zorked
New Member
- Joined
- Mar 23, 2013
- Messages
- 576
- Reaction score
- 4
First of all, thanks for this wonderful profile.
I want to share my feedback about running this on my barb, but I am seeking some advice as well. There are two main points I'd like to talk about.
1. Wood wraith in fields of misery. I find my bararian often going back to kill a single wood wraith, even though hes supposed to AoE farm packs of 8+. Is he trying to attack the poison clouds? This causes about 50% of my deaths. Is there a way to fix this? I've been trying to modify the profile or trinity to add monsters to blacklist or skip (found their SNO as well), but since I have 0 knowledge at programming I miserably failed.
2. Exiting the fields of misery. It looks like the character tries to run to the bottom area which is already cleared, but it is never 100% cleared on my barbarian setup. So most of the times it just aggros a bunch of monsters, then he tries to TP without attacking them first. TP will fail 95% of the time, so the 10 secs leaving is then engaged. This causes about the other 50% of my deaths. Wouldn't forcing a townrun then exiting be a more viable way? (PS : I have vers 7.1)
Thanks for reading my feedback and sorry for my noobiness if I missed some obvious things.
1. The first thing is a Trinity problem I guess. Some weird behaviour that assumes a collision when some mobs get hit by the Cyclones... Can't be fixed via profile, I guess.
2. The second is a combination. The TP is triggered due to Trinity not being in combat. With a minimum mob stack size of 8 you won't be in combat there most of the time, resulting in a few deaths. I rewrote that part of the Script to go to the top of the map after Weeping, directly enterying Misery without the TP. Works well and results in way more iph than otherwise.