Jimmyshotta
Member
- Joined
- Nov 16, 2011
- Messages
- 200
Hey guys, thanks for the support, you are right I guess.
I have uploaded a new beta with some general improvements and handlers for Vault of the Wardens Elevators and bridges. Vault still have no avoidance mechanics so needs to be monitored closely. I will be fine tuning it and Eye later this evening. Hopefully add movement up the stairs in black rook hold for final boss if I have time (bunch of stuff to do today).
Let me know if you test the Vault movement how it goes please.
We are on the home stretch for sure.
Sounds good!
Did some testing on Eye of ashara 10-12 hours ago and it worked pretty good. The last boss was as expected some confusing going on from the bots (running 5 man team where i controlled tank). The waves that come can make the bot just run infront of the wave untill its far far away, avoidance should try and move right or left instead of following the wave forwards. It does move out of the big crashy thing that lunges you up the air (sorry i dont have ID and spell name but it was late and i was running on fumes hehe) altho it did avoid it sometimes it was standing on the edge of the circle and still get hit. Also for some reason when it tried to move out of the thing that lunges you the melee dps had some singular problem "facing removed" it spammed in the bot and they just stood still, maybe you forgott to reactivate combat or something small similar fix!
On lady hatecoil they didnt seem to be moving out of the water up to land, otherwhise it worked good! pathing was not a problem and they didnt pull that much mobs when trying to run back after death, i went another way then normal so that was suppose to happen
![Stick Out Tongue :P :P](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png)