Thanks for the feedback guys, and thanks you Shrek for finding that fix I will post it to my OP under setup so others don't have an issue.
@Specv - Try doing what Shrek said he did, 1 post above yours also lower the slider for destroying destructible to 1 in Trinity and let me know if that helps. It's a Trinity issue for sure but if that fix does not work for you I can blacklist the object and that should fix it.
That certainly fixed the issue. Problem is now it ignores the pile of bones that it walks by too. I previously had it checked but the range set to 1 and it wasn't working. I guess its just a DB bug at this point. I guess it's better than nothing. Thanks for the response and your excellant work on this profile.