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[FEATURE REQUEST] Ignore Avoidance while not in GR.

Elektrozoider

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Joined
Jun 4, 2015
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Hi.

This is a request I would like to do, players with high paragon levels doesn't require to avoid anything in T10 normal rifts (or bounties) because practically we are too OP so we can't die in normal rifts, but we are loosing a very precious time because the avoidance settings in Trinity affects all kind of game modes (rifts, grifts, adventure etc).

I think it is very necessary to add a simple checkbox in Trinity, "Ignore avoidance settings while not in GR", similar to the Ignore CoE option, this is the same kind of problem, we need to ignore avoidance to optimize our time.

It is very annonying to see my hero avoiding skills from monsters that can die with only 1 hit, or avoiding poison on the floor out of combat, etc.. for much of us avoidance settings are a totally waste of time out of GR.

And sure I'm not the only who think that because I'm not the only who can kill monstres easy in T10 and/or he can't die out of GR, so we can assume this problem affects a high percentage of Trinity users.

Then please, could be considered my suggestion?.
 
Last edited:
the last BETA version include this feature, thank you xzjv!

https://discordapp.com/channels/150470346779131904/153324513860386816
Trinity 2.42.106 BETA (Test Build)
* Added selection UI on settings import/export for which parts of settings to be included.less
* Potential fix for hidden/burrowed monsters being attacked from range.
* Partial fix for upgrade rares button not working (movement aspect still broken).
* Work in progress for extract powers button for backpack items.
* Avoidance: Added setting to only avoid while in grifts.
* Fixed a couple minor annoying exceptions
* Moved model setting Loot.ItemFilterMode to pickup object (where its shown in UI)
* Fixed shield and crusader shield primary stat ranges.
* Fixed issue preventing settings pickup > rare/blue follower items from being saved properly.
* Fixed FlagsCheckboxes UI so that it updates when the model changes (e.g. when importing settings).
* Fixed Sort Backpack / Stash feature.
* Fixed ignore elites/rare etc not working
* Crusader: fix for casting iron-skin too early.
* Moved Item list components into their own folder.

https://www.dropbox.com/s/xe643moq4o78ehu/Trinity 2.42.106 BETA.zip?dl=0
 
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