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[PAID] BGFarmer - An Advanced Battleground Bot Base

Sure, attached. But most "interesting" part is this:

Code:
[09:16:19.213 N] (Singular) [WoWRedError] 763
[09:16:21.280 N] (Singular) [WoWRedError] 763

Seems to work fine for me. I'd suggest restarting your PC to see if that resolves it.

Cheers
 
Issue found - those having issues queueing for ashran will be fixed in next build.
 
Are you using movement in the bot base or the combat routine? If it's the CR then it's the CR that has the fault.

Hello,

for sure im using Millz movment, im first time user and in the beginning in was working awesome, but not it starts to getting worse with the movment routine. (thats not a complain, i can imagine that this is a pain in the ass work, so please keep it up.). But i want to give you my feedback, to perhaps make it better :)
 
Hello,

for sure im using Millz movment, im first time user and in the beginning in was working awesome, but not it starts to getting worse with the movment routine. (thats not a complain, i can imagine that this is a pain in the ass work, so please keep it up.). But i want to give you my feedback, to perhaps make it better :)

Have you set the keep in range of unit distance? Try setting it to 4 or something
 
Have you set the keep in range of unit distance? Try setting it to 4 or something

Hello,

on Movment "keep in range" i just reduced from 4 to 2 and in Target section "scan for range unit" i use 30 with perferd healers enabled.
 
Hello,

on Movment "keep in range" i just reduced from 4 to 2 and in Target section "scan for range unit" i use 30 with perferd healers enabled.

Can you post a full, unedited log file please? Not really sure why it wouldn't be working. Also try using a different combat routine?

Ref:
How To Attach a Log
 
Hello,

1) The Bot should kill the flag carrier, this works quiet fine (thx.) But it would be even nice if he would take the flag back, last time he killed a flag carrier by his own and nobody triggers the flag he simply run away :D

2) Some times the bot runs simply up and down then he is not sure which way he should take, but in the backside the other fraction runs behind him and he doesnt attack (this looks quiet bot like :().
 
AB logic is still terrible :(((( The controls don't even do anything

What do you feel is terrible about it? I can assure you the controls do indeed alter the logic.

Hello,

1) The Bot should kill the flag carrier, this works quiet fine (thx.) But it would be even nice if he would take the flag back, last time he killed a flag carrier by his own and nobody triggers the flag he simply run away :D

2) Some times the bot runs simply up and down then he is not sure which way he should take, but in the backside the other fraction runs behind him and he doesnt attack (this looks quiet bot like :().

Hey

1) Probably broke after the pre-patch (can't see the object). I'll need to come back to this after Legion.

2) I'd need a log file for this. How Honorbuddy navigates around is changing after Legion is launched - which may resolve this issue anyway.

Cheers
 
A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.


[31/Aug/2016 - Alpha]
*** With the release of Honorbuddy 3, significant changes have again been made to how BGFarmer works. As a temporary measure, Isle of Conquest and Strand of the Ancients have been disabled. The bot will automatically blacklist these battlegrounds from the random battleground selection. Do NOT leave AFK. ***
- [Ashran] Updated the queue code to use a method which does not require setting a role.
- Custom Nav has been removed as it's no longer possible to work with HB3.
- Removed some redundant Ashran options.
 
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