Hi Millz,
I dont know why but I cant upload the new version of the Botbase. I'm still at revision 83 with no chat etc etc. SO strange.... Last update appears to be (i the bot config windows) :
[20/Jul/2014 - Update #2]
- Fixed BGFarmer breaking initialization of Honorbuddy.
???
When I try to buy it, it just refreshes the screen on the Buddy Store.. I've tried different browsers, that I'm logged in, nothing works.
Thanks ahead of time for the assistance
ever since Honorbuddy update.. seems to crash after every BG.. using Tuanha Rogue CR.. and your awesome bgany idea why? i feel its maybe this i uploaded a log!
Save your money.. Believe it or not this is worse than bgbuddy and MORE botish. 26 euros for this is laughable.
Millz,
When the bot tries to capture a flag in CTF BGs, it will stutter step 4 times before capturing looking very bottish. Also, I think you know about the Battle for Gilneas always doing a circle when running up stairs to exit ship for Horde side before running to gate.
Bot always trys to mount up, when he get the orb.. any ideas?
[BGFarmer] We've got an orb. Moving to the middle of the BG zone.
[BGFarmer] Lvl 90 Alliance Priest is holding an orb. Let's get them!
Mounting: Todesstreitross von Acherus
I'm not sure if you have fixed this already as I turned the feature off for now, but can you set a limit of like 4 to the inc calling chat feature. The other day I was in AB and my toon called an inc of 10 on the farm. No human is going to call an inc from 2/3 of the team to a specific number, I'd suggest maybe if the number of incoming is over, say 4, replace the number with a variable that the user can define in the GUI, like "Huge", or "Large", "many", "tons", depending on how the user words his inc message to include the number before or after the word incoming.
That way the inc call would be "Large inc Farm", or "Huge inc Farm", or "Inc Farm lots", instead of "inc 10 Farm" which looks inhuman to say the least.
Thanks,
- Jon
Millz,
For Horde side on Strand of the Ancients, bot runs to green gate sometimes and gets stuck there before game starts. I either have to move the bot myself or wait until the game starts then it actually moves out onto beach.
Hi Millz,
I dont know why but I cant upload the new version of the Botbase. I'm still at revision 83 with no chat etc etc. SO strange.... Last update appears to be (i the bot config windows) :
[20/Jul/2014 - Update #2]
- Fixed BGFarmer breaking initialization of Honorbuddy.
???
Hey millz, a couple of suggestions:
-Chat function is great but let us insert a couple of different lines (entrane: hi all, hey everyone, hi guys etc) , I have never seen a human spam te same line over and over again. Also shorten the place names to abreviations, humans also never say BLOOD ELF TOWER but something like belf tower etc...
-Put the flag carrying on a lower priority when someone else from your team is around and make it say :"take flag!" , taking the flag as a bot puts WAY to much focus on you. (I've seen a couple of matches where it could have gone wrong for my account if I wasn't there.
-Make him stay/retreat into big groups instead of yoloing solo which gets him killed fast.
That's all for now![]()
/run SendChatMessage(string.format("{skull} %s {skull} - INC!!",GetMinimapZoneText()),select(2,GetInstanceInfo())=="pvp" and "INSTANCE_CHAT" or GetNumWorldStateUI()>0 and "YELL" or "SAY")
Okay, I am absolutely not sold on this botbase yet - that being said I will be spending a lot more time watching it, but so far I've done 3 games of AV (I do this because it's good honour and there's so many bots no one really seems to care),
but it does not seem ANY smarter than BGBuddy. For example; it went to cap a tower and got in a loop of walking up and down the ramp very quickly, which also happened to sync with someone else botting. it then just played very indecisively and when it was time to go kill Drek'Thar, the bot tried to make me walk BACK up North to try and defend the towers that were getting back capped. This is the most obvious tell for anyone botting, because when that happens all of the bots run north.
Is there a way to simply prioritise the bosses over capping/defending?
I haven't tried it on other BGs, so I will give it a go. So far, slightly underwhelmed.
View attachment 142518 Having intermittant issues. SOmetimes it runs a BG and then recues after a win or loss, other times it logs out after a win for random BG. Did not happen last night seems to be quirky today. I'm using Tuanhas DK profile is that interfering somehow?
[00:25:06.071 N] [LogMeOut!]: Starting logout process...
...
[00:25:06.071 N] [LogMeOut!]: The character is in the battleground SotA. Waiting the end...
Hi Millz,
I am currently using BGFarmer with Portals and have used it successfully on other toons already. Just something bit awkward that I have recognised about movement: Jumping mounted in water
This looks awkward and also makes water crossings take a lot more time. When crossing water on a mount the toon jumps all the time. Maybe this mechanic was designed not to drown - but it's still a bit weird. Also using water form on druids when movement is done by BGFarmer would be nice!
Thank you for your great work - as always!![]()
Can you make it so bot will stop and attack people when bots just focuses on getting flag back? It will run to its death with people just killing the bot but keeps trying to keep trying to get the flag. It totally ignores other players just going after flag.
-Strand of the ancients , he repeats the welcome line twice in a match, looks funny when he says HELLO EVERYONE when they just turned sides... ;-)
Can you post a log please? It should switch targets if you get attacked while moving to the EFC. Looked through the code but can't see where this would be happening.
Here you go think it was around 02:14 in the logs.