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EMCBehaviors : Advanced behaviors

I get this problem, when there's a fail game and you TP to town you should attack all the default mobs within 30yards as standard. Instead of attacking it just TPs and dies quite often, how do i fix this?
I use the latest DB with a fresh install, only got carguys 1.4 profile (link) and this loot rule (link) togeather with your behaviour.

Thanks a ton for the behaviour, worked like a charm a couple of releases ago.
EDIT: Added <SafeTownPortal radius="30" /> to the profile and now my character just runs behind the mob instead of attacking.
 
Last edited:
I get this problem, when there's a fail game and you TP to town you should attack all the default mobs within 30yards as standard. Instead of attacking it just TPs and dies quite often, how do i fix this?
I use the latest DB with a fresh install, only got carguys 1.4 profile (link) and this loot rule (link) togeather with your behaviour.

Thanks a ton for the behaviour, worked like a charm a couple of releases ago.
EDIT: Added <SafeTownPortal radius="30" /> to the profile and now my character just runs behind the mob instead of attacking.


Which mobs are you dying too? If it is the ranged mobs then you are going to have to increase your radius to more than 30.
 
I have this error on start:
Code:
System.FormatException: Le format de la cha?ne d'entr?e est incorrect.
   ? System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
   ? System.Convert.ToSingle(String value)
   ? EMCBehaviors.TagPlugins.AutoHealthPotion.Update(Dictionary`2 settings)
   ? EMCBehaviors.Tags.AutoHealthPotionTag.MyAction()
   ? EMCBehaviors.Tags.AutoHealthPotionTag.<CreateBehavior>b__0(Object a)
   ? Zeta.TreeSharp.Action.RunAction(Object context)
   ? Zeta.TreeSharp.Action..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.TreeSharp.PrioritySelector..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.TreeSharp.PrioritySelector..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.Common.HookExecutor.Run(Object context)
   ? Zeta.TreeSharp.Action.RunAction(Object context)
   ? Zeta.TreeSharp.Action..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.TreeSharp.PrioritySelector..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.TreeSharp.PrioritySelector..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.Common.HookExecutor.Run(Object context)
   ? Zeta.TreeSharp.Action.RunAction(Object context)
   ? Zeta.TreeSharp.Action..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.TreeSharp.PrioritySelector..MoveNext()
   ? (Object )
   ? Zeta.TreeSharp.Composite.Tick(Object context)
   ? Zeta.CommonBot.BotMain.()

My profile:
View attachment The Core of Arreat by Rea.xml
 
I will look into it once I get my db up and running, I seem to have some issues starting it for some reason.

In the mean time can you try a different number for the percent in?

<AutoHealthPotion name="Heroic Health Potion" percent="0.50" />
 
What do I have to do to get info how many cellars I have found and how many seconds I spend in a game?
 
I get this problem, when there's a fail game and you TP to town you should attack all the default mobs within 30yards as standard. Instead of attacking it just TPs and dies quite often, how do i fix this?
I use the latest DB with a fresh install, only got carguys 1.4 profile (link) and this loot rule (link) togeather with your behaviour.

Thanks a ton for the behaviour, worked like a charm a couple of releases ago.
EDIT: Added <SafeTownPortal radius="30" /> to the profile and now my character just runs behind the mob instead of attacking.
I too have this problem. Just runs over to them.

Is combat not being enabled? Maybe that's why we walk over to the monsters and do nothing?

Im running Icool's Sarkoth Helper, could be disabling the attacking.
 
Emc, It has been brought to my attention that you may not get enough recognition and thanks for your plugin and the other various stuff you do. Just wanted to say a very very big thank you for all that you have done so far for us.
 
Hello EMC, i want to thank you once again for this plugin and your truly amazing work and fast updates. The only thing i found so far during long usage of your plugin is a strange delay after any behavior triggering.

For example im using this string's:
Code:
<setcombat radius=?40? />
<setloot radius=?40? />

And in exact moment of triggering this string's in DB i have a 1.00 - 1.50sec delay in my game and DemonBuddy. Maybe there is some way to optimize it? I tested it many times and completely sure that delay isn't caused by my computer problem.
 
Ok I have kind of a dumb question I guess but I downloaded [Wizard] [Sarkoth] "Fast Runs" DB.160 and downloaded emc both were put in the correct spots but Im confused as to what I am supposed to edit in order to get emc to work. Any help would be greatly appreciated. My DB is up to date and Im using the current profile you have listed
Notepad++ is the program i have to edit xml docs

like in the EMC installation they say to "Replace/add the appropriate tags in your profile xml" how exactly do I do this
 
Which mobs are you dying too? If it is the ranged mobs then you are going to have to increase your radius to more than 30.
I'm dying to all the mobs, that's Walking Corpses, Risen and ranged mobs. The demonbuddy logger sais
[11:25:21.210 N] [EMCBehaviors]: SetCombat : Setting combat radius to 30
[11:25:21.813 V] Using power UseStoneOfRecall clickPos:<2034.72, 2541.19, 27.1> worldDynamicId:1999503360 targetACDGuid:-1
[11:25:24.863 V] Using power Walk clickPos:<2019.644, 2565.555, 27.1> worldDynamicId:1999503360 targetACDGuid:-1
[11:25:24.901 V] Using power DemonHunter_Preparation clickPos:<2019.644, 2565.555, 27.1> worldDynamicId:1999503360 targetACDGuid:2009137157
[11:25:27.803 V] Using power UseStoneOfRecall clickPos:<2018.398, 2562.679, 27.1> worldDynamicId:1999503360 targetACDGuid:-1
[11:25:27.993 V] Using power Walk clickPos:<2019.909, 2565.648, 27.29796> worldDynamicId:1999503360 targetACDGuid:-1
when this is occuring, my char seems to just be circling around the mob untill he gets hit.

Thank you for your time.
 
I will look into it once I get my db up and running, I seem to have some issues starting it for some reason.

In the mean time can you try a different number for the percent in?

<AutoHealthPotion name="Heroic Health Potion" percent="0.50" />
I Tried all percent, getting this error all the time :S
 
The bots implemented percentage repair option is very buggy.

I was wondering if you could implement two things. A tracker stat that detects after an avg of how many games does your gear first become damaged.
Then add a a behavior that will allow you set when to go repair your gear. I.e: Repair after x games. (That's why that avg games it takes to damage your gear would be useful)

or use time (after x time repair equipment)
 
Hey Guys,

I am sorry I haven't gotten back to some of your issues in the last couple of days. I have been busy with some stuff at home. I hope to resume getting back to this hopefully on monday; and get your issues resovled. In the mean time I going to attach the old EMCB version. In case if you prefer to fall back to that.

Thank you,
EMC
 
Hello EMC, i want to thank you once again for this plugin and your truly amazing work and fast updates. The only thing i found so far during long usage of your plugin is a strange delay after any behavior triggering.

For example im using this string's:
Code:
<setcombat radius=?40? />
<setloot radius=?40? />

And in exact moment of triggering this string's in DB i have a 1.00 - 1.50sec delay in my game and DemonBuddy. Maybe there is some way to optimize it? I tested it many times and completely sure that delay isn't caused by my computer problem.


Yeah I noticed that. It has something to do with how long the bot takes to process the xml. sometimes I find it fast, sometimes slow. I am working on something that will eliminate this issue forever!
 
Ok I have kind of a dumb question I guess but I downloaded [Wizard] [Sarkoth] "Fast Runs" DB.160 and downloaded emc both were put in the correct spots but Im confused as to what I am supposed to edit in order to get emc to work. Any help would be greatly appreciated. My DB is up to date and Im using the current profile you have listed
Notepad++ is the program i have to edit xml docs

like in the EMC installation they say to "Replace/add the appropriate tags in your profile xml" how exactly do I do this


You edit the profile xml file, and replace tags, take a look at Carguys latest xml files: http://www.thebuddyforum.com/demonb...timate-dh-sarkoth-script-8-16s-full-runs.html
 
I too have this problem. Just runs over to them.

Is combat not being enabled? Maybe that's why we walk over to the monsters and do nothing?

Im running Icool's Sarkoth Helper, could be disabling the attacking.


Yes, other adds might be disabling it. :) I have tested this many many times to make sure this doesn't happen with just Emc alone.
 
anyway that we can count the percentage of successful sarkoth runs ?? 150/310 for example etc etc.
 
i get spammed: AutoHealthPoti: Using health potion all the time.

Is there any way to disable that notification?
 
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