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[EU ONLY][BETA] HB 1.936 - Questing Overrides and Improved Targeting

I have no idea what you are saying.

i mean it tryed to do the quest The Chille Death but in gallow in undead area it just keep standing stil i forgot to safe the log but next time i wil upload it it just stands there and does not and says Activity to complete quest The Chille Death but it doesend do the quest it just stands stil sorry for my bad english :)
 
... Using ShamWoW latest CC, it attempts to mount, moves a little, attempts to mount again. ...
Hi aj! The Ghost Wolf problem is a known issue with the version of ShamWOW bundled with HB. That CC is undergoing a lot revision at the moment and once completed will be reincorporated to the HB distribution. Until then, you can visit the ShamWOW thread to download the most current copy which fixes the Ghost Wolf problem described and other issues.
 
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its a bit slow on accepting/turning in quests when a questgiver is moving maybe make it a bit faster since it missclicks a few times
 
no need to be unpolite! 1925 works flawless for me. you must be doing something wrong.stop whining, and move to another bot if you dont like honorbuddy.

I never whined about it, i personally don't use it..
Just stating the fact that it sucks.

HB2B10 is still the most stable for me..
 
I get tons of these errors in my client (couple per second) which eats my cpu :(. Using ski warlock 3.49
21752713.jpg


It seems that this is Trinkets plugin fault.
 
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When mounted and a target is identified, HB will stop the character, dismount, then call the CC's Pull() function. This interrupts the attack sequence for some melee characters that need to close that distance quickly, especially in PvP. Prefer that HB didn't stop and dismount as this introduces an unecessary delay in the attack sequence for melee characters (Ret Palidan, Enh Shaman, ...) lacking a charge or death grip ability. In the default Pull Type for Enhancement Shaman, it should never break stride once a target is selected until in melee range since dismounting can be done on the move.

Suggest leaving it to the CC as to when the best point is to dismount and/or stop movement once a Pull target is identified or the character has entered Combat. Partial log attached for an Enhancement Shaman in Nagrand.
 

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How do you guys fix the issue with toon, getting stuck trying to accept a quest. He'll click on npc, but won't accept quest. So i then try to manually click the 'accept' button but it seems to be 'in use' or frozen. so i have to close the npc dialog and manually accept some quests. is there an addon that will autoaccept quests if this is a glitch on hb?
 
Having a problem with a fresh undead priest. It will target a mob and then start to cast smite but it says target needs to be in front of you and the mob is in front of me and it will stop casting and just stand there. Using the Default CC.


UPDATE: Something wrong with the included preist CC anyone else have a problem like this with another toon change CC's and delete the plugin for the smart targeting. Switched to CodeNameG's Priest CC. Excellent CC by the way.
 
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UPDATE: Something wrong with the included preist CC anyone else have a problem like this with another toon change CC's and delete the plugin for the smart targeting. Switched to CodeNameG's Priest CC. Excellent CC by the way.

Also have the same problem with the default CC were it will target a mob and spam "Target Need's to be in front of you" or something along the lines of that, switching CC's fixed the problem :) also Jungly to fix that problem ever restart HB or click on the X on the top of the quest and the bot will not get that problem (just a very minor bug that). and to add to that yes there is a addon that auto accept's quest's when the NPC quest log has been opened that is Zygor's in-game questing addon but i have not tested it and it's not free lol but i have a piracy copy if you need :)
 
"We will have a way to set quest order soon and when that works the product will be complete and we can concentrate on bug fixes until Cataclysm.

Fixed release Monday I hope.

By complete you dont mean no new features right?
I was hoping for BG logic, Capping flags ect in AB.
Aswell as Improved PVP combat.
That cant be the CC's, HB must play a big part in why pvp sucks in comparison to grinding?
 
Activity: Moving to complete quest objectives for quest Muigin and Larion.
Activity: Targeting Tar Creeper.
Activity: Moving to complete quest objectives for quest Muigin and Larion.
Activity: Targeting Fledgling Pterrordax.
Activity: Moving to complete quest objectives for quest Muigin and Larion.
Activity: Moving to complete quest objectives for quest Shizzle's Flyer.
Activity: Targeting Muculent Ooze.
Activity: Moving to complete quest objectives for quest Shizzle's Flyer.
Activity: Moving to complete quest objectives for quest Muigin and Larion.
Activity: Moving to complete quest objectives for quest Roll the Bones.
Activity: Targeting Young Diemetradon.
Activity: Moving to complete quest objectives for quest Shizzle's Flyer.
Activity: Targeting Young Diemetradon.
Activity: Moving to complete quest objectives for quest Shizzle's Flyer.
Activity: Moving to complete quest objectives for quest Muigin and Larion.
Activity: Moving to complete quest objectives for quest Roll the Bones.
Stop and dismount...
Activity: Pre pull buffs
Activity: Pulling Young Diemetradon now.
Killing Young Diemetradon at distance 51
Activity: Moving to complete quest objectives for quest Muigin and Larion.
Activity: Targeting Bloodpetal Lasher.
Activity: Targeting Bloodpetal Thresher.
Activity: Moving to complete quest objectives for quest Muigin and Larion.

this makes me very very sad....
 
By complete you dont mean no new features right?
I was hoping for BG logic, Capping flags ect in AB.
Aswell as Improved PVP combat.
That cant be the CC's, HB must play a big part in why pvp sucks in comparison to grinding?

I bet that almost no-one needs such advanced PvP logic for leveling/honor grinding purposes.
Even more logic invites even more bugs that needs to be straightened out.

Sure it would've been a nice feature ages ago when it really was life or death over who won AB/WSG , but now with increased honor-gain
and such it's pretty moot imho..
Tho, i'd rather see that HB would help out more in AV.. it's the only bg really that matters 50-80.


And sucking in pvp? that depends entirely on the CC and which version of HB2 you're using.
 
I think it's a matter of not seeming like a bot, I've seen my bot a few times run into a horde base with no one around to defend, he stands around and then takes off....that doesn't look right. I can't imagine it would be that hard either, even pirox supports flag capturing.

And there are also a few problem spots in the bg meshes that kind of screw it up.

Also it would be uber if the bot could follow groups of friendly players in bg's. Seems the only time I don't get pwned on my bot is when I have a crowd for cover.

maybe it would be possible to not run backwards when you skip a waypoint in bg's...that's caused alot of problems for me before.
 
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I think it's a matter of not seeming like a bot, I've seen my bot a few times run into a horde base with no one around to defend, he stands around and then takes off....that doesn't look right. I can't imagine it would be that hard either, even pirox supports flag capturing.

And there are also a few problem spots in the bg meshes that kind of screw it up.

Also it would be uber if the bot could follow groups of friendly players in bg's. Seems the only time I don't get pwned on my bot is when I have a crowd for cover.

Well, i always afk-bot so i wouldn't notice things like that.. Most players nowadays doesn't care anymore about bot's in the bg's, or atleast that's the feeling i get.
On my current server they are happy that they even get enough players for a bg :P
 
"most players" doesn't matter, it only takes one player report for you to lose your account
 
My focus is shifting more and more to pvp in my CCs. All I can say is that the navigation is wonderfull but flawed in its execution when it comes to fast, all out moving action. Dont get me wrong. Mains Nav is the best ive seen but when it comes to tracking players and staying on top of them, it almost puts way too much thought into the next click to move. Honestly if you are 10 yards away from the player it shouldnt take that long to draw a path.

Thus far, no matter what I have tried I can only tweak it so far in my CCs. When I call on Navigation to move, I am at the mercy of HB at that point.
 
"most players" doesn't matter, it only takes one player report for you to lose your account

Why is it that i've had the same account for over 6 months, 4-5 different 80's all leveled through mixed-mode and havn't been banned yet?
You're saying that noone ever reported me in my 24/6 grinds?
 
I would say everyones case is unique. Ive had my overwhelming share of bans this past 6 months and im the type of botter that sits and watches their bot and talks to people passing by etc etc....
 
I would say everyones case is unique. Ive had my overwhelming share of bans this past 6 months and im the type of botter that sits and watches their bot and talks to people passing by etc etc....

even master Mordd not spared from the Banhammer~ well, @people-who-dont-get-banned, congratz and goodluck~ , @people-who-got-banned, dont give up and bot more~

(side note)
i haven't tried this 1.936 yet, will multi bot once i get home later to test it with fresh trial account 1 to 20... i'll post my share here later. C ya~
 
Is it just me who's having the same problem as before in terms of the bot forgetting what quest it's doing and just grinding ?
 
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