What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Carguy's Ultimate DH Sarkoth Script (8-16s FULL runs!)

338gf ~500k gph think atm best gem (20kk) is bad idea but get close to max cap should improve it to smth like 520k and for sure faster pc can improve thisxd
atm best profile cheers
 
Well, everythings runnin peachy exept i got one problem mensioned before, he ports to town, stashes items and then stucks tryin to get to vendor or salvage, any ideas ?
Runnin .125 atm
cheers
 
Anyone with the Problem that your char salvages and stashes right, but does NOT vendor items as intended in the script?
 
Mine does not pick up any loot just gold, does not repair, and does not salavge a damn thing : \
 
Well, everythings runnin peachy exept i got one problem mensioned before, he ports to town, stashes items and then stucks tryin to get to vendor or salvage, any ideas ?
Runnin .125 atm
cheers
Anyone with the Problem that your char salvages and stashes right, but does NOT vendor items as intended in the script?
Mine does not pick up any loot just gold, does not repair, and does not salavge a damn thing : \

This is all because of the loot profile. I just like to simply sell everything, and repair works too with the following loot rule: https://pastee.org/he3bh

Note: IT WILL SELL EVERYTHING (except legendaries and gems), be careful. Besides that it fixed any issues I had.
 
If it doesn't work for you, make sure to check this:
don't use ms items,
YOU NEED! Tactical Mastery passive otherwise you'll get stuck,
you NEED the modified Belphegor CS (first post attachment)
use those default loot rules they work ok (it takes a while to sell the items and to move back to the portal, but you won't get stuck) for me:
loot gems + blue + yellow + orange
sell blue
 

Attachments

use the loot rules I posted in the post above, I think the problem is if you use loot rules with salvaging you'll get stuck there

Hello I am using my own loot rules with salvaging and it works fine, But I am getting this error:

Network disconnect

The game connection has been lost: your client has been disconnected from the server,

Any Ideas why?

When I was running my slow Wiz using the normal profile i would be able to bot for 12 hours with out issues and AFK.
 
same problem here, but noone answers..


Few things guys:
-The script itself is as optimized as it can get. I have a total of one .05 second delay in there, to spawn the ferrets (which you probably don't need).
-The delays between vaults are part of Demonbuddy itself, i can't control how quick it processes the logic to know when to vault next
-Repairing/salvaging are more baked in DB functions, they require the mesh to be downloaded, which will crap out when the Nav server is under a lot of strain.
-The logic where the bot runs all the way down to the hut is a problem with all Sarkoth scripts as well, and is part of the pathing logic. That being said, there MIGHT be something i can work in to the script to make it do some sort of check to figure out where the eff it is. I'll work on that tonight
-Dying to zombies before the TP is again something that most Sarkoth scripts suffer from, your best bet is to find a plugin that checks for monsters within the range (which i'm not sure even exist yet).
-Make sure if using the 40 disc version, you have 0 additional movement speed AND tactical advantage on. Vaults are affected by MS. I will probably do a 25% ms and a 12% ms version tonight for everyone.
-If you have version .125 of DB, you need this version of Belphagor (make sure you overwrite the DemonHunter.cs file in routines folder)
https://pastee.org/c3cy2
 
Last edited:
Few things guys:
-The script itself is as optimized as it can get. I have a total of one .05 second delay in there, to spawn the ferrets (which you probably don't need).
-The delays between vaults are part of Demonbuddy itself, i can't control how quick it processes the logic to know when to vault next
-Repairing/salvaging are more baked in DB functions, they require the mesh to be downloaded, which will crap out when the Nav server is under a lot of strain.
-The logic where the bot runs all the way down to the hut is a problem with all Sarkoth scripts as well, and is part of the pathing logic. That being said, there MIGHT be something i can work in to the script to make it do some sort of check to figure out where the eff it is. I'll work on that tonight
-Dying to zombies before the TP is again something that most Sarkoth scripts suffer from, your best bet is to find a plugin that checks for monsters within the range (which i'm not sure even exist yet).
-Make sure if using the 40 disc version, you have 0 additional movement speed AND tactical advantage on. Vaults are affected by MS. I will probably do a 25% ms and a 12% ms version tonight for everyone.

thats good news 12 and 25% ms verssion is verry needed thx for your work
 
Hey guys, I have the following problem.

When it goes to town it gets stucked random at the stashing point. dont know why. tried different lootsettings :/

someone got that as well as.
 
Also, in case anyone is wondering, this can be ran on other classes just fine. I've been running it on my monk all night.
 
I've been getting a lot of create party errors, unable to join.. etc.. I've got the plugin to bypass(click okay) them but sometimes it just gets stuck at character select. Any fix for this?

Also, regardless of loot rules I rarely get stuck at the left side of the stash.
 
Hey guys, I have the following problem.

When it goes to town it gets stucked random at the stashing point. dont know why. tried different lootsettings :/

someone got that as well as.

I have the same problem, I think its the servers problem. But for now im using "Loot only legendaries" and it works fine
 
If i die, I just run all the way back to town and then i get stuck at the front gate moving back and forth.......
 
If i die, I just run all the way back to town and then i get stuck at the front gate moving back and forth.......

Use unstucker v 1.7 or fixidle, both of which SHOULD fix the issue.
 
Back
Top