Elektrozoider
Member
- Joined
- Jun 4, 2015
- Messages
- 114
- Reaction score
- 10
The last Trinity version is not waiting for loot drop of any thing. My Crusader will open a chest and ride far away in less than 100 ms ...most of the time missing all the collectable items and sometimes navigating back from a far spot to the drop spot when the drop ends, same for bodies, weapon containers, rare chests, mob drops and even for rift bosses and goblins...
This is hapenning all the time for each kind of chest/container and each kind of mob, isn't an avoidance problem or anything like that.
Note that I set both timers to 1500 ms, but no way.
@xzjv
Did you confirmed the problem that I explained?. And, if yes, It could be fixed in next release?.
I can't understand why anyone else than me has said anything about that loot missing in this thread after that release, its only me or what?... maybe one of the options that I activated in Trinity internally enter in conflict or deactivate (because a bug) a kind of wait-for-loot option in Trinity logic or...what? I don't understand why happens this.
Thanks for read.
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