I have made an attempt to fix the problems with blacklisting nodes. It seems to work from the limited testing I have done.
- It will blacklist after 15 seconds and move on. It will only blacklist for that session.
- Distance check has been altered to find more nodes.
- Some debug output exist use, Diagnostic mode to see it.
- Will blacklist the node if it can't generate a path to it.
I haven't found a single node that has taken 15 seconds to get to, so I have only been able to test it through faking it with a very low number. Which does seem to work as expected.
it might work as expected. Try it and see if you like it. There might be many unsolved problems that I haven't thought about. But from my limited testing it works a lot better.
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