I've been a long time user of HB and as such, I recognize Tony (Super Moderator). I've always looked for him/her to clear things up for users when encountering difficulties in regards to Honorbuddy for WoW. However, in this case, I just don't see how his view is "completely" accurate (that this error is from high latency). I do play with latency issues due to my location (Honduras, Central America), but I haven't seen this error until I starting using DB.
Just for clarification, if I am correctly understanding in what he is saying and to ensure others know where i'm coming from, error 316700 is from high latency, which cannot stop DB. But this error does in fact d/c you from the D3 servers. Which, as other users have identified, stops all game play (obviously). I'm only receiving this error when I leave one game, enter the character screen then onto a new game. I can actually see it pop up prior to the loading screen of the new game. But it is still indicated upon entering.
I am currently on version .100. With previous versions, that error would "stack" on each other. Proof as I would have to "clear" it by closing multiple error windows (same error). The newest version (.100), it just happens once, then soon after, I get disconnected. I'm running a Core of Arreat profile from the Profile forums.
Does anyone know if Tony is affiliated with the programmers of the bot or is just a well verse user himself? The reason I ask is because, if his set in stone view, that this error is not the DB program, then this issue will most likely never get addressed. If that is the case, I'd just accept the loss and move on rather than looking on the forums for work-arounds. I must say, prior to getting the typical "QQ... whatever whatever" response, that I do completely understand that this bot is still new and will most likely get better, as Honorbuddy did. But I reiterate, it got better as problems were identified (by users) and confirmed by the proper people. Tony isn't bugging on his "its not DB's" stance.