Logandros
Member
- Joined
- Nov 20, 2012
- Messages
- 370
Hi,
Would like to change advanced routine for my con.operative a bit, so that it uses Shield Probe and 2x Kolto Probe on cooldown, can any good soul tell me how to do It. thank you
I don't have an Operative to test but try this
Change
Code:
public override Composite Cooldowns
{
get
{
return new PrioritySelector(
Spell.Buff("Heroic Moment", ret => Me.CurrentTarget.BossOrGreater()),
Spell.Buff("Adrenaline Probe", ret => Me.EnergyPercent <= 45),
Spell.Buff("Stim Boost", ret => Me.BuffCount("Tactical Advantage") < 2),
Spell.Buff("Shield Probe", ret => Me.HealthPercent <= 75),
Spell.Buff("Evasion", ret => Me.HealthPercent <= 50)
);
}
}
To
Code:
public override Composite Cooldowns
{
get
{
return new PrioritySelector(
Spell.Buff("Heroic Moment", ret => Me.CurrentTarget.BossOrGreater()),
Spell.Buff("Adrenaline Probe", ret => Me.EnergyPercent <= 45),
Spell.Buff("Stim Boost", ret => Me.BuffCount("Tactical Advantage") < 2),
Spell.Buff("Shield Probe", ret => Me.HealthPercent <= 100),
Spell.Buff("Kolto Probe", ret => Me.BuffCount("Kolto Probe") < 2),
Spell.Buff("Evasion", ret => Me.HealthPercent <= 50)
);
}
}