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Fight at Joe's - 2.0

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sounds like its time for a code merge and release LOL hey you have skype or vent or something?


after you post your update tonight and I merge code in we will do that. I sent PM :D! Most fun I have had in swtor in months!
 
Sniper profile seems to not use cover any more for some reason. (using MM spec) any ideas?


Log file? I have issues with my sniper getting near target then attacking from cover once close. I just need idea so I can fix it since I can't sit and test all specs day and night atm.
 
I cant run the current stable build it gives me this error
ompiler Error: c:\Users\Q\Desktop\BuddyWing\Routines\DefaultCombat\Routines\Joes\MercHelpers.cs(2791,46) : error CS1026: ) expected
plz help if some one can
and the test build my guy just stands there
 
Log file? I have issues with my sniper getting near target then attacking from cover once close. I just need idea so I can fix it since I can't sit and test all specs day and night atm.

Have the Guardian, Mercenary, or Sorc routines been worked on? I can test all 3 of these so far at level 40+ and a couple others around 20 or so, lemme know which ones you guys have worked on and I'll do some testing for ya.
 
I cant run the current stable build it gives me this error
ompiler Error: c:\Users\Q\Desktop\BuddyWing\Routines\DefaultCombat\Routines\Joes\MercHelpers.cs(2791,46) : error CS1026: ) expected
plz help if some one can
and the test build my guy just stands there


Sorry I forgot ) when fixing something. All good now sorry! (stable build) Lets me know if any more issues will be watching thread since Im a nice guy.
 
FightAtJoes: Sleeping for 10 seconds. Attempt to try and help with the GrayMagic issues - this rest will occur Out-of-Combat once every 4.0 minutes.
 
FightAtJoes: Sleeping for 10 seconds. Attempt to try and help with the GrayMagic issues - this rest will occur Out-of-Combat once every 4.0 minutes.


Yes the routine does this to prevent issues with movement with nav server. If you remove it will cause issues I promise.
 
[08:44:09.556 D] Start/Stop Button Clicked!
[08:44:09.556 D] BotMain.Start() called
[08:44:09.556 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[08:44:09.699 D] [Trace] Element Grind is not supported yet!
[08:44:09.699 N] Current bot set to Grind Bot
[08:44:09.700 N] Loaded profile [E]Belsavis 41-44 Grind
[08:44:09.700 D] Starting bot Grind Bot
[08:44:09.700 D] Added new hook [RepopCorpse] 8c7006d1-e5b8-4c04-82d4-e27a22f3ca02
[08:44:09.700 D] Added new hook [RoutineCombat] d045ad19-f149-4f1b-99be-59100b82c733
[08:44:09.700 D] Added new hook [HotspotPoi] dec65368-31f3-40b4-8e9b-5c260b817e7e
[08:44:09.700 D] Added new hook [SellVendorPoi] f5a0b241-4fbb-40ac-ae9b-ed7622e4935f
[08:44:09.700 D] Added new hook [SetLootPoi] ae71d3c2-7f54-4b5c-9dc7-26666670a62b
[08:44:09.700 D] Added new hook [SetCombatPoi] 99120f38-6803-4039-84e1-a4fb0a0be62b
[08:44:09.700 D] Added new hook [SetVendorPoi] c20b9b94-5b7d-4525-b49c-5f258a923c73
[08:44:09.700 D] Added new hook [SetHotspotPoi] 2928d336-0f33-440e-8eef-afd82e135c37
[08:44:09.700 D] Added new hook [SelectPoiType] 327076e2-5547-4c45-a93e-950e00a9a8f1
[08:44:09.700 D] Spooling up bot thread.
[08:44:09.700 D] Bot thread started.
[08:44:10.001 N] FightAtJoes: Sleeping for 10 seconds. Attempt to try and help with the GrayMagic issues - this rest will occur Out-of-Combat once every 4.0 minutes.
[08:44:16.152 D] [POI Set] Type: Hotspot
[08:44:16.445 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:16.465 E] Contacting nav server for path.
[08:44:16.616 D] Waiting for path request to finish...
[08:44:16.767 D] Nav callback called.
[08:44:16.890 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:16.900 E] Got response from server, validating.
[08:44:16.900 E] Response has 18 hops. Converting to vectors and path queue.
[08:44:16.900 D] Nav Service path generated.
[08:44:16.900 D] Generated path to <107.9019, 29.92533, 154.7213> (Hotspot) with 18 hops.
[08:44:17.213 D] Moving to next hop: <120.75, 25.9705, 133.325>, T: None (Hotspot) D: 3.41586
[08:44:19.773 N] Moving to Nerve-Damaging Fungus at 7.813825 meters.
[08:44:19.773 D] [POI Set] Type: Loot
[08:44:20.385 D] Generating path to Loot Target <119.954, 25.9581, 132.5762>
[08:44:20.421 E] Contacting nav server for path.
[08:44:20.570 D] Waiting for path request to finish...
[08:44:20.721 D] Nav callback called.
[08:44:20.894 D] Generating path to Loot Target <119.954, 25.9581, 132.5762>
[08:44:20.908 E] Got response from server, validating.
[08:44:20.908 E] Response has 2 hops. Converting to vectors and path queue.
[08:44:20.908 D] Nav Service path generated.
[08:44:20.908 D] Generated path to <119.954, 25.9581, 132.5762> (Loot Target) with 2 hops.
[08:44:21.231 D] Moving to next hop: <119.954, 25.9581, 132.5762>, T: None (Loot Target) D: 0.7863623
[08:44:26.548 V] Blacklisting 1A925290F6 for 00:01:00
[08:44:26.548 V] [Poi.Clear] Reason: Done Looting.
[08:44:26.884 D] [POI Set] Type: Hotspot
[08:44:27.248 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:27.267 E] Contacting nav server for path.
[08:44:27.421 D] Waiting for path request to finish...
[08:44:27.574 D] Nav callback called.
[08:44:29.123 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:29.132 E] Got response from server, validating.
[08:44:29.132 E] Response has 17 hops. Converting to vectors and path queue.
[08:44:29.132 D] Nav Service path generated.
[08:44:29.132 D] Generated path to <107.9019, 29.92533, 154.7213> (Hotspot) with 17 hops.
[08:44:29.467 D] Moving to next hop: <121.1, 25.833, 134>, T: None (Hotspot) D: 1.768212
[08:44:31.250 D] Moving to next hop: <121.225, 25.808, 134.15>, T: None (Hotspot) D: 0.201723
[08:44:31.582 D] Moving to next hop: <121.975, 25.66351, 134.875>, T: None (Hotspot) D: 1.055255
[08:44:32.561 D] Moving to next hop: <123.2, 25.72601, 136>, T: None (Hotspot) D: 1.669997
[08:44:34.156 D] Moving to next hop: <128.05, 26.83608, 139.975>, T: None (Hotspot) D: 6.372558
[08:44:35.459 D] [POI Set] Type: Kill
[08:44:35.497 N] Killing Gang Leader with 100% health at 17.48 meters
[08:44:36.079 N] Initiating Combat with Gang Leader InGroup: False
[08:44:37.162 N] RS: 100.0 THP: 100.00 Casting Shield Probe
[08:44:38.515 N] RS: 100.0 THP: 100.00 Casting Fragmentation Grenade
[08:44:39.397 N] RS: 080.0 THP: 100.00 Casting Laze Target
[08:44:40.263 N] RS: 085.2 THP: 91.80 Casting Corrosive Dart
[08:44:41.790 N] RS: 079.1 THP: 85.57 Casting Shatter Shot
[08:44:43.477 N] RS: 074.2 THP: 78.91 Casting Leg Shot
[08:44:46.039 N] RS: 077.6 THP: 67.84 Casting Fragmentation Grenade
[08:44:47.647 N] RS: 065.8 THP: 51.20 Casting Shatter Shot
[08:44:49.381 N] RS: 059.1 THP: 46.12 Casting Rifle Shot
[08:44:51.118 N] RS: 066.9 THP: 36.59 Casting Rifle Shot
[08:44:52.792 N] RS: 077.1 THP: 27.72 Casting Fragmentation Grenade
[08:44:54.451 N] RS: 060.2 THP: 14.81 Casting Takedown
[08:44:58.198 D] Start/Stop Button Clicked!
[08:44:58.198 D] BotMain.Stop() called
[08:44:58.198 N] Stopping the bot.
[08:44:58.299 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
This is the log for the sniper profile that doesn't take cover.
 
[08:44:09.556 D] Start/Stop Button Clicked!
[08:44:09.556 D] BotMain.Start() called
[08:44:09.556 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[08:44:09.699 D] [Trace] Element Grind is not supported yet!
[08:44:09.699 N] Current bot set to Grind Bot
[08:44:09.700 N] Loaded profile [E]Belsavis 41-44 Grind
[08:44:09.700 D] Starting bot Grind Bot
[08:44:09.700 D] Added new hook [RepopCorpse] 8c7006d1-e5b8-4c04-82d4-e27a22f3ca02
[08:44:09.700 D] Added new hook [RoutineCombat] d045ad19-f149-4f1b-99be-59100b82c733
[08:44:09.700 D] Added new hook [HotspotPoi] dec65368-31f3-40b4-8e9b-5c260b817e7e
[08:44:09.700 D] Added new hook [SellVendorPoi] f5a0b241-4fbb-40ac-ae9b-ed7622e4935f
[08:44:09.700 D] Added new hook [SetLootPoi] ae71d3c2-7f54-4b5c-9dc7-26666670a62b
[08:44:09.700 D] Added new hook [SetCombatPoi] 99120f38-6803-4039-84e1-a4fb0a0be62b
[08:44:09.700 D] Added new hook [SetVendorPoi] c20b9b94-5b7d-4525-b49c-5f258a923c73
[08:44:09.700 D] Added new hook [SetHotspotPoi] 2928d336-0f33-440e-8eef-afd82e135c37
[08:44:09.700 D] Added new hook [SelectPoiType] 327076e2-5547-4c45-a93e-950e00a9a8f1
[08:44:09.700 D] Spooling up bot thread.
[08:44:09.700 D] Bot thread started.
[08:44:10.001 N] FightAtJoes: Sleeping for 10 seconds. Attempt to try and help with the GrayMagic issues - this rest will occur Out-of-Combat once every 4.0 minutes.
[08:44:16.152 D] [POI Set] Type: Hotspot
[08:44:16.445 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:16.465 E] Contacting nav server for path.
[08:44:16.616 D] Waiting for path request to finish...
[08:44:16.767 D] Nav callback called.
[08:44:16.890 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:16.900 E] Got response from server, validating.
[08:44:16.900 E] Response has 18 hops. Converting to vectors and path queue.
[08:44:16.900 D] Nav Service path generated.
[08:44:16.900 D] Generated path to <107.9019, 29.92533, 154.7213> (Hotspot) with 18 hops.
[08:44:17.213 D] Moving to next hop: <120.75, 25.9705, 133.325>, T: None (Hotspot) D: 3.41586
[08:44:19.773 N] Moving to Nerve-Damaging Fungus at 7.813825 meters.
[08:44:19.773 D] [POI Set] Type: Loot
[08:44:20.385 D] Generating path to Loot Target <119.954, 25.9581, 132.5762>
[08:44:20.421 E] Contacting nav server for path.
[08:44:20.570 D] Waiting for path request to finish...
[08:44:20.721 D] Nav callback called.
[08:44:20.894 D] Generating path to Loot Target <119.954, 25.9581, 132.5762>
[08:44:20.908 E] Got response from server, validating.
[08:44:20.908 E] Response has 2 hops. Converting to vectors and path queue.
[08:44:20.908 D] Nav Service path generated.
[08:44:20.908 D] Generated path to <119.954, 25.9581, 132.5762> (Loot Target) with 2 hops.
[08:44:21.231 D] Moving to next hop: <119.954, 25.9581, 132.5762>, T: None (Loot Target) D: 0.7863623
[08:44:26.548 V] Blacklisting 1A925290F6 for 00:01:00
[08:44:26.548 V] [Poi.Clear] Reason: Done Looting.
[08:44:26.884 D] [POI Set] Type: Hotspot
[08:44:27.248 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:27.267 E] Contacting nav server for path.
[08:44:27.421 D] Waiting for path request to finish...
[08:44:27.574 D] Nav callback called.
[08:44:29.123 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[08:44:29.132 E] Got response from server, validating.
[08:44:29.132 E] Response has 17 hops. Converting to vectors and path queue.
[08:44:29.132 D] Nav Service path generated.
[08:44:29.132 D] Generated path to <107.9019, 29.92533, 154.7213> (Hotspot) with 17 hops.
[08:44:29.467 D] Moving to next hop: <121.1, 25.833, 134>, T: None (Hotspot) D: 1.768212
[08:44:31.250 D] Moving to next hop: <121.225, 25.808, 134.15>, T: None (Hotspot) D: 0.201723
[08:44:31.582 D] Moving to next hop: <121.975, 25.66351, 134.875>, T: None (Hotspot) D: 1.055255
[08:44:32.561 D] Moving to next hop: <123.2, 25.72601, 136>, T: None (Hotspot) D: 1.669997
[08:44:34.156 D] Moving to next hop: <128.05, 26.83608, 139.975>, T: None (Hotspot) D: 6.372558
[08:44:35.459 D] [POI Set] Type: Kill
[08:44:35.497 N] Killing Gang Leader with 100% health at 17.48 meters
[08:44:36.079 N] Initiating Combat with Gang Leader InGroup: False
[08:44:37.162 N] RS: 100.0 THP: 100.00 Casting Shield Probe
[08:44:38.515 N] RS: 100.0 THP: 100.00 Casting Fragmentation Grenade
[08:44:39.397 N] RS: 080.0 THP: 100.00 Casting Laze Target
[08:44:40.263 N] RS: 085.2 THP: 91.80 Casting Corrosive Dart
[08:44:41.790 N] RS: 079.1 THP: 85.57 Casting Shatter Shot
[08:44:43.477 N] RS: 074.2 THP: 78.91 Casting Leg Shot
[08:44:46.039 N] RS: 077.6 THP: 67.84 Casting Fragmentation Grenade
[08:44:47.647 N] RS: 065.8 THP: 51.20 Casting Shatter Shot
[08:44:49.381 N] RS: 059.1 THP: 46.12 Casting Rifle Shot
[08:44:51.118 N] RS: 066.9 THP: 36.59 Casting Rifle Shot
[08:44:52.792 N] RS: 077.1 THP: 27.72 Casting Fragmentation Grenade
[08:44:54.451 N] RS: 060.2 THP: 14.81 Casting Takedown
[08:44:58.198 D] Start/Stop Button Clicked!
[08:44:58.198 D] BotMain.Stop() called
[08:44:58.198 N] Stopping the bot.
[08:44:58.299 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
This is the log for the sniper profile that doesn't take cover.

Thanks I will fix when I get home later in day! I see the issue! Thanks for log!
 
i updated SVN with some new niffy code.. i think it should work now.. try it on your assassin
 
this is what i did

Code:
return new Sequence(
                new Action(ret => {MercHelpers.OOC(); }),
                new Action(ret => {
                    if (DateTime.Now.Minute % 60 == 0)
                        MercHelpers.AdudeStims();
                    else
                       return;
                }),
                new Action(ret => {
                    if (DateTime.Now.Minute % 60 == 0)
                        MercHelpers.AdudeXPBoosts();
                    else
                        return;
                }),
 
this is what i did

Code:
return new Sequence(
                new Action(ret => {MercHelpers.OOC(); }),
                new Action(ret => {
                    if (DateTime.Now.Minute % 60 == 0)
                        MercHelpers.AdudeStims();
                    else
                       return;
                }),
                new Action(ret => {
                    if (DateTime.Now.Minute % 60 == 0)
                        MercHelpers.AdudeXPBoosts();
                    else
                        return;
                }),


ahh put a timer on it like I thought we needed. To tell how long before trying to apply again. I see this may cause issues with XP boots that last 3 hours. May have to list those differently the ones that last longer. Stims aren't a big deal but xp boosts will be wasted.


PS I can't test til I am home and fearless leader posts update to BW.
 
Last edited:
Not nagging, just curious because I can't look right now, have you added a spot for gunnery commando to the merchelpers file yet?
 
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