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[PAID] BGFarmer - An Advanced Battleground Bot Base

I purchased this BGbot how or where do I download it into my honorbuddy?

Hey

Products purchased via the Buddy Store automatically load when you start Honorbuddy. The purchases are attached to your buddyauth account (and your Honorbuddy key) - so it does not require any login info.



Cheers

Millz,

I suspect that this is intended, but my Ashran bot runs from my alliance base, only until half way. Is there a way to write logic maybe for each flag to be a waypoint, and if no one to attack, it moves to the next one down the path. Eventually targeting and killing end boss?

My realm alliance dominates, so we are in the horde base 100% of the time, with the bot stopping half way and turning around, i'm never getting any action/kills/bones from it.

Hey - Ashran isn't very good in the current release build. I've made a lot of changes in the new version that will be coming soon. Hoping to have this version published today if all goes well.

Good morning,

I purchased the bot yesterday and ran it for about 5 battlegrounds, I tried to adjust the combat routine and so on until it fought properly.

I dont know if it is the botbase itself, a wrong configuration or the CR, but the bot played SO stupid, he always walked like 1 mile away from EVERYONE else of my faction doing nearly nothing or starting fights with random players. But then the best part came! He walked his way up like again 500 yards away from everyone else and came across TEN horde players which were walking to a new objective, and what did he do as a STEALTH rogue? He didnt ignore them and run to friends or a objective, no.. he started soloing all the horde players and died.

I tried to configurate it somehow else, but he always seemed to walk such stupid paths away from any friend and right into the enemy, I know I can block certain paths, but that wouldnt help here because he is just not taking in consideration where everyone is on the map, if I would block a certain path and my team walks this way next time it would end up like now..
I dont know if this is normal, but this unacceptable, I cant use the bot like this and he did this on nearly every BG where he walked ALONE in huuge groups of enemy players.

I hope I can change something somehow that it is working, but I just cant run it like this with good conscience.. Anyone able to help? Would greatly appreciate it.

Hey

I'll need more detail to be able to look into this (i.e. what BG, where were your team members, what was your toon doing), and most importantly a log file.

The bot doesn't really focus on keeping up with everyone else in the team, it decides what's the next best objective and carries it out. Sometimes while navigating to that objective enemies will come from the opposite direction, and it gets into combat with whomever it gets within distance of the targeting scan range setting (default is 60, try reducing this to ~30 for a rogue and see how it goes).

Cheers
 
It seems to mount/dismount A LOT, which does seem a lot bottish. For instance, sees an enemy, dismounts, attacks once, mounts, moves a few yards, dismounts and actually engage, after the fight mounts, moves around a bit, dismounts and immediately mounts.... Any idea what could be causing this? Happens with every character.
Mainly problem's when an enemy is within range, and it mounts only to immediately dimount and engage. Why the heck did it mount for ;);)
 
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It seems to mount/dismount A LOT, which does seem a lot bottish. For instance, sees an enemy, dismounts, attacks once, mounts, moves a few yards, dismounts and actually engage, after the fight mounts, moves around a bit, dismounts and immediately mounts.... Any idea what could be causing this? Happens with every character.

Post a log file please.

Ref:
How To Attach a Log
 
Just bought this after trialing it out for less than 12 hours because it literally got me my full PvP set, including the non-set items, rings, and trinkets.

Feels safer than the BGBot IMO. Although it could still use some working on, I think it's worth the price for the features that it comes with. It definitely does attempt to look as if a human was playing.
 
Can anyone recommend the best 2 bgs to exclude with this botbase? Which ones are the most bottish atm?
 
Can anyone recommend the best 2 bgs to exclude with this botbase? Which ones are the most bottish atm?

I'd just blacklist the 2 that your faction loose the most.

--------


Pushed a new update - next build after this will be including the new navigation system that I've spent a few weeks working on.

[22/Jan/2015]
- [Ashran] Changed the 'roaming for a fight' logic to run right up to (and inside) the enemy base.
- [Ashran] Added logic to attack enemy leaders (Tremblade / Volrath).
- [Ashran] Added logic to turn in Artifact Fragments.
- [Ashran] Will now collect chests.
- [Ashran] Added more priority to looting corpses.
- [Ashran] Will now open Strongboxes obtained from Ashran.
- [CTF] Added move to biggest friendly pack for healers.
- [AV] Fixed attacking Vandaar too early.
- [Twin Peaks] Should now take the path out of the side of the starting areas (like normal players), rather than running through the base and out the front entrance.
- [ToK] Fixed healers idiling on spot when nothing else to do.
- Healers will no longer just stand still when enemy attacking us and no friendly units near.
- If we somehow get away from the graveyard, the bot will now teleport back to the graveyard.
- Fixed an exception.
- Updated vendoring logic to improve reliability.
- Improved collecting game object buffs (berserker, speed, restoration).
- Started work making GUI resizable.
- Fixed changing targets when enemy is carrying flag and we're not in combat.
- Looting corpses should now be smoother.
- If we can't navigate to a target, the target is now temporarily blacklisted.
- Will no longer blacklist friendly targets for being unattackable.
 
I'm doing strand of the ancients recently, and when it grabs a bomb it just sits there a lot of the time, doesn't even try to run to a door, so not really sure if its a bug or working as intended...

Edit: Also see it just sit there and not attack demos etc. Will just drive right past you.
 
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I'm doing strand of the ancients recently, and when it grabs a bomb it just sits there a lot of the time, doesn't even try to run to a door, so not really sure if its a bug or working as intended...

Edit: Also see it just sit there and not attack demos etc. Will just drive right past you.

i'm having the exact same problem...i'm also getting like 5 fps while i have a bomb equipped.
 
I'm doing strand of the ancients recently, and when it grabs a bomb it just sits there a lot of the time, doesn't even try to run to a door, so not really sure if its a bug or working as intended...

Edit: Also see it just sit there and not attack demos etc. Will just drive right past you.
i'm having the exact same problem...i'm also getting like 5 fps while i have a bomb equipped.

Millz' standard response for more information.

Thank you for taking the time to report an issue! This response is due to either (or all) of the below missing, required information.

- Description of a specific problem
Provide a concise description, with as much detail as possible of what went wrong. Dramatic emotional references about the issue help convey your level of satisfaction, but this is a support thread, used to resolve issues and improve performance. Keep posts focused on detailing the circumstance you encountered and information on how it may be improved. Posts containing profanity or derogatory terms will be reported.

- Complete log file attached
Attaching a log file to the post is your way of indicating the issue is important to you. If it is missing, I assume the issue is not a big deal and I focus my efforts on reports from users that did provide a log file. I am not asking for you to determine whether you think a log file is necessary - I am letting you know that it is required for any issue you would like me to research. Log files must be full, and unedited. Ref: How To Attach a Log

- Time the problem started
A finite moment and specific moment in time something occurred. I need for you to indicate the instant you noticed the problem occur. That requires a time such as "14:53:02" or "Start of fight against boss X" or "Boss X around 50% HP". It is fine to lists multiple occurrences, but each should be a single instant/moment in time. This information is critical, especially in cases where you are posting about something that did not happen (did not cast Fire Blast for example.) If you find yourself wanting to say "Always" or "Everytime" then please re-read this paragraph until you no longer want to.

Thanks again for your post! - Millz
 
We need a fix for Strand of the Ancients achievements ASAP :) thanks!

What achievements? I never really made it with achievements in mind, but if it's something that aids the BG progress in general I don't mind looking into it.

I've already got improve SotA logic on my to-do list.
 
Is it feasible for someone who doesn't know anything about battlegrounds and has never played them to use BGFarmer?
 
Hey Millz,
Big fan of ur BGfarmer alltho still some bugs in it wich you may or may not be aware of :

- Gearbuyer isnt working for me it seems, i put in the gear i wish to buy from the vendor but the bot doesn't buy anything, instead it always runs to AH or even drops in the water :/ ?
- In Isle of Conquest the bot seems to always take a detour towards the boss when the gates are down, like not the shortest way where the glaives are usually put but over the bridge to front gate and then at castle moving to the left side gate. It could also be handy in IoC if the bot didnt hang around docks flag but instead maybe move to where to glaives are to protect em ? (just an idea)
- In Twin Peaks it always seem to be wanting to get the speed buff even if its already taken, seems pretty obvious doing that every time

Those are a few I noticed, keep up the good work m8.
 
btw, bot is WAAAY too easily kiteable. Not sure what you can do about this? Perhaps have it disengage after a certain period of time? Not sure just making an observation. Just watched a hunter run my melee in circles when he was outgeared and am using what is essentially the pinnacle of pvp routines. (has no movement included so has to be the bot doing it).

not sure a viable solution exists but just in case i figured id mention it. Being strung along looks super bottish as well >.<
 
Any chance of getting a pause from running away from the flag when guarding and letting us set the scan limit (like only leave flag if 2 others are guarding it)? For instance in Gilneas if my toon is guarding the flag and everyone rezzes then the bot will mount off and run away when they get near the flag, just to come back after everyone has left.

TBH I'm probably going to lay low with bgs now. Everyone is roaring about that video posted earlier (BTW I find it hilarious that he posted that since from what I've read he was banned from wildstar for botting :P ).
 
I'm still waiting for the fix so the toon will face the target.. Been a few weeks been using a CR that does it. I have tried a clean install too. Not sure what to do.
 
not sure if its yours or the routine (using singular) but it seems that when queueing for bgs from the garrison, once it needs to repair (this has happened EVERY time ive done it for long periods) I come back to find the toon running into the side of the bunker bulding (no doubt trying to repair)

I think you should look at navigation or remove the ability to repair inside the bunker all together and use a different NPC.

I guess i can turn off repairing as a stop-gap for now but meh.

thats all i got for this episode :P
 
anyone ever had bg farmer take their fps down to... 5?!? lol.

Have never had this happen before. Running 2 at the same time, same pc and its only happening to one >.<

The one its happening to is using singular. Is it safe to assume that "auto" for movement on singular doesnt actually work and is likely trying to compete with bgfarmers movement? Is one superior to the other? Which one should I have on?
 
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