hey kam, its close but not quite. i see that you added the Me.BearForm = 1, however, it still looks botty when it gathers etc.. for instance
-i land to get node
-monster attacks me
-pop into bear form to fight (probably 2 monsters?)
-kill monsters
-run to herb / mine in bear form
-harvest
-turns into cat
-instantly turns into bird form and flies off
do you have a Me.IsInCombat that we could check against.. if she isn't in combat she shouldn't care about switching to cat form
-metis
You'll be happy to hear I thought of that and implemented it earlier today. Check out the latest version, it should have what you want.