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[PAID] BGFarmer - An Advanced Battleground Bot Base

Tried out with your DH routine (routine movement disabled). Well, at the moment this botbase fails for me tbh.
1. It can't decide what to do (or even if it wishes to move at all after duying and ressing) at the Temple of Kotmogu.
2. It sometimes stucks in the middle of Twin Peaks battleground ("can't find path").
3. Most of the times it runs straight to the center flag at the Deepwind Gorge and stays there with the character's head bumping into the flag (looking extremely inhuman) and ignoring everything happening around except for the enemies coming to that flag.
4. On the Eye of the Storm it runs to the left flag (alliance perspective) and stays there no matter what, ignoring everything happening at the battleground.
 
been having an issue since before HB3 where it won't que for BGs so I have to manually que and accept it; then it will take over. tried disabling all addons and anti virus
 
A couple of notes to people;

Please consider joining Discord - I'm much more active in there than on the forums at the moment, and can share information faster. Link: Discord

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BGFarmer is triggering a bug in Honorbuddy (which will be fixed soon hopefully). Whenever the toon jumps, it forces the bot to spam regenerate paths for navigating - this forces the nav server to throttle BGFarmer and makes it stand still. Suggest disabling automatic jumping for the time being.

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I'm currently rebuilding BGFarmer from the ground up. It's broken pretty bad at the moment due to HB3, and fixing minor bugs here and there isn't going to resolve the underlying problems. This is a fairly monumental task given how long I've been working on BGFarmer, and the current size of it - but I've just about finished ToK, WSG, and TP - which are working significantly better than they ever have in the past. The next update might take a week or 2, but it'll be worth it in the end.
 
A couple of notes to people;

Please consider joining Discord - I'm much more active in there than on the forums at the moment, and can share information faster. Link: Discord

----

BGFarmer is triggering a bug in Honorbuddy (which will be fixed soon hopefully). Whenever the toon jumps, it forces the bot to spam regenerate paths for navigating - this forces the nav server to throttle BGFarmer and makes it stand still. Suggest disabling automatic jumping for the time being.

----

I'm currently rebuilding BGFarmer from the ground up. It's broken pretty bad at the moment due to HB3, and fixing minor bugs here and there isn't going to resolve the underlying problems. This is a fairly monumental task given how long I've been working on BGFarmer, and the current size of it - but I've just about finished ToK, WSG, and TP - which are working significantly better than they ever have in the past. The next update might take a week or 2, but it'll be worth it in the end.


with the latest HB update its completly not working, he simply stands at the spawn point opens the map, try to mount, but does nothing!.

Is it not possible to get a small update in between?
 
with the latest HB update its completly not working, he simply stands at the spawn point opens the map, try to mount, but does nothing!.

Is it not possible to get a small update in between?

Have you tried disabling jumping? Try also disabling picking up game buffs like berserker, speed etc.
 
In Temple of Kotmogu the bot stays at spawn, doesn't move, unless you manually move the bot to the middle of the map then it moves till it dies..., other maps seems to work so far
 
In Temple of Kotmogu the bot stays at spawn, doesn't move, unless you manually move the bot to the middle of the map then it moves till it dies..., other maps seems to work so far

same problem i had yesterday with the Silvermine for sure in the temple aswell. I tried to disable everything like Millz told me in the post before and try again to get a log :)
 
In Temple of Kotmogu the bot stays at spawn, doesn't move, unless you manually move the bot to the middle of the map then it moves till it dies..., other maps seems to work so far

I also have this issue. Temple doesnt leave spawn I have to manually move it to get it to start. It seems like it is too far away to know what to do. Once it gets closer and spawns at the spawn points it works great.

ATV simply does nothing. Stays in spawn. It worked when I first started the bot so I must have changed a setting. I'll tick the ones suggested to see if it works.
 
With latest updated HB and BGFarmer, I cannot select specified battlegrounds for example (BG#1 WG and BG#2 EoS), BGFarmer keeps signing up the BG but never success. only random BG works fine.

[BGFarmer] Currently Queued for 0 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
[BGFarmer] Currently Queued for 1 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
[BGFarmer] Currently Queued for 1 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
[BGFarmer] Currently Queued for 1 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
[BGFarmer] Currently Queued for 1 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
[BGFarmer] Currently Queued for 1 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
[BGFarmer] Currently Queued for 1 Battlegrounds. We want to be signed up for 2. Signing Up!
[BGFarmer] Signing up for next battleground [Solo]
Stopping the bot!
Bot stopping! Reason: User pressed the stop button
[BGFarmer] Stopping BGFarmer!
[BGFarmer] This Sessions Totals - [Won: 0] [Lost: 0]
 
Why he jump in water million times? This is look like 100% bot. Pliz fix it. I just buy your product and this is killing me.
 
Not moving after spawning etc, and jumping in water should all be fixed in the next release with the revised navigation system.

@sparanoid, yeah aware of this one, got that fixed for next build too.
 
Another bug report: in AV if you choose Ignore tower logic -> Stick with group, then your toon will stand still and do nothing.
 
BGFarmer 2

Over the past week and a half or so - I've spent a good 12-15 hrs a day updating BGFarmer. There's been some major changes made to become fully compatible with HB3.

- BGFarmer's core navigation system has been re-written to comply with HB3's new navigation pathing.
- Numerous mesh/pathing issues have already been resolved on the HB3 nav server (already live).
- All BGs have been re-written. Some logic changes have been made - but everything should run much faster.
- BGFarmer (in it's current state) will only focus on the highest priority activity. If it can't do that activity, it won't move. BGFarmer 2 will re-act to this, and choose a different strategy as appropriate.
- Bugs with pausing for ~30s due to being throttled by the HB3 nav server have mostly been removed.
- A new GUI has been introduced - this resolves the long standing issues that 4K monitor users have had.
- Other minor bugs have been fixed (i.e. uses correct ground mount, will now sign up to correct 'specific BG').

There are still a number of issues outstanding, however most are down to HB3's navigation - such as;
- Blackspots are currently ignored (so it'll charge into large groups of players, and may take funky paths - like leaving bases etc).
- SotA and IoC are still not supported. BGFarmer auto blacklists these.
- Ashran is working, but due to the changes made in Legion - it still needs a major overhaul - however this is less critical at the moment.


My current plan is to push this public tomorrow providing no new critical bugs arise overnight from the beta testers. I still wouldn't recommend leaving this AFK for the time being.
 
Thank you Millz, here's a suggestion I donno if it's fixed in this new version:

In twin peaks my toon never go across the water through the stones but directly jump into the water, this behavior is really inhuman and dangerous.
 
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Because this bot is no longer available, what are the ways to get the Waterstrider? - Or is it no longer possible with HB?

LG
 
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