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CIGGARC Plugins

having a problem where when my bot exits from dying to much and remakes the game, it uses the profile it was just on instead of starting over. i have the START HERE act3 profile as my 1st profile. it just doesnt seem to go back to it after a new game tho it just started back where it was.

my bot tends to only die at the core a lot, then it will quit the game and remake it. but use the core profile instead of the start here one which tends to make my bot just keep making games to attempt the core

im not using anti idle, just giles trinity, this, and unstuckme (it wasnt working right when i took out unstuckme also)
 
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having a problem where when my bot exits from dying to much and remakes the game, it uses the profile it was just on instead of starting over. i have the START HERE act3 profile as my 1st profile. it just doesnt seem to go back to it after a new game tho it just started back where it was.

my bot tends to only die at the core a lot, then it will quit the game and remake it. but use the core profile instead of the start here one which tends to make my bot just keep making games to attempt the core

im not using anti idle, just giles trinity, this, and unstuckme (it wasnt working right when i took out unstuckme also)

I am having the exact same issue. Only using this, trinity and restarter. No others. Not stopping and starting in the middle either. Is there a way to turn off quitting game with to many deaths? I would just assume keep going until done regardless of number of deaths.
 
I cannot get my bot to loop thru A1 and A2 CIGGARC profiles properly. Either it will not exist the game at the last profile, or just loop one profile over and over.
I have installed a fresh DB with the latest Trinity / Profiles and this plugin...still no dice.
 
I am having the exact same issue. Only using this, trinity and restarter. No others. Not stopping and starting in the middle either. Is there a way to turn off quitting game with to many deaths? I would just assume keep going until done regardless of number of deaths.

Having the same issue as well anyone have any ideas
 
I am having the exact same issue. Only using this, trinity and restarter. No others. Not stopping and starting in the middle either. Is there a way to turn off quitting game with to many deaths? I would just assume keep going until done regardless of number of deaths.

I currently don't have a fix for the issue you're reporting, but I can try help with adjusting the death counter.
This isn't my area of expertise, buuuut, you should be able to open up
RadsProfileManager.xaml
You'll see these two things. Edit the part that says "Maximum=" to reflect whatever value you want to set your slider to.
Code:
<Slider Name="slideNP" Height="24" HorizontalAlignment="Left" Margin="12,125,0,0" VerticalAlignment="Top" Width="172" TickFrequency="1" SmallChange="1" Minimum="2" IsSnapToTickEnabled="True" Maximum="10" />
<Slider Name="slideLO" Height="24" HorizontalAlignment="Left" Margin="12,182,0,0" VerticalAlignment="Top" Width="172" Maximum="11" Minimum="3" IsSnapToTickEnabled="True" SmallChange="1" />
After you make this change, you can make the slider go to whatever number you set as maximum and then hit "save".

I cannot get my bot to loop thru A1 and A2 CIGGARC profiles properly. Either it will not exist the game at the last profile, or just loop one profile over and over.
I have installed a fresh DB with the latest Trinity / Profiles and this plugin...still no dice.
Checklist:
Are you using RadsProfileManager 0.9.0 (I assume so if you say it's latest)
Are you using the latest version of a CIGGARC profile: check to see that the last profile says <LeaveGame reason="Thanks for using Ciggarc's profiles! Feel free to donate to us so we can keep doing amazing projects!" />
Are you LOADING the profile that includes Start_Here and NOT stopping the bot/restarting mid run?
Does your FRESH INSTALL mean downloading a new copy of demonbuddy, extracting it to a clean folder, and then re-downloading all plugins and extracting them there?
What other plugins are you using?

and as a note to everyone else:
This plugin is currently being ENTIRELY reworked, from the ground up. It will be a whole new plugin, including new features. It should work much better for all of you :)
Current name: RadsAtom. Be patient!
 
I have looked at the code and I see what causes this issue with the loops. The problem lies in the fact that whatever profile the bot starts with becomes the starting profile. The main thing that can cause this is stopping and starting the bot in middle of a run or exiting the game in middle of the run, manually or automatically by the bot itself or any plugin for instance because of gettings stucked.

As I see there is a solution to this at least with how this plugin is written and how the profiles are. Add a "profileS" tag within the "Continue" tag in every single profile. No matter what happens the plugin will know which the starting profile is as this can be read in the plugin.

If no one fixes this by tomorrow I'll get my hands dirty by some coding when I get some free time to fix this issue.
 
Ok I fixed this issue. I have to go out right now but when I am back I'll post the fixed file! :)
 
When I use Drelog and use profile manager, it's not loading the next file after tower of the damn level 1, do I have to put them under a sub-folder under \profiles to work? Can't I just place them without sub-folder under profiles and mix with other profiles?

How could I make it works with relogger without having to load the profile manually when DB is activated? Thanks.
 
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Looping issue fixed!

Alright with this version of the plugin you will not have any looping issues anymore, no matter if you stop the bot in the middle of a run or if any addon exits the game because of being stuck. Only thing you need to do is to add the following xml tag to your last profile. For example if you are running the [A1 - Inferno]Champion-Hunting 2.2.1 Antidote then open Antidote_OldTristram.xml and modify it as following, adding a Continue tag to it before the LeaveGame tag, or simply replace the LeaveGame tag altogether:

Code:
<Continue profile="Antidote_START_HERE.xml" exitgame="true" />
<LeaveGame reason="Thank you..." />
 

Attachments

No matter how many times i attempt to download and run plug-in, i get the following:
[18:04:56.538 N] [RadsProfileManager beta] WARNING! WARNING. INVALID PLUGIN PATH: D:\DemonBuddy\\Plugins\RadsProfileManager\
[18:04:56.538 N] [RadsProfileManager beta] PLEASE CHECK THE PLUGIN PATH, AND THEN RESTART DEMONBUDDY.

Im assuming its because it doesnt recognize that both the .cs and .xaml are in the same folder (which they are).
Im thinking its because windows is recognizing the .xaml file-type and renaming/removing the extension.
But even when i add the '.xaml' i can't get DemonBuddy to recognize the plug-in.
I'm sure its an easy fix, but im not very computer savvy, can anyone give me a hand?
 
Sorry about the double post, must have lagged.
It wont let me delete :P
 
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So I downloaded this plugin and added it to my demonbuddy. When I try to config it to change the deaths before leaving game, a blank screen appears. Any help?

Thanks in advance
 
So I downloaded this plugin and added it to my demonbuddy. When I try to config it to change the deaths before leaving game, a blank screen appears. Any help?

Thanks in advance

Make sure you extract it like this
Demonbuddy\Plugins\RadsProfileManager

without any extra acronic folder in-between!
 
I am quite new to the program. Just started last week. I have been using this plugin from the very beginning. However, I can't figure out what does the "Security randomization" does.

I'm running [Act 2][Inferno]Champion hunting from CIGGARC and it goes by the following sequence.

Black Canyon Mine
Road to Alcarnus
Road to Alcarnus north to Stinging Winds
Khasim Outpost south to Stinging Winds
Dahlgur Oasis w/ Old Fisherman's Cellar and Swampy Cellar
Desolate Sands
Black Canyon Mine to Howling Plateau
Zoltun Kulle

At first I though the plugin setting will randomized the profile sequence, but it doesn't. Trying to figure out am I doing it right. Hopefully someone can enlighten me. Thanks!
 
I am quite new to the program. Just started last week. I have been using this plugin from the very beginning. However, I can't figure out what does the "Security randomization" does.
At first I though the plugin setting will randomized the profile sequence, but it doesn't. Trying to figure out am I doing it right. Hopefully someone can enlighten me. Thanks!

Security randomization is for profiles with multiple versions of each segment. If you look in the profile folder that you extracted, you'll see that there is a version A and Version B of some of the zones.
What security randomization does is randomly pick between version A or version B when it is loading the next profile.
It doesn't randomize the order of the segments, but rather the version of each segment that is loaded.
 
Security randomization is for profiles with multiple versions of each segment. If you look in the profile folder that you extracted, you'll see that there is a version A and Version B of some of the zones.
What security randomization does is randomly pick between version A or version B when it is loading the next profile.
It doesn't randomize the order of the segments, but rather the version of each segment that is loaded.

Thanks for the explanation!!! :D
 
when i using arelog run [A3 - Inferno] Champion-Hunting has some problem.
for exp:
A...start.here profile
G...Azmodan


if there is some A.B.C.D....E.F.G....profile in same Folder.it's will start at A profile.than B....
i closed bot , it will running G proflie..when start BOT ag.it will start at G profile.---problem is coming
how can i do let it always start at A profile?

is it mean i need load profile at A everytime befre bot run?
 
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