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Classy - Adds a tag to OrderBot to allow Job changing.

I unzip the file to my RB plugin folder but when I start RB it's not showing up under plugins.
 
Last edited:
I unzip the file to my RB plugin folder but when I start RB it's not showing up under plugins.

I just updated one of my RB bots to current version, and the plugin loads correctly. Try doing a clean install of RB.
 
Okay, I did a clean install into a new directory and I see whats causing it. It was running fine for me as a BotPlugin, but now for some reason its crying about not being IBotPlugin .. I'll fix it tonight when its not so busy at work.
 
Is it possible to switch to crafting job? it's for Ixal dailies that required crafting job to pickup the quest.
 
Is it possible to switch to crafting job? it's for Ixal dailies that required crafting job to pickup the quest.

I will add a new tab to bind crafting sets.. I originally didnt add it as I had no use for it since crafting is non existent in RB atm. Give me some time and I'll have it updated later today.. as normal, I'm at work.. so I need to wait for volume to die down before messing with programming...

But just know that since RB doesnt include crafting support at the moment, all you can do is switch to the class, you wouldnt be able to make the item the quest needs.. unless you want to do another plugin and send keystrokes to the process to press a specific macro or something, but either way, you wouldnt be able to tell orb quality or anything.. I thought about making myself a plugin to spam a crafting macro non stop.. especially for my 0rng HQ macros
 
Thank you. It would be nice to included natively in a second tab in settings.
Currently I am able to switch to crafting job by assigning it to a DOW slot and check the , for example
Code:
		<If Condition="Core.Me.CurrentJob != ClassJobType.Blacksmith">
			<ChangeJob Type="WhiteMage" />
		</If>

RB currently could not fully complete the Ixal daily quest by itself but at least it could accepts the quest and collect all required materials, also turning in the quest once it checked you have the crafted quest item. That was like half of the work, like killing mobs, collecting some wood, cut furs, etc.
 
He's talking about crafting classes. I see no support for crafting as of yet.
 
Thank you. It would be nice to included natively in a second tab in settings.
Currently I am able to switch to crafting job by assigning it to a DOW slot and check the , for example
Code:
		<If Condition="Core.Me.CurrentJob != ClassJobType.Blacksmith">
			<ChangeJob Type="WhiteMage" />
		</If>

RB currently could not fully complete the Ixal daily quest by itself but at least it could accepts the quest and collect all required materials, also turning in the quest once it checked you have the crafted quest item. That was like half of the work, like killing mobs, collecting some wood, cut furs, etc.

I must apologize, I totally forgot to do this while at work. I was busy working on another project for someone's plugin. I took care of this request and added a tab for crafting gearset binding. Also updated the drop down box to include 27 gearset slots instead of 10. (my character is currently capping at 27 gearset slots, so not sure if this is the max or not.. figured why not..)

Let me know if it doesn't work correctly.. I didnt fully test it, but it did compile and launch correctly in RB.. so it should work.
 
I must apologize, I totally forgot to do this while at work. I was busy working on another project for someone's plugin. I took care of this request and added a tab for crafting gearset binding. Also updated the drop down box to include 27 gearset slots instead of 10. (my character is currently capping at 27 gearset slots, so not sure if this is the max or not.. figured why not..)

Let me know if it doesn't work correctly.. I didnt fully test it, but it did compile and launch correctly in RB.. so it should work.

Thanks for the quick update.
I tried, the Classy settings tab of Crafting does not save upon pressing "Save and Close" It remains None after saving.
 
Thanks for the quick update.
I tried, the Classy settings tab of Crafting does not save upon pressing "Save and Close" It remains None after saving.

LOL, yes.. I'm an idiot, I forgot to register the combobox selectedindex change event to the primary method the others are using... so they were not getting added to the dictionary, and converted to the json settings file.. sorry about that xD
Was in a hurry with tomorrow being holiday and stuff, had things I needed to get done ><

here: View attachment 154020
 
Good news is I have the first half of my Mor Dhona scripts completed, now I just need to make the other half, and ideally i can slap them together with your plugin, thus constantly farming both botany and mining in Mor dhona.

Still looking forward to it, if you do release it :P

morning guys
did you guys get this working
do you have a working script
you'd like to share for the clusters in Mordhona
all of them BOTANIST & MINER.


I am working on something
but if we can add this
and auto switch jobs

i can go back to sleep :::

this is what i have.


::::::::::::: <If Condition="IsTimeBetween(0,11)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>


(( and the second part of the script )))

:::::::::::::<If Condition="IsTimeBetween(12,23)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>
</If>




if you guys have it bundled already>
woudl be wonderful
 
morning guys
did you guys get this working
do you have a working script
you'd like to share for the clusters in Mordhona
all of them BOTANIST & MINER.

I am working on something
but if we can add this
and auto switch jobs

i can go back to sleep :::

this is what i have.


::::::::::::: <If Condition="IsTimeBetween(0,11)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>


(( and the second part of the script )))

:::::::::::::<If Condition="IsTimeBetween(12,23)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>
</If>




if you guys have it bundled already>
woudl be wonderful



This addon only adds a tag to order bot to allow you to change class within a profile.. its easy to add the tag to any profile.. and it is listed in the 1st post. TinyTox has a profile under the profile section for doing mining(?) there.. but I do not think he has added support for both. It is not difficult to make a profile, there are many posts with excellent profiles to do such a thing.. this addon will just make it easy to combine all those profiles into one.

Also, there is a comprehensive unspoiled mining profile out there, that can be converted to botany locations.. that you can edit and add the tag for class changing, then combine them all into 1 profile.. I would suggest looking at that profile, and editing it to include the unspoiled botany nodes.
 
This addon only adds a tag to order bot to allow you to change class within a profile.. its easy to add the tag to any profile.. and it is listed in the 1st post. TinyTox has a profile under the profile section for doing mining(?) there.. but I do not think he has added support for both. It is not difficult to make a profile, there are many posts with excellent profiles to do such a thing.. this addon will just make it easy to combine all those profiles into one.

Also, there is a comprehensive unspoiled mining profile out there, that can be converted to botany locations.. that you can edit and add the tag for class changing, then combine them all into 1 profile.. I would suggest looking at that profile, and editing it to include the unspoiled botany nodes.


good morning
time now is 5.46am 12.01.2014

thank you for your reply

i do have 2 scripts combined
the botany and the miner.

i added the change JOB plugin
to the scrip as follows :::

(( for botanist ))
<If Condition="IsTimeBetween(0,11)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>
</If>

<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
<ChangeJob Type="Botanist" />
</If>

<If Condition="IsTimeBetween(0,11)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
<Gather>


((( for miner )))


<If Condition="IsTimeBetween(12,23)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>
</If>

<If Condition="Core.Me.CurrentJob != ClassJobType.Miner">
<ChangeJob Type="Miner" />
</If>

<If Condition="IsTimeBetween(12,23)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
<Gather>


all within one script.
the problem i have.
is that the changes dont take effect unless
i press the actual STOP / START button
on RB program.

after i press the STOP / START button
YES = it will change jobs
(( but he will just stand there not moving ))


then i have to STOP / START press again
and he will move to his next mining/botany spot
and start scouting.



i hope i am making myself clear :)
what code am i missing
that auto stops and starts the bot ??

thanks again man
for cleaning up this for me. a bit.
 
good morning
time now is 5.46am 12.01.2014

thank you for your reply

i do have 2 scripts combined
the botany and the miner.

i added the change JOB plugin
to the scrip as follows :::

(( for botanist ))
<If Condition="IsTimeBetween(0,11)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>
</If>

<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
<ChangeJob Type="Botanist" />
</If>

<If Condition="IsTimeBetween(0,11)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
<Gather>


((( for miner )))


<If Condition="IsTimeBetween(12,23)">
<If Condition="not IsOnMap(154)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
</If>
</If>

<If Condition="Core.Me.CurrentJob != ClassJobType.Miner">
<ChangeJob Type="Miner" />
</If>

<If Condition="IsTimeBetween(12,23)">
<TeleportTo Name="Revenant's Toll" AetheryteId="24" />
<Gather>


all within one script.
the problem i have.
is that the changes dont take effect unless
i press the actual STOP / START button
on RB program.

after i press the STOP / START button
YES = it will change jobs
(( but he will just stand there not moving ))


then i have to STOP / START press again
and he will move to his next mining/botany spot
and start scouting.



i hope i am making myself clear :)
what code am i missing
that auto stops and starts the bot ??

thanks again man
for cleaning up this for me. a bit.

you're not missing anything.. I believe that is RB issue.. an issue that i thought he had fixed.. I know that I do not have to stop/start bot when I'm changing jobs in a profile.. are you using english or CN RB? .. I'll have to go through and have the plugin reset it manually, on the fly.... I personally have my profiles change job before teleporting
 
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