I ran for 2-3 hours just fine this morning before work, I go to work and return to no progress, bot and d3 still up and running; but it seemed like bot was just cycling games for 9 hours straight and not running rifts..
I am wondering what this means:
[HIDE]13:28:00.661 ERROR Pulsator System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at Zeta.Game.Internals.Actors.DiaActivePlayer.(Boolean )
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )
13:28:00.663 ERROR Logger [Trinity] Player is dead
13:28:15.665 ERROR Logger [Trinity] Error in HandleTarget: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
13:28:30.666 ERROR PerformanceLogger [Trinity][Performance] Execution of HandleTarget took 30002.67ms.
13:28:30.667 ERROR BotMain Exception during bot tick.
System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Zeta.Game.Internals.SceneManager.GetSceneById(Int32 sceneId)
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaId()
at Zeta.Game.ZetaDia.get_IsInTown()
at Trinity.TownRun.TownRunTimerFinished() in c:\Demon Buddy\Plugins\Trinity\DbProvider\TownRun.cs:line 268
at Trinity.Trinity.GetRunStatus(RunStatus status) in c:\Demon Buddy\Plugins\Trinity\Combat\HandleTarget.cs:line 59
at Trinity.Trinity.HandleTarget() in c:\Demon Buddy\Plugins\Trinity\Combat\HandleTarget.cs:line 388
at Trinity.Helpers.BotManager.<ReplaceCombatHook>b__0(Object ret) in c:\Demon Buddy\Plugins\Trinity\Helpers\BotManager.cs:line 55
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
[/HIDE]
And then this just repeats for ~9hrs +
[HIDE]13:28:45.669 ERROR BotMain Exception during bot tick.
System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()[/HIDE]
It's not letting me upload log file, guessing 13MB too much for attachments to handle..
I am wondering what this means:
[HIDE]13:28:00.661 ERROR Pulsator System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at Zeta.Game.Internals.Actors.DiaActivePlayer.(Boolean )
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )
13:28:00.663 ERROR Logger [Trinity] Player is dead
13:28:15.665 ERROR Logger [Trinity] Error in HandleTarget: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
13:28:30.666 ERROR PerformanceLogger [Trinity][Performance] Execution of HandleTarget took 30002.67ms.
13:28:30.667 ERROR BotMain Exception during bot tick.
System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Zeta.Game.Internals.SceneManager.GetSceneById(Int32 sceneId)
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaId()
at Zeta.Game.ZetaDia.get_IsInTown()
at Trinity.TownRun.TownRunTimerFinished() in c:\Demon Buddy\Plugins\Trinity\DbProvider\TownRun.cs:line 268
at Trinity.Trinity.GetRunStatus(RunStatus status) in c:\Demon Buddy\Plugins\Trinity\Combat\HandleTarget.cs:line 59
at Trinity.Trinity.HandleTarget() in c:\Demon Buddy\Plugins\Trinity\Combat\HandleTarget.cs:line 388
at Trinity.Helpers.BotManager.<ReplaceCombatHook>b__0(Object ret) in c:\Demon Buddy\Plugins\Trinity\Helpers\BotManager.cs:line 55
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
[/HIDE]
And then this just repeats for ~9hrs +
[HIDE]13:28:45.669 ERROR BotMain Exception during bot tick.
System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()[/HIDE]
It's not letting me upload log file, guessing 13MB too much for attachments to handle..