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This is actually the top solo build at the moment: http://www.diablofans.com/builds/69933-quin69-gr88-dmo-wizard-solo The closest one of the top builds to the one you linked is this: http://www.diablofans.com/builds/69867-2-4-gr100-delsere-energy-twister and that is a 4 man group build.

You are incorrect. That build is very high, but #1 is held by disintegrate/twister atm for SOLO WIZARDS.


P.S.


Anyone have problems with Witchdoctor's being very "jumpy" using helltooth pet build? My WD will constantly "rubberband" walk around in the middle of combat, looks really really weird.

To give a better illustration, its moving like it does when its trying to avoid molten explosions - that sort of jittery movement at the edge of molten cores, but its doing it constantly in combat. (I turned avoid off to see if that was the issue, its still a problem)
 
Last edited:
has the DMO build been fixed in trinity so that it works not for higher GR if so could some one plz post there trinity settings
Thanks
Mine is clearing 65GR in 6-9 minutes. but with .11 version + my fixes
 
Item List Filter is missing "Skill: Furious Charge" and "Life Per Fury Spent".
I checked Life per Fury spent, as far as I can tell its working properly, its only available on mighty weapons and mighty belts. Where else should it appear?
 
Last edited:
2.14.17


  • Items: Added Extracting Legendary Powers
  • Crusader: Fixed disconnects this time (looks promising so far please let us know) thanks to jubisman
  • ItemList: Added many special case items, mostly elemental damage rules.
  • ItemList: Fixed quiver attack speed rule % range
  • ItemList: Added missing Furious Charge and Call of the Ancients skill rules.
  • Crusader: Added check for town portal that should stop steed charge interrupting it.
  • Wizard: should now cast armor buffs after dying
  • Crusader: removed extra check that was causing crusader to ignore the 'Steed Charge OOC' checkbox -jubisman
  • Crusader: 'Wait for convention element' working with LoN bombardment build -jubisman
  • Barbarian: fixed non-raekor furious charge spam when Bastions of Will set was equipped -jubisman
  • Weighting: fixed Ignore Progression Globes option doing the opposite of what it said -jubisman
 
Thank you for the CoE fix for Crusaders.

As always, tons of love for Trinity and all those who help out.
 
2.14.17


  • Items: Added Extracting Legendary Powers
  • Crusader: Fixed disconnects this time (looks promising so far please let us know) thanks to jubisman
  • ItemList: Added many special case items, mostly elemental damage rules.
  • ItemList: Fixed quiver attack speed rule % range
  • ItemList: Added missing Furious Charge and Call of the Ancients skill rules.
  • Crusader: Added check for town portal that should stop steed charge interrupting it.
  • Wizard: should now cast armor buffs after dying
  • Crusader: removed extra check that was causing crusader to ignore the 'Steed Charge OOC' checkbox -jubisman
  • Crusader: 'Wait for convention element' working with LoN bombardment build -jubisman
  • Barbarian: fixed non-raekor furious charge spam when Bastions of Will set was equipped -jubisman
  • Weighting: fixed Ignore Progression Globes option doing the opposite of what it said -jubisman
Just did a checkout of the SVN and saw you already posted a ZIP file.

Thanks for the hard work guys! You and jubisman are best!
 
Excellent job with 2.14.17 jubi/xzjv, wizard is doing well now, clearing 70+ with ease.

EDIT: DMO Arcane orbit
 
Last edited:
My Uliana monk can't break the door to heretic anode in order to kill ubers.

Thanks!

Code:
13:25:31.982 INFO  Logger [QuestTools][<GetItemFromStashRoutine>d__16] Already have 60 items in our backpack (GameBalanceId=0 ActorSnoId=366946 GreaterRiftKey=False)
13:25:32.210 INFO  Logger [QuestTools][SafeMoveToTag] Initialized questId="312429" stepId="2" x="271" y="573" z="24" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 271, Y: 573, Z: 24, Position: <271, 573, 24>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, ObjectiveIndex: -1, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: null, 
13:25:32.210 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] a6cdb55b-503d-43c8-8784-5ce7f7ca15a5
13:25:32.217 DEBUG Logger [QuestTools][SafeMoveToTag] questId="312429" stepId="2" x="271" y="573" z="24" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 271, Y: 573, Z: 24, Position: <271, 573, 24>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, ObjectiveIndex: -1, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: Zeta.Bot.ActionRunCoroutine, 
13:25:38.023 DEBUG TrinityDebug [Trinity 2.14.17] Target changed to 258064 // Uber_BossPortal_Door (Barricade) Maxxing Uber_BossPortal_Door - Door in Close Distance.
13:25:38.523 DEBUG Logger [Trinity 2.14.17] CurrentTarget == null
13:25:38.527 INFO  Logger [QuestTools][<MainCoroutine>d__1] ReachedDestination! questId="312429" stepId="2" x="271" y="573" z="24" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 271, Y: 573, Z: 24, Position: <271, 573, 24>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 312429, StepId: 2, ObjectiveIndex: -1, QuestName: Quest Id: 4C46D, IgnoreReset: False, IsDoneCache: False, Behavior: Zeta.Bot.ActionRunCoroutine, 
13:25:38.596 DEBUG Logger [QuestTools][MoveToActorTag] Initialized questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="12" maxSearchDistance=0 rayCastDistance=250 lastPosition=<270.1658, 569.8541, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<0, 0, 0> completedInteractAttempts=0 interactReason= actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25"
13:25:38.597 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 4a945155-ad52-4008-bed9-54adfeca31dd
13:25:38.616 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="12" maxSearchDistance=0 rayCastDistance=250 lastPosition=<270.1658, 569.8541, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<0, 0, 0> completedInteractAttempts=0 interactReason=Radius < 2.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 0, lastInteractDuration: 63589058739
13:25:38.901 DEBUG TrinityDebug [Trinity 2.14.17] [ScenesStorage] Found 1 new scenes
13:25:38.912 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<270.1658, 569.8541, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<270.1658, 569.8541, 24.04533> completedInteractAttempts=1 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 1, lastInteractDuration: 0
13:25:39.076 DEBUG TrinityDebug [Trinity 2.14.17] Target changed to 258064 // Uber_BossPortal_Door (Barricade) Maxxing Uber_BossPortal_Door - Door in Close Distance.
13:25:39.227 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<270.1658, 569.8541, 24.04533> completedInteractAttempts=2 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 2, lastInteractDuration: 0
13:25:39.577 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<270.1658, 569.8541, 24.04533> completedInteractAttempts=3 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 3, lastInteractDuration: 0
13:25:39.891 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<270.1658, 569.8541, 24.04533> completedInteractAttempts=4 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 4, lastInteractDuration: 0
13:25:39.959 DEBUG Logger [QuestTools][MoveToActorTag] Successfully interacted with Actor 258064 at Position <258.03, 570.29, 24.72> questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<270.1658, 569.8541, 24.04533> completedInteractAttempts=5 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25"
13:25:39.984 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 1538ef77-e04a-49e9-ba5d-9e3f361fa6ee
13:25:40.495 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 3ae0f2df-344f-4c0e-aa2a-0b58642c2478
13:25:40.524 DEBUG Logger [QuestTools][MoveToActorTag] Initialized questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<0, 0, 0> completedInteractAttempts=0 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25"
13:25:40.525 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 9bbff3e8-59d9-4dc0-b62c-cea7e838ea8c
13:25:40.535 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<0, 0, 0> completedInteractAttempts=0 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 0, lastInteractDuration: 63589058741
13:25:40.898 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=1 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 1, lastInteractDuration: 0
13:25:41.245 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=2 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 2, lastInteractDuration: 0
13:25:41.573 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=3 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 3, lastInteractDuration: 0
13:25:41.911 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=4 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 4, lastInteractDuration: 0
13:25:41.980 DEBUG Logger [QuestTools][MoveToActorTag] Successfully interacted with Actor 258064 at Position <258.03, 570.29, 24.72> questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=5 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25"
13:25:42.002 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 895e8ca0-d0ac-4be6-8316-ac57e72a64f1
13:25:42.547 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 543d119b-aff6-4e9c-93ab-15f18f6b890b
13:25:42.585 DEBUG Logger [QuestTools][MoveToActorTag] Initialized questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<0, 0, 0> completedInteractAttempts=0 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25"
13:25:42.586 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] a030a90d-36b0-457e-b784-d353e6c09790
13:25:42.596 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<0, 0, 0> completedInteractAttempts=0 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 0, lastInteractDuration: 63589058743
13:25:42.929 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=1 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 1, lastInteractDuration: 0
13:25:43.277 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=2 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 2, lastInteractDuration: 0
13:25:43.680 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=3 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 3, lastInteractDuration: 0
13:25:44.029 DEBUG Logger [QuestTools][MoveToActorTag] Interacting with Object: 258064 questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=4 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25" attempt: 4, lastInteractDuration: 0
13:25:44.084 DEBUG Logger [QuestTools][MoveToActorTag] Successfully interacted with Actor 258064 at Position <258.03, 570.29, 24.72> questId="312429" stepId="2" actorId="258064" x="258" y="570" z="25" interactRange="10" interactAttempts=5 distance="5" maxSearchDistance=0 rayCastDistance=250 lastPosition=<263.4207, 570.0964, 24.04533>, isPortal=False destinationWorldId=0, startInteractPosition=<263.4207, 570.0964, 24.04533> completedInteractAttempts=5 interactReason=Distance < 7.5f actorId="258064", Name=Uber_BossPortal_Door-579 InLineOfSight=True ActorType=Gizmo Position= x="258" y="570" z="25"
13:25:44.107 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 95996b59-e40f-44eb-92ff-f29b2779a4d5
13:25:44.447 INFO  Logger [Trinity 2.14.17] Blacklisting target Uber_BossPortal_Door ActorSnoId=258064 RActorGUID=2028142671 due to possible stuck/flipflop!
 
Isit possible for the WD to add an option to use Fetish Army and BBV when encountering a Goblin :D
 
2.14.17


  • Crusader: removed extra check that was causing crusader to ignore the 'Steed Charge OOC' checkbox -jubisman

Problem persist.
The bot still spamming Steed Charge during combat while I only check the "Steed Charge OOC" box in Trinity setting.
It goes even worse when you have Channeling Pylon buff on you. The bot just keep getting on and off the horse instead of doing damage.

I also notice that the bot missed a lot of chests, both normal and rare ones. It seems to happen when there is elite pack in visual.
Even I check the "Give Higher Priority to Containers" box, the bot still rush to the elite, finish them and leave the chest.
 
Also the chicken WD is having some problems with opening gates.
Please let me know if you need a full log.

Code:
13:50:40.054 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5766 // trDun_Cath_Gate_C (Door) Maxxing trDun_Cath_Gate_C - Door in Close Distance.
13:50:41.349 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5393 // Skeleton_A (Unit) ShouldIgnore=False nearbyCount=7 radiusDistance=24 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Skeleton_A by Default. dist=200.5 last=0.0 pack=0.0 health=0.0 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:41.819 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5387 // SkeletonSummoner_A (Unit) ShouldIgnore=False nearbyCount=10 radiusDistance=0 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonSummoner_A because monsters from the dictionary/hashlist set at the top of the code  dist=500.0 last=0.0 pack=0.0 health=0.0 path=-300.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:42.070 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=5 radiusDistance=7 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=417.3 last=0.0 pack=0.0 health=0.0 path=-200.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:42.659 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=4 radiusDistance=0 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=500.0 last=0.0 pack=0.0 health=0.0 path=-200.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:43.009 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=3 radiusDistance=10 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=370.6 last=0.0 pack=0.0 health=0.0 path=0.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:43.603 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5393 // Skeleton_A (Unit) ShouldIgnore=False nearbyCount=4 radiusDistance=0 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Skeleton_A by Default. dist=500.0 last=0.0 pack=0.0 health=0.0 path=-200.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:43.918 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5393 // Skeleton_A (Unit) ShouldIgnore=False nearbyCount=5 radiusDistance=0 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Skeleton_A by Default. dist=500.0 last=0.0 pack=0.0 health=0.0 path=-400.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:44.535 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5823 // trDun_Crypt_Door (Barricade) 
13:50:44.893 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5393 // Skeleton_A (Unit) ShouldIgnore=False nearbyCount=3 radiusDistance=9 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Skeleton_A by Default. dist=383.2 last=0.0 pack=0.0 health=0.0 path=0.0 reflect=0.0 elite=0.0 aoe=0.0
13:50:45.227 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5767 // trDun_Cath_Gate_D (Door) 
13:50:59.656 DEBUG Logger [Adventurer][ZergMode] Off
13:50:59.661 DEBUG TrinityDebug [Trinity 2.14.15] Interacting with trDun_Cath_Gate_D Distance 5 Radius 13.0 Attempt 0
13:50:59.661 INFO  Logger [Trinity 2.14.15] Interact on trDun_Cath_Gate_D
13:50:59.781 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5767 // trDun_Cath_Gate_D (Door) 
13:50:59.939 DEBUG Logger [Adventurer][ZergMode] On
13:51:01.223 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=1 radiusDistance=5 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=437.6 last=0.0 pack=0.0 health=0.0 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:01.249 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5717 // trDun_Cath_Bannister_x6 (Destructible) Maxxing trDun_Cath_Bannister_x6 - Close Distance.
13:51:01.369 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=1 radiusDistance=2 hotspot=False elitesInRange=False hitPointsPc=0.9 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=478.6 last=0.0 pack=0.0 health=0.2 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:02.369 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5767 // trDun_Cath_Gate_D (Door) 
13:51:04.724 DEBUG Logger [Adventurer][ZergMode] Off
13:51:04.728 DEBUG TrinityDebug [Trinity 2.14.15] Interacting with trDun_Cath_Gate_D Distance 5 Radius 13.0 Attempt 0
13:51:04.849 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5387 // SkeletonSummoner_A (Unit) ShouldIgnore=False nearbyCount=6 radiusDistance=2 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonSummoner_A because monsters from the dictionary/hashlist set at the top of the code  dist=479.0 last=0.0 pack=0.0 health=0.0 path=-200.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:04.849 DEBUG Logger [Trinity 2.14.15] Used Power  (Witchdoctor_Hex_Explode)  Range=0 (Other Other) Delay=50/50 TargetDist=0 CurrentTarget=SkeletonSummoner_A charges=0
13:51:04.879 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=5 radiusDistance=1 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=486.7 last=0.0 pack=0.0 health=0.0 path=-200.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:04.879 DEBUG Logger [Trinity 2.14.15] Used Power Spirit Walk (Witchdoctor_SpiritWalk)  Range=0 (Other Other) Delay=50/50 TargetDist=0 CurrentTarget=SkeletonArcher_A charges=0
13:51:05.014 DEBUG Logger [Trinity 2.14.15] Used Power Hex (Witchdoctor_Hex)  Range=0 (Other Other) Delay=50/50 TargetDist=0 CurrentTarget=SkeletonArcher_A charges=0
13:51:05.126 DEBUG Logger [Trinity 2.14.15] Used Power Corpse Spiders (Witchdoctor_CorpseSpider)  on -1916207098 Range=0 (Generator Other) Delay=50/50 TargetDist=8.596957 CurrentTarget=SkeletonArcher_A charges=0
13:51:05.308 DEBUG Logger [Trinity 2.14.15] Used Power  (Witchdoctor_Hex_Explode)  Range=0 (Other Other) Delay=50/50 TargetDist=0 CurrentTarget=SkeletonArcher_A charges=0
13:51:05.399 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=2 radiusDistance=5 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=439.7 last=0.0 pack=0.0 health=0.0 path=0.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:05.434 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5393 // Skeleton_A (Unit) ShouldIgnore=False nearbyCount=1 radiusDistance=14 hotspot=False elitesInRange=False hitPointsPc=0.8 summoner=False quest=False minimap=False bounty=False Adding Skeleton_A by Default. dist=329.9 last=0.0 pack=0.0 health=0.5 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:05.549 DEBUG Logger [Adventurer][ZergMode] On
13:51:05.549 DEBUG Logger [Trinity 2.14.15] Aborting HandleTarget() AllowLooting=True AllowCombat=False
13:51:06.206 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5792 // trDun_Cath_WoodDoor_A_Barricaded (Barricade) Maxxing trDun_Cath_WoodDoor_A_Barricaded - Door in Close Distance.
13:51:08.503 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5393 // Skeleton_A (Unit) ShouldIgnore=False nearbyCount=4 radiusDistance=9 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Skeleton_A by Default. dist=385.3 last=0.0 pack=0.0 health=0.0 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:09.319 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=4 radiusDistance=14 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=318.9 last=0.0 pack=0.0 health=0.0 path=0.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:10.268 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5275 // Shield_Skeleton_A (Unit) ShouldIgnore=False nearbyCount=4 radiusDistance=0 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Shield_Skeleton_A by Default. dist=500.0 last=0.0 pack=0.0 health=0.0 path=-200.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:10.671 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5717 // trDun_Cath_Bannister_x6 (Destructible) Maxxing trDun_Cath_Bannister_x6 - Close Distance.
13:51:11.417 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5346 // SkeletonArcher_A (Unit) ShouldIgnore=False nearbyCount=4 radiusDistance=37 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding SkeletonArcher_A by Default. dist=43.0 last=0.0 pack=0.0 health=0.0 path=0.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:11.697 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5766 // trDun_Cath_Gate_C (Door) 
13:51:13.486 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5763 // trDun_Cath_Gate_A (Door) Maxxing trDun_Cath_Gate_A - Door in Close Distance.
13:51:14.748 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 6356 // Unburied_A (Unit) ShouldIgnore=False nearbyCount=8 radiusDistance=28 hotspot=False elitesInRange=True hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding Unburied_A default Elite  dist=362.2 last=0.0 pack=0.0 health=0.0 path=-300.0 reflect=0.0 elite=0.0 aoe=0.0
13:51:14.985 DEBUG Logger [Adventurer][Navigation] Completed (Distance to destination: 11.76249)
 
You are incorrect. That build is very high, but #1 is held by disintegrate/twister atm for SOLO WIZARDS.


P.S.


Anyone have problems with Witchdoctor's being very "jumpy" using helltooth pet build? My WD will constantly "rubberband" walk around in the middle of combat, looks really really weird.

To give a better illustration, its moving like it does when its trying to avoid molten explosions - that sort of jittery movement at the edge of molten cores, but its doing it constantly in combat. (I turned avoid off to see if that was the issue, its still a problem)

YES, @xzjv, please remove melee for witch doctor when we have nothing left to cast, tell the bot to do nothing e.g

this code in WitchDoctorCombat.cs:

Code:
            // Default Attacks
            if (IsNull(power))
            {
                // Never use Melee (e.g. Range < 15f), only ranged attacks
                var position = StuckHandler.RandomShuffle(StuckHandler.GetCirclePoints(4, 40f, Player.Position)).FirstOrDefault();
                if (CurrentTarget != null)
                    power = new TrinityPower(SNOPower.Walk, 10f, position);
            }

            return power;

I tried to remove it, but i get errors. I think thtats the code causing WD to spin around mobs when he has nothing left to cast, but because he cant melee and only told to range he just spazzes out?

edit: i tried making power = null. it stops the spam of him running around. but i need him to get closer. i'll try CurrentTarget.Position. so at least his close to the enemy and literally not doing anything when he has nothing left to cast
 
Last edited:
Yes i mentioned this a few pages back the same thing
ridz89
and CalifRHCP are saying.

I do think however this would be a good thing to have when using Hexing Pants i dont know if there is a check in the bot already for that? I actually dont have any hexing pants to try. Just to say to jubisman the Pestilence Wormwood T10 farming build is working amazing it takes me 2-3 min per clear on T10 i could get this way down if i disabled picking up Yellows and Blues :D I also dont have full ancient items yet (missing hexing pants,bracers,gloves,amulet,1 ring) and it just melts everything :D
 
Clearly something fishy is going on with opening door/gates with the chicken build.
I've attached a full log also.
View attachment 3988 2016-01-22 13.37.txt.zip

Code:
14:45:28.950 DEBUG Logger [Adventurer][Navigation] Moving to <1329.365, 366.1476, -3.54268> (Distance: 992.2623)
14:45:29.936 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 343183 // x1_MoleMutant_Melee_A (Unit) ShouldIgnore=False nearbyCount=1 radiusDistance=27 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding x1_MoleMutant_Melee_A by Default. dist=168.7 last=0.0 pack=0.0 health=0.0 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
14:45:30.092 DEBUG TrinityDebug [Trinity 2.14.15] [ScenesStorage] Found 1 new scenes
14:45:30.136 DEBUG Logger [Adventurer][ScenesStorage] Found 1 new scenes
14:45:30.189 DEBUG Logger [Adventurer][ScenesStorage] Update Scenes took 91.6482 ms.
14:45:30.990 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 283269 // x1_Monstrosity_ScorpionBug_A (Unit) ShouldIgnore=False nearbyCount=3 radiusDistance=13 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding x1_Monstrosity_ScorpionBug_A by Default. dist=338.3 last=0.0 pack=0.0 health=0.0 path=0.0 reflect=0.0 elite=0.0 aoe=0.0
14:45:31.218 DEBUG TrinityDebug [Trinity 2.14.15] [ScenesStorage] Found 1 new scenes
14:45:31.281 DEBUG Logger [Adventurer][ScenesStorage] Found 1 new scenes
14:45:31.334 DEBUG Logger [Adventurer][ScenesStorage] Update Scenes took 110.8499 ms.
14:45:31.835 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 343183 // x1_MoleMutant_Melee_A (Unit) ShouldIgnore=False nearbyCount=2 radiusDistance=0 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding x1_MoleMutant_Melee_A by Default. dist=500.0 last=0.0 pack=0.0 health=0.0 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
14:45:32.293 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 283269 // x1_Monstrosity_ScorpionBug_A (Unit) ShouldIgnore=False nearbyCount=3 radiusDistance=1 hotspot=False elitesInRange=False hitPointsPc=1.0 summoner=False quest=False minimap=False bounty=False Adding x1_Monstrosity_ScorpionBug_A by Default. dist=489.4 last=0.0 pack=0.0 health=0.0 path=-100.0 reflect=0.0 elite=0.0 aoe=0.0
14:45:32.668 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 258595 // x1_Catacombs_Door_A (Door) Maxxing x1_Catacombs_Door_A - Door in Close Distance.
14:46:24.194 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <658.126, 829.7997, 0.2810994>
14:46:24.206 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <658.126, 829.7997, 0.2810994>
14:46:24.214 DEBUG Logger [Adventurer][Navigation] Unstuck attempt #1
14:46:49.209 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <658.126, 829.7997, 0.2810994>
14:46:49.217 DEBUG Logger [Adventurer][Navigation] Unstuck attempt #2
14:47:14.222 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <658.126, 829.7997, 0.2810994>
14:47:14.232 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <658.126, 829.7997, 0.2810994>
14:47:14.236 DEBUG Logger [Adventurer][Navigation] Failed
14:47:14.287 DEBUG Logger [Adventurer][Navigation] Navigation Error (MoveResult: UnstuckAttempt, Distance: 817.0739)
14:47:14.288 INFO  Logger [Adventurer][EnterLevelArea] Searching
14:47:14.343 INFO  Logger [Adventurer][EnterLevelArea] Found the objective at distance 818.7697
14:47:14.344 INFO  Logger [Adventurer][EnterLevelArea] Moving
14:47:14.374 DEBUG Logger [Adventurer][Navigation] Moving to <1329.365, 366.1476, -3.54268> (Distance: 820.0519)
14:47:32.881 INFO  InactivityDetector Inactivity timer tripped! Leaving game

Code:
14:49:48.294 INFO  Logger [Adventurer][EnterLevelArea] Searching
14:49:48.318 DEBUG Logger [Adventurer][ZergMode] On
14:49:48.323 DEBUG Logger [Trinity 2.14.15] Aborting HandleTarget() AllowLooting=True AllowCombat=False
14:49:48.324 DEBUG Logger [Adventurer][EnterLevelArea] Returning previous objective location.
14:49:48.325 INFO  Logger [Adventurer][EnterLevelArea] Moving
14:49:48.353 DEBUG Logger [Adventurer][Navigation] Moving to <343.4454, 483.9485, 0.01501465> (Distance: 722.1478)
14:49:49.109 DEBUG TrinityDebug [Trinity 2.14.15] Target changed to 5766 // trDun_Cath_Gate_C (Door) 
14:49:49.835 DEBUG Logger [Adventurer][ScenesStorage] Found 1 new scenes
14:49:49.886 DEBUG Logger [Adventurer][ScenesStorage] Update Scenes took 93.5507 ms.
14:50:42.018 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <967.1387, 586.5031, 0.1000001>
14:50:42.027 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <967.1387, 586.5031, 0.1000001>
14:50:42.039 DEBUG Logger [Adventurer][Navigation] Unstuck attempt #1
14:51:32.047 DEBUG DefaultStuckHandler [Stuck Handler] We're stuck at <966.7875, 586.633, 0.1000001>
14:51:32.061 DEBUG Logger [Adventurer][Navigation] Unstuck attempt #2
14:51:49.556 INFO  InactivityDetector Inactivity timer tripped! Leaving game
14:51:49.557 INFO  InactivityDetector Leaving game
 
Last edited:
YES, @xzjv, please remove melee for witch doctor when we have nothing left to cast, tell the bot to do nothing e.g

this code in WitchDoctorCombat.cs:

Code:
            // Default Attacks
            if (IsNull(power))
            {
                // Never use Melee (e.g. Range < 15f), only ranged attacks
                var position = StuckHandler.RandomShuffle(StuckHandler.GetCirclePoints(4, 40f, Player.Position)).FirstOrDefault();
                if (CurrentTarget != null)
                    power = new TrinityPower(SNOPower.Walk, 10f, position);
            }

            return power;

I tried to remove it, but i get errors. I think thtats the code causing WD to spin around mobs when he has nothing left to cast, but because he cant melee and only told to range he just spazzes out?

edit: i tried making power = null. it stops the spam of him running around. but i need him to get closer. i'll try CurrentTarget.Position. so at least his close to the enemy and literally not doing anything when he has nothing left to cast


Yes this is a major issue. Bot tries to go near the boss while my gargantuans gracefully demolish the boss. And dies most of the time.
 
Hey..
For Barbar Earthquake Build im going back to combat routine v.14

It seems that something wrong with ancient spear in v.15/17.
also it would be better when the bot use leap as fury filler.
perfect -> Leap -> leap - acient spear -> leap.
acutal -> leap -> leap -> leap -> acient spear
the 3. leap is fury waste.

BUT thank you guys for still pushing this projekt!
 
Last edited:
The monk is still missing some items on item list. It's missing the new pieces of SWK set. Any chance we can add this?
 
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