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FightThisWay

Can add SW:Death on 20% mob heath on the disc priest cc?

Ok, added it. Let me know how it works for ya, I don't have a level 90 priest yet. Working on druid right now.

Now you can use the handy-dandy SVN to auto-update!
 
If I use the action Blacklist, when will it clear it, and is it possible to clear it on time, like every 5 minutes?
 
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i keep getting this [FTW] 11:26:40 GetSpellInfo says you don't know spell Frost Strike (0) on my 85 frost dk... any way to fix this?
 
Attached is a patch to your Windwalker Monk, it does:

View attachment 64448

* Add Rising Sun Kick
* Disables moving and targeting, this is importaing for raiding and heroics
* Save Chi when Touch of Death procs, untill it can use it.

Im gonna try it but would this work for RSK?

Code:
Rising Sun Kick
Me.Chi >= 2
OnCooldown 8000

So basically I want to cast RSK as soon as its off CD
Im not quite sure if its suppose to be Me.OnCooldown or just plain OnCooldown

I apologize for the noobiness first time user but Im trying to learn (Reading the ReadMe by Kalimche atm)
 
Im gonna try it but would this work for RSK?

Code:
Rising Sun Kick
Me.Chi >= 2
OnCooldown 8000

So basically I want to cast RSK as soon as its off CD
Im not quite sure if its suppose to be Me.OnCooldown or just plain OnCooldown

I apologize for the noobiness first time user but Im trying to learn (Reading the ReadMe by Kalimche atm)

As far as i know, the whole .txt file is a description of priorities for spells, ie the first that is used sucessfully resets the list and it starts over, so if you had:
Code:
Jab
   Me.Chi < 4
Rising Sun Kick
Blackout Kick
It would use Jab untill 4 Chi, then use RSK then Jab untill 4 chi and then Blackout Kick and repeat
 
If I use the action Blacklist, when will it clear it, and is it possible to clear it on time, like every 5 minutes?

Oh yeah, unfortunately we have very little control over the built-in blacklist. You can't remove things from it, or even clear it.

Blacklist will immediately blacklist the mob and clear your target.
 
change it to
cause it is only usable when mobs are under 20%.

That's true. I always tack 5% more onto the percentages though to allow for lag. You might be in the middle of casting a spell, or something, or be slow in responding for another reason, and by the time the code gets to that point again, it's already dead. By 'advancing' it a bit, you're more apt to catch him while he's still alive. But it does result in some false attempts. No harm done tho.
 
As far as i know, the whole .txt file is a description of priorities for spells, ie the first that is used sucessfully resets the list and it starts over, so if you had:
Code:
Jab
   Me.Chi < 4
Rising Sun Kick
Blackout Kick
It would use Jab untill 4 Chi, then use RSK then Jab untill 4 chi and then Blackout Kick and repeat

That's true. Also, I know what you mean about 'saving chi'. It's hard to determine when to lay off spending it. I will examine your changes in detail tomorrow, thanks for posting it.
 
That's true. Also, I know what you mean about 'saving chi'. It's hard to determine when to lay off spending it. I will examine your changes in detail tomorrow, thanks for posting it.

I mean when you have a proc of Touch of Death, it becomes priority 1 because it will kill the mob no matter what. So any other skill will be less desired if it spends chi untill ToD is used.
 
Hi Kamilche,

I noticed this comming up alot lately " GetSpellInfo says you don't know spell Incarnation: King of the Jungle (0) " not only on King of the Jungle but alot of the spells.
So this morning I started using your SVN link ( thanks alot for that one :) ) and I started noticing that the folder was marked red even though it was updated. The " red " file was Spell_All.txt
I opened it and noticed that there were only skills for hunter and druid_balanced in that text file. Went back to your SVN linked and it looked the same.

When I then started HB with my feral druid it marked the file with the red dot ( ofcourse because it wrote some new lines in it ) I then check it and it had put SOME of the feral druid spells there but not all.
Im not sure if this is a HB issue or something. Just a quick note from my side.

Thanks love your work.

BR
Mupp
 
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Kinda Hunter specific one, atleast the example

Q: why does the bot stop my character for all and everything, while it could "do instant casts" while moving? I understand the bot stopping it's movement for casting a spell with casttime. I don't want my bot to fire 1 or 2 Arcane Shots. I want my bot to continue moving, facing while moving, strafing some and look more human all over the place.

What info do you need to, if, implement such behavior? ;)

i'd like to quote myself, iso an answer :P
 
Yeah, I see that. I fixed it for all the Druids, and reuploaded.

What other spells are showing up as 'GetSpellInfo says you don't know'? That's a bit I put in when I discovered HonorBuddy's CanCast wasn't batting 100%.

The 'spells_all' is a red herring - it's not used for anything. It started out life as an attempt at foreign language support. But it looked handy anyway, so I left it in there even though FTW doesn't currently have foreign language support. As you log on all your characters, one by one, it will dump the spells it knows in there.


Hi Kamilche,

I noticed this comming up alot lately " GetSpellInfo says you don't know spell Incarnation: King of the Jungle (0) " not only on King of the Jungle but alot of the spells.
So this morning I started using your SVN link ( thanks alot for that one :) ) and I started noticing that the folder was marked red even though it was updated. The " red " file was Spell_All.txt
I opened it and noticed that there were only skills for hunter and druid_balanced in that text file. Went back to your SVN linked and it looked the same.

When I then started HB with my feral druid it marked the file with the red dot ( ofcourse because it wrote some new lines in it ) I then check it and it had put SOME of the feral druid spells there but not all.
Im not sure if this is a HB issue or something. Just a quick note from my side.

Thanks love your work.

BR
Mupp
 
another one: why do i target already tagged-targets and fire at them?

targetting issue? changed nothin myself.
 
Yeah, I see that. I fixed it for all the Druids, and reuploaded.

What other spells are showing up as 'GetSpellInfo says you don't know'? That's a bit I put in when I discovered HonorBuddy's CanCast wasn't batting 100%.

The 'spells_all' is a red herring - it's not used for anything. It started out life as an attempt at foreign language support. But it looked handy anyway, so I left it in there even though FTW doesn't currently have foreign language support. As you log on all your characters, one by one, it will dump the spells it knows in there.

I see then might come in handy someday :) I will check the logs for more spells with " GetSpellInfo ".
Thanks for the fast update on the spells, though the revision is still on 10 never gave my any update.

BR
Mupp
 
another one: why do i target already tagged-targets and fire at them?

targetting issue? changed nothin myself.

If your running the HB-Beta with questbot its a bug with there new targeting mechanism. ( I think, it was reported in the beta thread )
 
Just spams victory rush for my fury warrior. Appears to be because impending victory is not accounted for. log attached.

*update: Ran this with my combat rogue. It only took a few minutes for me to decide this is hands down the best routine I have found for rogues. Good work.
 

Attachments

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Giving me an error every time I try and use it. I did it properly. Registers, but just errors.

EDIT: It says it's spell overides.txt.
 
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