I fixed my version of Trinity CE 0.42 by looking at darkfriend77's code. The new db works now with my version of Trinity.
- Changed the SellItem line (but not the SalvageItem one as apparently the db team didn't change that function).
- Added a new field ACDItem to the class GIlesCachedACDItem
- Added a new parameter ACDItem to the GilesCachedACDItem constructor.
- Changed a few other lines throughout the code that invoke this constructor.
at medium rules, this trinitynewworld v0.45 trashing EF 1230 dps + 2,4 LS..
[QUALITY] == "Legendary" && [NAME] == "Echoing Fury" # [DPS] > 1000
should keep this, any ideas?
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And keeping this xD haha: