Did you choose "Explore cellar" under the 2nd quest in Act1? Make sure u have the checkpoint before the cellar too before you start the bot. This should fix ur problemSometimes my bot does not use the TP to get the old ruins and walks till there. Tried with .95 and .125 versions.
Did you choose "Explore cellar" under the 2nd quest in Act1? Make sure u have the checkpoint before the cellar too before you start the bot. This should fix ur problem
Ive modified it a little, 5 vaults outside per standard, 1 vault inside and the nrun to doorway to avoid issues with second vault. It seems a very small loss of time to make sure it dosent do something awfull in the cellar. Its imo important to make attack distance 40-45 ft in both the combat profile and in demonbuddy itself, makes him attack from just inside doorway and never gets too close.
Regarding lootprofile, im running my own custom, with yellow, perfect square, legendarys, and plans. Ignores blues until patch 1.03.
Addons per usual.
It seems to run almost perfectly, have around 300gf and that nets me around 450-500k per hour. Almost perfectly as in: I tested it all night last night, no problems at all, sure it dies a few times outside but never inside. Had it running while at work today, seems it ran for most an hour before somehow getting stuck at western gate in town. Possible a bug in meshes, possible died in cellar, just dunno.
But good work on it Car, with some minor modifications it seems to run very fast and without dying in cellar.
Edit: Actually counting the vaults, its 7 outside, 1 inside![]()
strange...tried ur profile here with .118 and it seems like my DH is not atking anymore...when is inside the cellar it just vault and run infront of sarkoth and starts to TP back....
also regarding the loot rules...i do set the bot to sell those blue items...but my problem is after selling the bot wont straight leave the game instead it will go back to the TP and back to sarkoth cellar then only proceed to leave game...is there anyway to make the bot leave game in town after selling those item?
hmm sometimes it does...i will take more attention on this part...since i have changed my current loot rules...i will watch for it...sometimes it does go back to get a blue item that is left out....but sometimes i just go back without looting any blue items...maybe there is gem..did it go back into the TP to grab an item?
hmm sometimes it does...i will take more attention on this part...since i have changed my current loot rules...i will watch for it...sometimes it does go back to get a blue item that is left out....but sometimes i just go back without looting any blue items...maybe there is gem..
EDIT: my bad..forgoten about the plugin...my mistake...everything works fine...but then i have 12% mv on my boots...it seems like the vault sometimes are not accurate to reach its destination...especially vaulting to the cellar entrance...
Awesome profile.. the problem is.. when no cellar... 80% of times mobs kill me when using portal.. any workaround ?
But works perfectly when cellar's open =)
I would like to get a plugin or a workaround when the cellar is closed and when you,
are TPing and the mobs are attacking you that you can attack them back, so that you can continue without repaircosts.
Ive modified it a little, 5 vaults outside per standard, 1 vault inside and the nrun to doorway to avoid issues with second vault. It seems a very small loss of time to make sure it dosent do something awfull in the cellar. Its imo important to make attack distance 40-45 ft in both the combat profile and in demonbuddy itself, makes him attack from just inside doorway and never gets too close.
Regarding lootprofile, im running my own custom, with yellow, perfect square, legendarys, and plans. Ignores blues until patch 1.03.
Addons per usual.
It seems to run almost perfectly, have around 300gf and that nets me around 450-500k per hour. Almost perfectly as in: I tested it all night last night, no problems at all, sure it dies a few times outside but never inside. Had it running while at work today, seems it ran for most an hour before somehow getting stuck at western gate in town. Possible a bug in meshes, possible died in cellar, just dunno.
But good work on it Car, with some minor modifications it seems to run very fast and without dying in cellar.
Edit: Actually counting the vaults, its 7 outside, 1 inside![]()
Dont have a follower out
I just tried WITH a follower (templar) and it raised my GF (20% of his items) AND it helped tremendously with MOBS attacking either on the way, or while TP if no dank cellar is spawned.
--As im only 15 runs into it and dont really know the possibilities, what are the down sides of followers?