Millz
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 6,495
Really nice botbase, but can someone tell me how to properly set the movement as a hunter? I'm using the "caster" preset on the movement tab, with kiting allowed, but my hunter stays like 10yards max away from the target, doing little movement and sometimes running on a straight line (not facing the enemy) till it stops and start attacking again. Am I doing something wrong? Thanks!
Edit: for my CR, I'm using Gladiator Suite Hunter, which I think doesn't have any movement option to turn off.
There's a bug with the movement. I've just pushed a new build which works a lot better. Still not perfect, but a big improvement over the current movement. It's currently waiting for approval.
Hello. I'm very excited to buy this botbase, but when I'm filling in my credentials and credit card number, I always get this error:
"Your payment has been declined. Please try again with another payment method."
I've been trying with different creditcards and different payment methods.
Hey - try contacting [email protected] for help
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When you take a Fly path to ashran for example and call to bg, HonorBuddy put... "Waiting for taxi", but I must push the button to enter bg. Can skip the wait for taxi?
Thanks!
That's Honorbuddy, not BGFarmer. Nothing I can change, sorry.
I'm looking for a bot that will:
- Queue with me in a party. (I would play manually on my main.)
- Follow me around the BG at a configurable distance
- Run towards me upon being separated
- Use mounts to cover large distances
- Prioritize healing me
- Secondarily, heal other players that I prioritize in a list such as the other members of my party
- Thirdly, heal other teammates in our BG
- Execute interrupts and CCs
- Execute battle res ("Rebirth")
- Res me and others after combat provided that no other outstanding situations are present
- Release upon death
Will BGFarmer do these things please?
It'll allow a secondary toon to queue up and follow the main character. If the main character dies the secondary character will continue standard logic until it finds the main one again.
Healing, interrupt, CC etc is all handled by the combat routine. I'm pretty convinced that BGFarmer will do what you're after, but you can trial it out via the store and see for yourself
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...
New update pushed, waiting for approval:
[11/Dec/2014]
- Will now attempt to ignore NPCs when mounted and continue with BG logic.
- Added don't move while casting when using BGFarmer's combat movement.
- Combat movement should now be slightly smoother, rather than stutter stepping.
- Movement when navigating to different areas should no longer interrupt the character while it's busy casting a spell.
- Will now only use battle standards in BGs.
- [IoC] Changed logic so that we defend less now.
- [AV] Engaging Drek'Thar and Vanndar should now wait until they are below 90% HP instead of just waiting for combat. This prevents BGFarmer getting in the same death run cycle caused by BGBuddy bots.
- [Ashran] Added some basic logic.
- Added setting to allow disabling vendor/repair logic.
- Slightly improved looting insignia behaviour. Will only attempt to loot target once now before moving on, and will attempt to loot players more often.
- Now allows signing up for Random BG + Specific - restriction was removed with WoD.
- Fixed target switching when our target is a pet.
- Added target switching when target has a do not attack aura (i.e. immune/crowd controlled).
Ashran requires a lot more work, but the queue times on my server are ridiculous (I've been queued for nearly 2 hours so far tonight), so I'm struggling to get any real testing done. Hopefully be able to make better progress at the weekend. Not really looking for feedback on it at this stage, thought I'd leave it active for those of you who wish to have a go.