mmmm still doesn't target Belial.
and after manually targetting Belial, bot doesn't move on to other bounties....
[Trinity 2.55.683] Unable to Town Portal - Boss Area!
[Trinity 2.55.683] Started Clearing Area
[Trinity 2.55.683] Stopped Clearing Area
Opening door a2dun_Cald_Belial_Room_A_Breakable_Main-2868 Id:169025
Opening door a2dun_Cald_Belial_Room_A_Breakable_Main-2868 Id:169025
[Trinity 2.55.683] Started Clearing Area
[Trinity 2.55.683] Stopped Clearing Area
Opening door a2dun_Cald_Belial_Room_A_Breakable_Main-2868 Id:169025
[Trinity 2.55.683] Unable to Town Portal - Boss Area!
anyone can share their settings?
Cluster size radius, where do i define it? This is such an important setting i need to change. I also want the always kills trash below % option.
So frustrating you took away all these options. Don't remove such options please, if something then "hide" them and "expert" options so we who want to change them can. Just because we have allot of kids who know nothing about what they are doing does it not mean you should punish us who do know what we are doing and understand english. To make it even more safe you can also add an explanation for the options what they really do.
Because of this update my bot now have to do GR 70 instead of 80
Its sad to say but i can see NOTHING that did improve in this version, it leaves so many mobs with just a a few% in life and just keep running, its stupid :/ You made it allot worse then before sadly. Even the avoid system is extremly bad now, the bot used to avoid and do something else while avoiding but now i just spasm out until the "danger" is gone and this often get the bot killed.
Yup this new version is garbage. It took away all of the user options. Could never get it run just froze. When it did manage to run bot would get stuck and time out. Garbage. Just garbage. Delete it and use old trinity ver 2.50.237.
Monk Build Shenlong, profile shenlong on Trinity:
1) Sometimes it leave blue and yellow monster with low health (very, very low) and kill them only for fortune: They follow my PG and when monk will use Cyclon Strike all MOB will be pulled up toward him, so they could be killed ... But sometimes by using Dashing Strike he go to far and elite lost you.
2) Sometimes it return to start location of the dungeon: For no reason, at almost full explore of the map, it start to go back, killing some little mob leaved before and return to start point. After that, it go forward ! On Greater Rift is a very big problem !
3) Sometimes it stop attacking per 2-4 seconds, staying in middle of mod of every type by doing nothing. If there are elite, you are almost dead on GR.
4) When it try to avoid or move in middle of a combat, sometimes it go on arcane sentry or other dangerus things ... You should totally avoid this !!
5) Sometimes it go forward and back in short distance for a while to forever, it depends on if there are mobs near that kill him. If got killed, the loop is interrupted, otherwise the inactivity trigger and quit happen.
Thas all for now, thanks for your works !
.237 works rather well on bounties but it's doesn't use the skills as effectively as .682
lol