Ugh no matter what I try I can't get it to stop facetanking mobs on my M6 cold DH. it does kite and vaults away but then immediately after runs right back into the middle of packs to attack them.
I'm using the newest DB Beta and have tried Trinity 2.122 default, the 2.121 posted here as well as older versions.
My Settings:
Combat Misc
Give higher priority to health globes - unchecked
Path Around Aoe - Checked
Attempt to Avoid AoE - Checked
Avoid Savage Beast Charge - Checked
Avoid AoE out of combat - Checked
Kite to avoid death - Checked
Attack mobs in aoe - UN checked
Avoid fire chains - checked
DemonHunter Combat Settings
Potion - 35
Globe health % - 55
Kite Trigger range - have tried sliding all the way from 0 up to 40, doesnt seem to notice much of a difference...
When to Kite/Flee - Always in Combat
Vault Movement Delay -1500
When to use vault - in combat only
For avoidances, I've tried pumping the radius all the way up to see if it will avoid more. Considering I get one shot by pretty much everything I really need to make sure I'm not getting hit.
Any ideas? It's getting pretty frustrating watching this thing continually trying to run into melee range of mobs.