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Could someone update version Trinity 1.6.3.4

thisitem.item gives same result/error when trying to patch plain .45.
Definitely needs more changes than 1 line.
 
thisitem.item gives same result/error when trying to patch plain .45.
Definitely needs more changes than 1 line.


if ur using plain old 1.6.3.4 yes .. ur right ...

but the version i posted above have a patch which was necessary for item rules 2 ... this included the ACDItem in the GilesCached object ^^
 
I fixed my version of Trinity CE 0.42 by looking at darkfriend77's code. The new db works now with my version of Trinity.

- Changed the SellItem line (but not the SalvageItem one as apparently the db team didn't change that function).
- Added a new field ACDItem to the class GIlesCachedACDItem
- Added a new parameter ACDItem to the GilesCachedACDItem constructor.
- Changed a few other lines throughout the code that invoke this constructor.
 
Does anyone have a working version of 1.6.3.4 with db 294? cause 1.7+ trinity really takes up quite abit of cpu/gpu usage.
 
at medium rules, this trinitynewworld v0.45 trashing EF 1230 dps + 2,4 LS..
[QUALITY] == "Legendary" && [NAME] == "Echoing Fury" # [DPS] > 1000
should keep this, any ideas?
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And keeping this xD haha:

Armor - VoodooMask . Score = 1662
Gold Find %=21. Pickup Radius=7. +Highest Single Resist=45

200kk+ min
 
Last edited:
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