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CLU (Codified Likeness Utility) - (Pt. 2)

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View attachment 9220 2012-09-30 13.58 - Copy.txtBot will lose track of a mob attacking the water elemental and not attack that mob (if water elemental has pulled aggro). The water elemental will then die and the bot will just continue running and not attackign anything and trying to "Call Water Elemental" eventually bot figures it out, stops and summons new elemental, but many mobs have been aggrod from running aimlessly without attacking.
 
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For some reason I can't seem to make the routine not use Intimidating Shout on my prot warrior.

And it looks like it's using Every Man For Himself on CD. Any way I can tick this off?
Have tried with a fresh HB and the latest update from the SVN.

I'll see if I can figure out how to attach a log in case you need it :)

Thanks in advance
 
Demo Lock

Fixed spelling error added unit time to die and aoe setting. Also fixed an error where doom was not being cast at the beginning of fights.
 
My Hpala isn't using wings, guardian etc etc when using this.

Also whats best to use when using this with bgbuddy, Raidparty or proximity?
 
Think I might of fixed it with my cd's wasn't using raidbot, and I'm using proximity is that correct for bgbuddy?
 
Any one got an fiix for

* [CLU] 3.3.3: [Casting Debuff] Immolate : (RefreshTime=2) had 0 second(s) left : Immolate cast time = 0
[CLU] 3.3.3: [Casting] Conflagrate on Crane Hunter
[CLU] 3.3.3: [Casting Debuff] Immolate : (RefreshTime=2) had 0 second(s) left : Immolate cast time = 0
[CLU] 3.3.3: [Casting Debuff] Immolate : (RefreshTime=2) had 0 second(s) left : Immolate cast time = 0
[CLU] 3.3.3: [Casting Debuff] Immolate : (RefreshTime=2) had 0 second(s) left : Immolate cast time = 0

Pref for Destro / affi

Complete log pls !

I'll update Destro in the next days since jamjar took a lot of work from my shoulders (thanks for this), and affliction should performe well (atm no support for the 90 talents, will be added for all locks when MY warlock hits 90^^)

can't imagine the immolate problem atm cause Affliction is working good (not perfect, cause HB is sometimes too fast) and destruction was done AFTER affliction with all the experience i could take with me from there
 
Hey Buddy,
like ur CC's a lot, like everyone, I think.
But following problem I've found.
I play my Druid as Guard. With the rotation, everything is okay, but my Druid always transform th human being and follows the mobs.
If I activate the bear, he attacks the enemy's. Do u know why, or what I can do? Cause I dont wanna activate the bear each time he attacks a mob ;)

And a other thing, but I don't know if it's the CC or just the profile.
My char is alays standig exactly in the middle of a mob group, and if he killed his main target, he do not turn around, so he can't attack the ones behind him.
Do u have a answer on this problem?
Ryan
 
There is a reason i didn't answer you but because you are insistent on an answer :D...There is no plan on adding Recuperate for rogues at this stage, I think this has been mentioned before...remember CLU is for raiding thus our healers should be healing us ;)

Ok bro i get it , but maybe u can fix like = after kill a boss, or a mob or someting else BAM recuperate ( as i notice at least my rogue always leave alot of combos on is target) , works for either way , raiding / grind , pvp etc imo think about it pls :) , hugs
 
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Update from SVN. A LOT of changes have been made and im proud to present the 99% completed Level 90 Heroic Tested (cleared ALL HEROICS) Windwalker Monk CC.

What it does:
100% Optimal DPS rotation:
-Uses Mark of Death
-Rising Sun Kick on cooldown
-Maintain 3 stacks of Tiger Power
-Uses Summon Xuen, the White Tiger
-Use 10 stacks of Tigerseye brew (only on bosses, do it manually if u want it on trash, this is to ensure you go into a fight with 10 stacks for the most possible DPS.)
-Uses Fists of Fury on cooldown when certain requirements are met(Not Moving, Rising Sun Kick is on cooldown, not under the effects of energizing brew, and Tiger Power has more than 5 seconds left on it)
-Uses Blackout Kick and Tiger Palm Mastery procs
-Uses blackout kick will all of the above requirements are not met
-Uses Chi Brew appropriately if you have it talented
-Use Expel Harm instead of Jab at sum 80% health(this is a DPS increase) and uses Jab when expel harm is on cooldown
-Uses Jab
-Interrupts

AoE:
-Uses Spinning crane kick on 4+ mobs while maintaining the Rising Sun Kick debuff on them.


What is being looked at:
-Grapple Weapon: Currently getting a workaround as some certain mobs are causing it to try to grapple weapon when they do not have a weapon
-Legacy of the White Tiger does not work


It is recommended that you set up a keybind to enable/disable AoE as there are a few fights at 90 with many mobs around a boss that can and should be ignored.

Damn this is a sweet profile and working great, +rep for you and can this be included in the main CLU SVN?

Thanks for your excellent work so far
 
Anyone else finding that the frost DK rotation isn't using frost strike regularly? i sit at 100% runic power a lot.

Yet if i look at the log, it states that its attempting to cast it, albeit sparingly.
 
Anyone else finding that the frost DK rotation isn't using frost strike regularly? i sit at 100% runic power a lot.

Yet if i look at the log, it states that its attempting to cast it, albeit sparingly.

That is the same thing happening to my affliction lock. In the logs it looks like it is casting, but in game it doesn't cast most of it. Hopefully that will be fixed soon. (if it is an HB problem or a CLU problem).
 
UPDATE

  • Holy Paladin has no cooldowns (in fact all healing rotations do not account for cooldowns) manage them yourself at this time.
  • Addition of use racials setting in the user interface to stop spamming abilities like Every Man for Himself.
  • Updated Windwalker monk to latest post by kbrebel04 // thanks.
  • Frost strike is possibly HB problem last time i heard talking to the CLU devs.
  • Use Raid/Party for healing acquisition as it sets tanks properly..Proximity was only there for testing and a stop gap for broken HB API.
  • Retribution paladin attempting to use Flash of Light while moving is honorbuddy..I raised the issue to Honorbuddy devs but no one responded.

does the profil have problems when popping Light's Hammer (paladin lvl90 talent) on the ground? because my bot won't place it, it tries to but it fails

I dont have a 90 to test but Dizzying Haze is not casting on the ground properly either..will investigate soon.
 
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When running with CLU - my CPU goes up to 80 - 100% while in combat. Anyone expierencing this problem too?

with singular i'm at about 20% - but I die more often
 
When running with CLU - my CPU goes up to 80 - 100% while in combat. Anyone expierencing this problem too?

with singular i'm at about 20% - but I die more often

I usually don't respond to these posts but.... attach a log..it has all the information we need to diagnose your issues!..What kind of information does it contain?

  1. Character level
  2. Character Faction
  3. Character Race
  4. Character Mapname
  5. GroupType
  6. LocationContext
  7. Talent Spec
  8. Current Build
  9. Racial Abilities
  10. IsInInstance
  11. IsArena
  12. IsBattleground
  13. IsDungeon
  14. Healer Base Detection
  15. Bot Checking
  16. Current spellcasts
  17. Error output!!!
  18. and a shit tonne of information more!


This is why logs are important..and if you have no log attached we cannot help you..we are sorry.
 
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