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CLU (Codified Likeness Utility) - (Pt. 2)

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Arms is not working properly, sometimes doesnt charge at all, if a moob is attacking from behind he just doesnt turn... at BGs it just doesnt attack anyone, stays on the mount and keeps following the enemy player.
 
Combat Rogues in CLU doesnt allow manual control of Blade Flurry, Even with aoe rotations turned off. Could you fix this please as the AOE Rotations doesnt detect nearby adds very well and its a fairly large dps loss!

If you need a log let me know and I'll attach one
 
Tried to use as Holy Priest in dungeonbot and it lagged like hell, everytime the bot uses a spell the game freezes for some mileseconds
 
225 pages..and search isnt that advanced, so thats why im typing this. Propably someone allrady asked, but how can i add Elemental Blast into the ele shammy rotation, so it uses it on CD? It seems to be in the roation, but doesnt cast it, and yes I do have the talent :)


Or a functional good Ele shammy routine for raiding :)

// Cheers
 
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225 pages..and search isnt that advanced, so thats why im typing this. Propably someone allrady asked, but how can i add Elemental Blast into the ele shammy rotation, so it uses it on CD? It seems to be in the roation, but doesnt cast it, and yes I do have the talent :)


Or a functional good Ele shammy routine for raiding :)

// Cheers

Use shamwow in the shaman section
 
Here's a little fix for all the Eles out there (like me).

In Elemental.cs from line 135 (section "Default Rotation") make it look like this:
Code:
                  //Default Rotation
                           Spell.WaitForCast(),
                           Spell.CastSpell("Elemental Blast", ret => TalentManager.HasTalent(18) && !Buff.PlayerHasActiveBuff("Ascendance"), "Elemental Blast"),
                           Spell.CastSpell("Unleash Elements", ret => TalentManager.HasTalent(16) && !Buff.PlayerHasActiveBuff("Ascendance"), "Unleash Elements"),
                           Spell.CastSpell("Flame Shock", ret => !Buff.TargetHasDebuff("Flame Shock") || Buff.TargetDebuffTimeLeft("Flame Shock").Seconds < 3, "Flame Shock"),
                           Spell.CastSpell("Lava Burst", ret => Buff.TargetDebuffTimeLeft("Flame Shock").TotalSeconds > 1.25 && (Buff.PlayerHasActiveBuff("Ascendance") || Spell.CanCast("Lava Burst")), "Lava Burst"),
                           Spell.CastSpell("Earth Shock", ret => Buff.PlayerCountBuff("Lightning Shield") == 7, "Earth Shock"),
                           Spell.CastSpell("Earth Shock", ret => Buff.PlayerCountBuff("Lightning Shield") > 3 && Buff.TargetDebuffTimeLeft("Flame Shock").Seconds > 5 && Buff.TargetDebuffTimeLeft("Flame Shock").TotalSeconds < 5 + 2.50, "Earth Shock"),
                           Spell.CastSpell("Lightning Bolt", ret => true, "Lightning Bolt"),
                           Spell.CastSpell("Fire Elemental Totem", ret => Unit.UseCooldowns(), "Fire Elemental Totem"),

Like this, Elemental Blast is topmost priority (for the neat little buff it gives), then FS,LaB,ES,LiB.
Here's what I've changed:
* replaced the Macro Spell bla (which didn't cast anything for me, only spammed the log window) with proper Spell code
* moved Elemental Blast to top
* fixed talent19 to talent18

PS: Maybe one should also rearrange "public Composite baseRotation", but I couldn't figure out which one has more relevance, and the way I did it (fixing "Default Rotation" inside "public override Composite SingleRotation" it started to use EB, so I was fine ;) Actually, the Ele should also us EB in a non-single target rotation, as it the buff it gives is vital to doing more damage.

PPS: Shamwow 4907 doesn't use Elemental Blas either, so why bother if you can use CLU... ;)
 
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r786
Bug fixed for Subtlety rogue where it would spam Ambush during Shadow Dance when not behind the target.
 
love this makes raiding lot less tedious allows much more attention to fight mechanics wile doing awesome dps, tho last night i did 3 attempts on garalon n it just doesn't seem to work on legs/him sorta like elegon was a wile ago. dont have a log sry. anyone else experience this? im using the latest svn version

My progress isn't that far atm, so i can't test it there!
But i'll take a look if i can do anything for ya ... latest HB changes should support the way i think i will go with boss detection ... hopefully
 
Any word on why the Affliction rotation isn't using Soul Burned Soul Swap correctly?

Detection of HasSpell Soul Swap seems to be broken within HB ... the rotation says ... Soul Burn - Soul Swap, Haunt, Malefic Grasp ...
SingleDot when Soulburn not up and on CD ... so the first time in the rotation it won't cast any single dot because it has Soulburn up, spams this sometimes, then falls back to restore Soulshards (Drain soul), again Soulburn, waits till fall off ... in theory it does all the right way (spending Soulshard for SB, using Drain Soul for restoring) but in practice ... it never spent SB for Soul Swap

I already know the issue, but i can't figure out why atm ... be sure i'm still working on this.
 
Arms is not working properly, sometimes doesnt charge at all, if a moob is attacking from behind he just doesnt turn... at BGs it just doesnt attack anyone, stays on the mount and keeps following the enemy player.

If HB can't calculate the path to the mob, CLU won't charge!
Arms not turning around? Check your settings, every class has by default a Facing when movement is enabled!
Log if not working ! (Movement is disabled by default if u use Tyrael,Combatbot, Raidbot or Lazyraider)
 
Code:
22:17:36.440 D] [CGSpellBook::CastSpell] Override ID: 100780, KnownIndex: 63
[22:17:36.746 D] [LuaEvents] Getting argument values for event UNIT_SPELLCAST_SUCCEEDED
[22:17:36.746 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[22:17:37.398 N] [CLU] 3.3.6:  [Casting] Refresh Tiger Power on 团队副本训练假人
[22:17:37.398 D] [Cast] Tiger Palm 100787

Windwalker talent/Monk Always Spam the tiger palm!!! Any idea to fix it?

Update your CLU, you are on an outdated Version
 
I'm getting this :
Code:
[CLU] 3.3.7: ERROR: Could not add combat log event filter! - Performance may be horrible, and things may not work properly!

Should i be worried about it ? And if so how could i fix it ?

happens some time, CLU will work, but like the log says ... maybe horrible performance ... in most cases u won't see any differences
 
Ok I cannot possibly read all pages here and search returned nothing on this, so I hope it is not discussed again.

I have a request if possible. I use it in Raidbot mode and Frame locked. That means that it is almost impossible to cast Army of the Dead midfight since the abilities are executed fast and runes are never up. Is it possible to have a way to "queue" AotD with a keypress or something and cast it when the runes are available?

(P.S. I had to deactivate CD usage since it tried to activate engineering gloves even when they were on CD :S )
 
Ok I cannot possibly read all pages here and search returned nothing on this, so I hope it is not discussed again.

I have a request if possible. I use it in Raidbot mode and Frame locked. That means that it is almost impossible to cast Army of the Dead midfight since the abilities are executed fast and runes are never up. Is it possible to have a way to "queue" AotD with a keypress or something and cast it when the runes are available?

(P.S. I had to deactivate CD usage since it tried to activate engineering gloves even when they were on CD :S )

AOtD queuing not planned for this CC
Thanks for the Hint with the Engineering gloves, we will check this :)

p.s. calling AOtD midfight, is a dps-loss, call'em at the beginning ... all is fine, midfight you'll waste runes for minor DPS

could u pls provide a log for the Gloves-Issue?
Glove-Usage is the same like trinkets, and trinket cd is remembered right, so ... for gloves it should see the CD too
 
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