I am tesing new crusadercombat.cs as we speak. kkndold point it out very interesting thing Have 25% bonus or have 20% penalty is hudge diffrence. I will also adjust my manual play. Thx a lot. I plan 30 runs with pants and 30 runs without.
Tried it and got
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(16,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(17,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\PutItemsInStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\PutItemsInStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Movement\StuckHandler.cs(11,7) : warning CS0105: The using directive for 'System.Threading.Tasks' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: The using directive for 'System.Text' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(28,7) : warning CS0105: The using directive for 'System.IO' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\UIComponents\BindingMember.cs(18,7) : warning CS0105: The using directive for 'Trinity.Technicals' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\UIComponents\MarkupExtensions\WidthToColumnCountExtension.cs(6,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\Visualizer\RadarCanvas\RadarHitTestUtility.cs(2,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0660: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0661: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.GetHashCode()
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\ExtractLegendaryPowers.cs(173,40) : warning CS0028: 'TrinityCoroutines.ExtractLegendaryPowers.Main()' has the wrong signature to be an entry point
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\UIComponents\BindingMember.cs(41,50) : warning CS0108: 'Trinity.UI.UIComponents.BindingMember.PropertyChanged' hides inherited member 'Trinity.Objects.BaseObject.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(617,50) : warning CS0108: 'Trinity.UI.RadarUI.VisualizerViewModel.PropertyChanged' hides inherited member 'Zeta.Common.Xml.XmlSettings.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(620,29) : warning CS0114: 'Trinity.UI.RadarUI.VisualizerViewModel.OnPropertyChanged(string)' hides inherited member 'Zeta.Common.Xml.XmlSettings.OnPropertyChanged(string)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(129,64) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(133,68) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(137,63) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(829,70) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(872,21) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(882,68) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(898,40) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(948,22) : error CS1501: No overload for method 'ShouldWaitForConventionofElements' takes 4 arguments
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\AutoEquipItems.cs(172,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\AutoEquipItems.cs(205,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\CoroutineHelper.cs(168,40) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\Gamble.cs(136,41) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\Overrides.cs(18,40) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Coroutines\Resources\CoroutineHelper.cs(168,40) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Helpers\IPluginCommunicator.cs(78,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Helpers\IPluginCommunicator.cs(115,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Helpers\MemoryHelper.cs(65,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Helpers\MemoryHelper.cs(75,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Helpers\Rotator.cs(122,19) : warning CS0168: The variable 'newAngle' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\Helpers\ToStringReflector.cs(16,32) : warning CS0168: The variable 'properties' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\UIComponents\Converters\DisplayNameAttributeConverter.cs(43,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\KKnD\Desktop\DemonbuddyBETA 1.1.2914.596\Plugins\Trinity\UI\UIComponents\Converters\EnumVisibilityConverter.cs(33,30) : warning CS0168: The variable 'ex' is declared but never used
same on official 450 release
yes, jubis doesn't change the 1000 value, as it's a default one. I'd not suggest going higher than 1500, honestly.Do we still need to edit these lines in the latest svn? What would be a correct value for 67.4% CDR?
you dont need to use anything custom, everything is getting pushed to svn, that's all you need to use, unless jubis insists on it.I had same on 1.1.2906.449 when I didnt run update today. So I run update, changed to latest trinity from this thread, changed crusadercombat.cs and it works.
I'm happy you like it. Matter of fact I think Trinity is handling this build beautifully tooJubisman has done a spectacular job with crusader behaviour, like BuddyMe did to demonhunter with his trinity fork. I have a pretty clear picture of the amount of work you folks have put up to this, and i wonder why would anyone keep listening to people bitching
Kudos![]()
[Trinity 2.14.31] ------ Equipped Non-Set Legendaries: Items=7, Sets=1 ------
[Trinity 2.14.31] Item: Chest: Aquila Cuirass (197203) is Equipped
[Trinity 2.14.31] Item: Belt: Belt of the Trove (193675) is Equipped
[Trinity 2.14.31] Item: Amulet: Golden Gorget of Leoric (298052) is Equipped
[Trinity 2.14.31] Item: Shield: Defender of Westmarch (298182) is Equipped
[Trinity 2.14.31] Item: Ring: Justice Lantern (212590) is Equipped
[Trinity 2.14.31] Item: Ring: Oculus Ring (212648) is Equipped
[Trinity 2.14.31] Item: Dagger: Pig Sticker (221313) is Equipped
[Trinity 2.14.31] ------ Equipped in Kanai's Cube: Items=3 ------
[Trinity 2.14.31] Item: Chest: Heart of Iron (205607) is Equipped
[Trinity 2.14.31] Item: Ring: Convention of Elements (433496) is Equipped
[Trinity 2.14.31] Item: Flail: The Mortal Drama (299431) is Equipped
[Trinity 2.14.31] ------ Set: Thorns of the Invoker : 6/6 Equipped. ActiveBonuses=3/3 ------
[Trinity 2.14.31] Item: Shoulder: Burden of the Invoker (335029) is Equipped
[Trinity 2.14.31] Item: Helm: Crown of the Invoker (335028) is Equipped
[Trinity 2.14.31] Item: Gloves: Pride of the Invoker (335027) is Equipped
[Trinity 2.14.31] Item: Legs: Renewal of the Invoker (442732) is Equipped
[Trinity 2.14.31] Item: Bracer: Shackles of the Invoker (335030) is Equipped
[Trinity 2.14.31] Item: Boots: Zeal of the Invoker (442731) is Equipped
[Trinity 2.14.31] ------ Active Skills / Runes ------
[Trinity 2.14.31] Skill: Punish Rune=Celerity Type=Generator
[Trinity 2.14.31] Skill: Iron Skin Rune=Reflective Skin Type=Other
[Trinity 2.14.31] Skill: Steed Charge Rune=Endurance Type=Other
[Trinity 2.14.31] Skill: Consecration Rune=Bed of Nails Type=Other
[Trinity 2.14.31] Skill: Laws of Hope Rune=Wings of Angels Type=Other
[Trinity 2.14.31] Skill: Bombardment Rune=Barrels of Spikes Type=Other
[Trinity 2.14.31] ------ Passives ------
[Trinity 2.14.31] Passive: Fervor
[Trinity 2.14.31] Passive: Indestructible
[Trinity 2.14.31] Passive: Lord Commander
[Trinity 2.14.31] Passive: Iron Maiden
Just download .31 in the main trinity thread. It works perfectly for LoN running 80s atm.
Set trash aoe to 8, trash cluster to 35, bombard to 8. Ironskin to 1%. I never see it not use bombard with iron skin and phys ring. It also casts bombard right before phys ring now which is better than after phys shows up more dps.
My issue is that my LON crusader is not casting bombardment at all when I check "Wait for Convection of Elements". When I uncheck it he just spams bombardment when it is off cooldown so it usually doesn't line up.