Hey guys I'm looking for some quick feedback on a new feature I'm considering implementing, Triggered Actions. This will be implemented into Grinder only.
A little background; Grinder is a simple yet effective mob grinder bot built into RAF bot. Basically anything you want to grind this will do it. You add some hotspots, the mobs you want to kill etc and click the button. It will kill all the specified mobs within the given range of a hotspot. If there are no mobs near the current hotspot it will move to the next one, and so on. No profiles are necessary, just a few button clicks and you're away grinding.
Triggered Actions, feature idea.
I recently set one of my characters to grinding away for some specific materials, I returned ~30 minutes later to find I had some unwanted attention by the opposing faction. What would have been nice is if my character had logged out or maybe even moved to a completely new location. Hence the idea behind Triggered Actions.
Currently the only triggers you can setup are: HasItemCount, ElapsedMinutes, PlayerCount. And the only actions are: Return Home (to user defined location), Logout, Dance (everyone wants to party). For example if you set the triggered action as follows:
Trigger Action When: [HasItemCount] Ghost Iron Ore | Qty:200
Action: Return Home
So after you've harvested 200 Ghost Iron Ore it would return to your defined home location and wait. All nice and simple. EDIT: This is not a good example as if you were harvesting Ghost Iron Ore you'd be flying, Grinder is not designed for this but you get the concept behind the idea.
But I'm after ideas on how I can expand on this, how can I make it better, what do you want it to do? What would you use Grinder for and what triggers / actions do you see being useful?
Keep in mind Grinder was only meant to be a SIMPLE grind bot. It does not use profiles, it does not load / create any profiles.