config on fpsware's cc's.
 
got mine to work but it doesnt seem to recognize spec anymore, its using sinister strike for assasination, etc.
 
It has a bug, when in a battleground it sometimes messes up and does not ressurect when my player is dead. It just gets stuck.
 
OMG we need a working rogue cc :(

this one doesn't work for me since everytime i load it there seems to be a retarded error.
 
A new build of this CC will be available shortly , I'm just putting the finishing touches on a few features and ironing out a few bugs.
 
A new build of this CC will be available shortly , I'm just putting the finishing touches on a few features and ironing out a few bugs.

Very cool.. looking forward to it :) Hope things are leveling out for you finally and you get your place redone soon.
 
I'm having the following error

[14:11:59:335] Activity: Initialization complete
[14:12:02:644] System.NullReferenceException: Object reference not set to an instance of an object.
at Hera.Fpsware.get_WantButton() in e:\Honorbuddy_2.0.0.4317\CustomClasses\FPSrogue\fpsware.cs:line 83
at ..?(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
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