Elektrozoider
Member
- Joined
- Jun 4, 2015
- Messages
- 114
- Reaction score
- 10
Hi.
This is a request I would like to do, players with high paragon levels doesn't require to avoid anything in T10 normal rifts (or bounties) because practically we are too OP so we can't die in normal rifts, but we are loosing a very precious time because the avoidance settings in Trinity affects all kind of game modes (rifts, grifts, adventure etc).
I think it is very necessary to add a simple checkbox in Trinity, "Ignore avoidance settings while not in GR", similar to the Ignore CoE option, this is the same kind of problem, we need to ignore avoidance to optimize our time.
It is very annonying to see my hero avoiding skills from monsters that can die with only 1 hit, or avoiding poison on the floor out of combat, etc.. for much of us avoidance settings are a totally waste of time out of GR.
And sure I'm not the only who think that because I'm not the only who can kill monstres easy in T10 and/or he can't die out of GR, so we can assume this problem affects a high percentage of Trinity users.
Then please, could be considered my suggestion?.
This is a request I would like to do, players with high paragon levels doesn't require to avoid anything in T10 normal rifts (or bounties) because practically we are too OP so we can't die in normal rifts, but we are loosing a very precious time because the avoidance settings in Trinity affects all kind of game modes (rifts, grifts, adventure etc).
I think it is very necessary to add a simple checkbox in Trinity, "Ignore avoidance settings while not in GR", similar to the Ignore CoE option, this is the same kind of problem, we need to ignore avoidance to optimize our time.
It is very annonying to see my hero avoiding skills from monsters that can die with only 1 hit, or avoiding poison on the floor out of combat, etc.. for much of us avoidance settings are a totally waste of time out of GR.
And sure I'm not the only who think that because I'm not the only who can kill monstres easy in T10 and/or he can't die out of GR, so we can assume this problem affects a high percentage of Trinity users.
Then please, could be considered my suggestion?.
Last edited: