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[PAID] Eclipse - Shadow Bot (RAF / Assist / Dedicated Healer)

I had been playing using a melee toon as the leader and a healer as follower, seems to be working well.

When I switch - playing the healer toon as leader and the melee as follower then the melee toon won't engage the target unless it is right on top of us. That is, the melee toon will assist - and will even cast a ranged spell (e.g. Howling Blast for a DK), but won't engage to melee. Using Gladiator Suite CC for the DK routine. Any advice?
 
I really like where the bot is headed and i appreciate the work on it. I have only had one issue with it and that is when it gets out of range and has to use the new service to try and talk to each other. I do not have my 2 sessions running on the same computer and when i try to specify the ip address it always seems to revert back to local somehow. It will not even work if i have the window open and click follow with the ip address in the field. Another side effect of it not being able to obtain a connection is that the repeated attempts seem to kill the frame rate of WoW and does not stop until the leader is in range once again. When i say kill the frame rate i mean literally 0 fps.

I have not tested the talk feature with the bots running on the same computer..... i run two low power laptops so its not an option for me. If you can fix the remote connection issues or even simply stop connection attempts so that the bot will just wait and defend until you scoop it up would be nice.

Also some suggestions.... if i were you i would can the entire idea of having your own talk server.... Instead you can set up a system that utilizes the whisper feature. Have the bots monitor party member whispers only and from there you can analyze the whisper for commands and location data. I'm not sure if Blizzard monitors whispers or anything, but you can get creative with your command messages and have them look like a regular phrase at face value.

Anyway thank you for the bot i look forward to seeing improvements.
 
The Botbase is amazing. Works SO well and easy to use. Thank you so much!
I only got one question: How do i make it dismount when leader dismount? Right now, if the bot is mounted it will follow the leader on mount no matter what.

Also: Is it possible to have the bot use Lazy/eny while being leader in some way?
 
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The Botbase is amazing. Works SO well and easy to use. Thank you so much!
I only got one question: How do i make it dismount when leader dismount? Right now, if the bot is mounted it will follow the leader on mount no matter what.

Also: Is it possible to have the bot use Lazy/eny while being leader in some way?
I am glad you like it!
The botbase should still make use of plugins - and CC/CRs.

I was considering creating a plugin that you can run while you run other botbases. That way you could still get leader functionality while doing other things with the main - does that sound like the feature you want?
 
I am glad you like it!
The botbase should still make use of plugins - and CC/CRs.

I was considering creating a plugin that you can run while you run other botbases. That way you could still get leader functionality while doing other things with the main - does that sound like the feature you want?

Yes!
 
I had been playing using a melee toon as the leader and a healer as follower, seems to be working well.

When I switch - playing the healer toon as leader and the melee as follower then the melee toon won't engage the target unless it is right on top of us. That is, the melee toon will assist - and will even cast a ranged spell (e.g. Howling Blast for a DK), but won't engage to melee. Using Gladiator Suite CC for the DK routine. Any advice?
This!
 
When I try to use this it just spams "leader now in range" and runs to the nearest vendor and sits there doing nothing.

Edit: had to sell my hearthstone for it to work? Seems like it wants 16 free bag slots instead of 15.

Edit2: The vendor logic makes this impossible to use from level 1, every time I loot anything it runs all the way to the vendor across the zone to sell 1 item.
 
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Having issues with this botbase on HB 765.

Two things:
1. The Logfile should NOT contain Charnames at all. This is a security issue. Please remove them from the logfile output asap
2. Getting the following error:
[09:25:53.249 N] Eclipse=>Waiting for a connection...
[09:25:53.318 N] Unhandled exception
System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.InvalidOperationException: Cannot call Location on an invalid object.
bei Styx.WoWInternals.WoWObjects.WoWObject.EnsureValid(String funcName)
bei Styx.WoWInternals.WoWObjects.WoWUnit.get_Location()
bei Eclipse.Comms.WowMessage..ctor()
--- Ende der internen Ausnahmestapelüberwachung ---
bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
bei System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
bei JSONSharp.JSON.​‬‬‎‏‫‎**
‬****‪
**‪**‬‫‎***(ConstructorInfo , Object[] )
bei JSONSharp.JSON.Deserialize(Object obj, Type type)
bei JSONSharp.JSON.Deserialize(String json, Type type)
bei JSONSharp.JSON.Deserialize[T](String json)
bei Eclipse.Comms.ServerCommon.Proccess(String data, IPAddress ip)
bei Eclipse.Comms.ServerCommon.DoWork()
bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart()

Logfile attached!

A: Starting Leader Bot
B: Starting DD Bot
C: Starting Heal Bot

As soon as I click on START FOLLOWING on one of the followers the HB of the Leader is crashing with aboves error message.
 

Attachments

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Color me dumb if I am doing it wrong but a few things I noticed.

If I want the shadow bot running on the leader function, I am unable to load quests.

Second one if I am shadowing a leader, if the leader mounts and starts moving it will try to mount but then start moving before it finishes.

Third one is if the leader is running about getting quests, the shadow bot reacts too slowly to picking them and runs off with out getting them.

4th I noticed is the configurable follow distance, always reverts back to 12. I was trying to increase the distance to compensate for the leader movement issues.

5th The distance it detects a quest giver or turn in is too far. If it detects a turn in on the mini map it will become useless as it continually attempts to get to the quest giver.

6th questing gets complicated in shadow mode many get ignored since the bots merely following and not actually running the quest routines, If there was a way to load the quest routine in shadow mode so it shadows and quests, it could make it perfect for party leveling.

7th If the leader gets out of range of the shadowed bot, it spazes out WOW to be like 1 frame every 2 seconds on the following bot. You have to pause or turn off the bot get back in range and turn it back on.
 
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Following the leader should have prio before combat.
Atm. if the followers attack a mob they stay on the target even if the leader is moving away.
That is very bad if I move the leader out of a dangerous zone or aoe effect and the followers always die.
Please make sure you can set FOLLOW > COMBAT in the settings so that the followers make sure always to stay in the set distance to the leader, no matter what they do.
 
Color me dumb if I am doing it wrong but a few things I noticed.

If I want the shadow bot running on the leader function, I am unable to load quests.

Second one if I am shadowing a leader, if the leader mounts and starts moving it will try to mount but then start moving before it finishes.

Third one is if the leader is running about getting quests, the shadow bot reacts too slowly to picking them and runs off with out getting them.

4th I noticed is the configurable follow distance, always reverts back to 12. I was trying to increase the distance to compensate for the leader movement issues.

5th The distance it detects a quest giver or turn in is too far. If it detects a turn in on the mini map it will become useless as it continually attempts to get to the quest giver.

6th questing gets complicated in shadow mode many get ignored since the bots merely following and not actually running the quest routines, If there was a way to load the quest routine in shadow mode so it shadows and quests, it could make it perfect for party leveling.

7th If the leader gets out of range of the shadowed bot, it spazes out WOW to be like 1 frame every 2 seconds on the following bot. You have to pause or turn off the bot get back in range and turn it back on.
#1 - "I am unable to load quests." What do you mean? if you have the followers following a leader you are hand playing it should pick up quests. It does not support HBs quest bot - the RAF questing is a whole other project that's under dev.
#2 - it should wait to finish mounting - i will look into this - added to bug list.
#3 - like i said on number one Shadowing a char running HBs quest bot is not supported - I am working on a bot that WAITS for the follower (A RAF Quest bot) - sadly the HB quest bot does not wait for group members.
#4 - if you CHANGE the follow distance while the bot is running you have to click the Follow button again to commit the changes (so its not parsing a text value every loop)
#5 - I am aware of the yo-yo effect when it exceeds the configured follow distance when picking up a quest its on my bug list.
#6 - same as 1 and 3
#7 - Fixed in next release
--- Ver 1.5 ---
If bot looses leader fixed the drop in frame rate by throttling the get leader call
 
When I try to use this it just spams "leader now in range" and runs to the nearest vendor and sits there doing nothing.

Edit: had to sell my hearthstone for it to work? Seems like it wants 16 free bag slots instead of 15.

Edit2: The vendor logic makes this impossible to use from level 1, every time I loot anything it runs all the way to the vendor across the zone to sell 1 item.

LOL your right! - I added that functionality after my 5 man raf test group had multiple bags. Will be fixed in the next release. My apologies for that oversight.
 
Another thing I noticed is that if the leader is in battle, and the follower is mounted. it will not unmounts and fight. It will sit there till something dies, loots it, then fights.



*just to clearify, all the issues are while the leader bot is running as a quest bot and that's likely the main contributing factor to all the issues I am reporting.
 
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Another thing I noticed is that if the leader is in battle, and the follower is mounted. it will not unmounts and fight. It will sit there till something dies, loots it, then fights.
This should already be fixed in the next release.
 
Just posted ver 1.5 to the store for approval.

--- Ver 1.5 ---
If bot looses leader there was a drop in frame rate - fixed the drop in frame work by throttling the get leader call
Will now prioritize following over combat/healing.
Added configurable "Sell at bag slots".
Will not sell ever if you set sell at bag slots to 0
Increase Mount Summoning WaitTime to 4 seconds instead of 2.
If follower cant contact leader it will stop trying until you start following again (at which time it will try to connect once, and if cant it wont try agian).
Removed most if not all instances that logged the name of the character when logging client/server packets.
 
Can you put in a free trial? for the price you are asking for I think it would be fair if you had one going. I am interested in buying it but I would like to test a few things before I do ;)
 
There is a free trial. You have to be logged in to buddyauth to see the trial though.
 
Like the bot, nice . . . but one question/comment . . . . when the follower dies, is it correct that it just waits, dead not resurrected, at the graveyard until the leader also dies (because it is out of range of the leader when it transports to the graveyard)? I would prefer it run back to its body in the hope/assumption the leader is still there so it can resurrect and start following again. Is there a way to set that?
 
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