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EMCBehaviors : Advanced behaviors

You mean how I have it? And still doesn't show
1.jpg

yup try loading your profile first then it will show your plugins
 
This version, 2.0, spams the portal alot, even when being hit by melee. Odd.

Alot more deaths/hr.
 
Still doesnt show the plugin and I was being sarcastic with you. I can use the previous versions just not 2.0 so something is going on and this is a fresh copy of .155
 
I will look into it thanks, where/when does it spam?

It will be at the midpoint, cellar is closed, and it gets hit either in melee or with spit and it will just recast until you get the portal or die.

Happens about 20% of the time, the rest it will attack like normal.

My combat radius right before the portal is 45.
 
It will be at the midpoint, cellar is closed, and it gets hit either in melee or with spit and it will just recast until you get the portal or die.

Happens about 20% of the time, the rest it will attack like normal.

My combat radius right before the portal is 45.


Set the safe teleport radius to that value, that might solve it.
 
it summons Ferret twice, 1st at the checkpoint, 2nd is in the cellar. Anyone encountered the same?
 
it summons Ferret twice, 1st at the checkpoint, 2nd is in the cellar. Anyone encountered the same?

Thats your combat routine, fix it.

Look at carguys thread OP on how to.
 
Set the safe teleport radius to that value, that might solve it.

Looking good now :D Thanks.

I was using a threads semi-default profile, so looking at your OP is helpful than just following what someone else put together.
 
Hi emc,

i really like your accumulated status report, its the only one that accumulates thru each run . . .

I run your plugin just bcse of the report, but for some odd reason, having your plugin enabled on 2 bots, it just shows the accumulated report on one . . .

Any ideas?

Between, are you sure you are tracking the Magic3 correctly?

At around 1000 runs on Sarkoth, i got:
0 Magic3 looted . . .

Which is odd, i will review my Rules, but they should be correct.



edit1,
checked my bag and i had 1 Magic3 on it, so my rules are looting them, the plugin seems to not being able to "log" them . . .


edit2,
[15:23:38.372 N] [EMCBehaviors]: TrackLoot : Loot NORMAL = 11
[15:23:38.372 N] [EMCBehaviors]: TrackLoot : Loot MAGIC2 = 9
[15:23:38.372 N] [EMCBehaviors]: TrackLoot : Loot MAGIC1 = 2
[15:23:38.372 N] [EMCBehaviors]: TrackLoot : Loot RARE4 = 2

i think the plugin is logging magic1 as normal, magic1 as magic2 and magic3 as magic2


edit3,
[12:50:06.250 D] [EMCBehaviors]: Game Left
[12:50:06.250 N] [EMCBehaviors]: ---------------------------------------------------------------------------------------------------------
[12:50:06.252 N] [EMCBehaviors]: TrackLoot : GOLD = 1480677
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : GOLD_GPH = 229464,392475307
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : Loot MAGIC2 = 165
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : Loot RARE4 = 11
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : Loot NORMAL = 147
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : Loot MAGIC1 = 54
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : Loot RARE5 = 13
[12:50:06.255 N] [EMCBehaviors]: TrackLoot : Loot RARE6 = 7
[12:50:06.255 N] [EMCBehaviors]: DeathRestart : TOTAL DEATHS = 8
[12:50:06.255 N] [EMCBehaviors]: TimedRestart : RESTARTS = 0
[12:50:06.255 N] [EMCBehaviors]: AutoHealthPoti : POTIONS USED = 0
[12:50:06.255 N] [EMCBehaviors]: ---------------------------------------------------------------------------------------------------------
 
Last edited:
Hi Emc, thank for the plugin.
Do you have any reference profile where all the tags are used so that I can implement it in my profile? I just want to confirm the correct usage. It would be great help for me.

Thanks in advance. :)
 
Code:
<autohealthpotion name=?Heroic Health Potion? percent=?0.25? />

<deathrestart death-count=?1? />

<logmessage message=?hello world!? />

<timedrestart max-time=?30/>

<trackloot />

<track name=?CellarFound? op=?+? value=?1?/>  [COLOR="#FF0000"] What do the different op values mean?[/COLOR]
op values = *, +, -, /, R, C

<tracktime name=?TimeInCellar? op=?restart?/>
op values = start, stop, restart, start-if-stopped, reset
 
Op meqns operations on the given name. Basically, for the variable in the name paramter, you perform an operation with the value.
Like with op=+ for name=helloworld value=2, it adds plus two to the current value of helloworld. R means reset, wtf is C? I forget


Code:
<autohealthpotion name=”Heroic Health Potion” percent=”0.25” />

<deathrestart death-count=”1” />

<logmessage message=”hello world!” />

<timedrestart max-time=”30/>

<trackloot />

<track name=”CellarFound” op=”+” value=”1”/>  [COLOR="#FF0000"] What do the different op values mean?[/COLOR]
op values = *, +, -, /, R, C


<tracktime name=”TimeInCellar” op=”restart”/>
op values = start, stop, restart, start-if-stopped, reset
 
Hi Emc, thank for the plugin.
Do you have any reference profile where all the tags are used so that I can implement it in my profile? I just want to confirm the correct usage. It would be great help for me.

Thanks in advance. :)
Look at carguy/emc sarkoth barb run in act1 section of the profiles forum
 
Hi emc,

i really like your accumulated status report, its the only one that accumulates thru each run . . .

I run your plugin just bcse of the report, but for some odd reason, having your plugin enabled on 2 bots, it just shows the accumulated report on one . . .

Any ideas?

Between, are you sure you are tracking the Magic3 correctly?

At around 1000 runs on Sarkoth, i got:
0 Magic3 looted . . .

Which is odd, i will review my Rules, but they should be correct.



edit1,
checked my bag and i had 1 Magic3 on it, so my rules are looting them, the plugin seems to not being able to "log" them . . .


edit2,


i think the plugin is logging magic1 as normal, magic1 as magic2 and magic3 as magic2


edit3,

Hi again emc,

besides my bug report, i do now have a feature request.

Would it be possible to add to the report a way to track ilvl60,61,62,63 items?

Thank you
 
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