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Whenever there is an update to the bot I hit ok and it crashes and I have to manually download the new version and copy paste my folders etc. Am I doing something wrong when updating it?

System.UnauthorizedAccessException: Access to the path blah blah is denied.
 
You should be able to get rid of this error by going in your folder properties and unchecked "Reading only". Unfortunately, you have to do it everytime there is an update.
However, despite the error, it still updates wildbuddy.

I have a problem with build 288 that I didn't have with build 287.
I keep getting this error everytime I earn XP.

Code:
WildbuddyBETA 0.1.589.288 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 Professional x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 7,95 GB Available
CPU Cores: 4
Application Uri: C:\Users\<User>\Documents\Bots\Wildstar\WildBuddy
Logging in...
T: 5247496949899439464 H: 3784055900
Region: eu
Wildstar is currently in a 'Maximized' state. At this point in initialization, we cannot tell if the game is in proper full-screen mode. If it is, please ensure the game client is in either Windowed, or Borderless Windowed modes. Proper Fullscreen mode is not supported by Buddy products due to technical limitations.
Attached to game: [1600] WildStar64 (Hash: 23CFBC0F)
Local Player is a level 24 Mordesh Medic Soldier
Location: X:3901,509 Y:-956,7714 Z:-737,2792 (Area: 3e47) on Eastern [51]
Selected new bot: Profile Bot v0.0.0.1 by Bossland GmbH
Setting game spell cast behavior to Normal
Selected Default Combat Routine version 1.0 as the current combat routine!
Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
Plugin Auto Equip (version 1.0.0.0) by Apoc enabled.
Plugin HideNShit (version 1.1) by Illindar enabled.
Plugin LootMyShit (version 1.2) by Illindar enabled.
Plugin MountShit (version 1.1) by Illindar enabled.
Plugin Recovery (version 0.6.2) by Deathdisguise enabled.
Setting game spell cast behavior to Normal
Loading profile: C:\Users\<User>\Documents\Bots\Wildstar\WildBuddy\Profiles\Grinding\22-28 Whitevale - Softsnow Meadowstest2.xml
Profile NAME NAMEs (version 1.0) by Walter loaded!
Hiding from shit 
Mountitg shit 
Authorized with the navigation server!
Attempting to generate path to X:3929,238 Y:-957,4277 Z:-742,5393 from X:3901,509 Y:-956,7714 Z:-737,2792
Successfully generated path to X:3929,238 Y:-957,4277 Z:-742,5393
Attempting to generate path to X:3931,083 Y:-957,7025 Z:-742,705 from X:3906,748 Y:-956,844 Z:-738,2133
Successfully generated path to X:3931,083 Y:-957,7025 Z:-742,705
Grind Tag is set to kill [294AC1 - NonPlayer | 61968] Coldroot Sleetsmasher , Position: X:3932,531 Y:-957,8764 Z:-742,835, Facing: X:0,996685 Y:0 Z:-0,08135694 W:0, Heading: -1,489349
Attempting to generate path to X:3932,531 Y:-957,8764 Z:-742,835 from X:3915,198 Y:-956,9332 Z:-739,8283
Mountitg shit 
Successfully generated path to X:3932,531 Y:-957,8764 Z:-742,835
Casting Quantum Cascade
Casting Fissure
Gadget Ability 'Endosmose Grenade' was found.
Casting Gamma Rays
Casting Gamma Rays
Casting Quantum Cascade
Casting Quantum Cascade
Casting Endosmose Grenade
Casting Discharge
Casting Paralytic Surge
Casting Discharge
Casting Discharge
Casting Quantum Cascade
Casting Quantum Cascade
Casting Quantum Cascade
Casting Quantum Cascade
Casting Gamma Rays
Casting Discharge
Casting Discharge
Casting Discharge
Casting Atomize
Casting Quantum Cascade
Casting Quantum Cascade
Casting Gamma Rays
Casting Discharge
Casting Fissure
Casting Fissure
Casting Discharge
Casting Discharge
Casting Quantum Cascade
Casting Discharge
Casting Discharge
Casting Quantum Cascade
Casting Quantum Cascade
Casting Quantum Cascade
Casting Quantum Cascade
Casting Gamma Rays
Casting Discharge
Casting Discharge
Casting Discharge
Casting Mending Probes
Casting Quantum Cascade
Casting Discharge
Casting Atomize
Casting Quantum Cascade
Casting Quantum Cascade
Casting Gamma Rays
Casting Fissure
Casting Fissure
Casting Discharge
Casting Discharge
Casting Quantum Cascade
Casting Energize
Casting Gamma Rays
Casting Quantum Cascade
Casting Quantum Cascade
Casting Discharge
Casting Paralytic Surge
Casting Paralytic Surge
Casting Discharge
Casting Quantum Cascade
Casting Mending Probes
Casting Mending Probes
Casting Discharge
Casting Discharge
Casting Quantum Cascade
Casting Discharge
Casting Atomize
ExperienceGained: 
2
1340
Exception while ticking callback Buddy.Wildstar.Game.LuaEventCallback in lua events.System.FormatException: Le format de la chaîne d'entrée est incorrect.
   à System.Globalization.TimeSpanFormat.FormatCustomized(TimeSpan value, String format, DateTimeFormatInfo dtfi)
   à System.Globalization.TimeSpanFormat.Format(TimeSpan value, String format, IFormatProvider formatProvider)
   à Buddy.ProfileBot.ProfileBot.UpdateTimeToLevel()
   à Buddy.ProfileBot.ProfileBot.HandleExperienceGained(String eventname, LuaEventArgument[] args)
   à Buddy.Wildstar.Game.GameLuaEvents.Pulse()

Attempting to generate path to X:3907,468 Y:-960,3418 Z:-704,3902 from X:3922,562 Y:-956,882 Z:-741,0714
Successfully generated path to X:3907,468 Y:-960,3418 Z:-704,3902
 
Originally I assumed this was a Virtual machine issue, but I'm gonna leave it here for you since it seems like it's a problem in the source when using DirectX 9 instead of 11.

Code:
2015-10-22 05:38:42,797 [1] INFO MainWindowViewModel - WildbuddyBETA 0.1.589.288 starting...
2015-10-22 05:38:42,797 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - OS: Windows 7 Ultimate x64
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.17929
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - System Memory: 1.62 GB Available
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - CPU Cores: 1
2015-10-22 05:38:42,798 [1] INFO MainWindowViewModel - Application Uri: C:\Users\<User>\Desktop\WB FOR VM
2015-10-22 05:39:00,466 [1] INFO MainWindow - Logging in...
2015-10-22 05:39:06,195 [1] INFO MainWindow - T: 5247496909840980740 H: 2065382179
2015-10-22 05:39:06,203 [1] INFO MainWindow - Region: na
2015-10-22 05:39:07,096 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 620
2015-10-22 05:39:07,322 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 620
2015-10-22 05:39:10,216 [1] FATAL ProcessWrapper - Could not find DX11 in process!
GreyMagic.DirectXNotFoundException: Could not find DX11 in process!
at GreyMagic.DirectX..ctor(MemoryBase mem, Boolean dx9)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
2015-10-22 05:39:11,505 [1] WARN MainWindow - Could not find DX11 in process!
2015-10-22 05:39:11,505 [1] WARN MainWindow - Attempting DirectX 9...
2015-10-22 05:39:23,702 [1] ERROR Application - UNHANDLED DISPATCHER EXCEPTION
2015-10-22 05:39:23,702 [1] ERROR Application - System.InvalidOperationException: Cannot create a process wrapper to a process that is already wrapped. [Mutex was not created]
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
at Buddy.Wildstar.MainWindow.<AttachProcess>d__10.Mov eNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at Buddy.Wildstar.MainWindow.<HandleProcessSelectorRe fresh>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
2015-10-22 05:39:41,627 [1] INFO MainWindow - Selected new bot: Profile Bot v0.0.0.1 by Bossland GmbH
2015-10-22 05:39:48,840 [Pulsator Thread] FATAL Pulsator - Can not start! No combat routine is selected!
2015-10-22 05:39:48,841 [Pulsator Thread] DEBUG Pulsator - System.Exception: Can not start! No combat routine is selected!
at Buddy.ProfileBot.ProfileBot.OnStart()
at Buddy.Wildstar.Engine.Pulsator.()
2015-10-22 05:39:48,849 [Pulsator Thread] ERROR Application - UNHANDLED DOMAIN EXCEPTION
2015-10-22 05:39:48,849 [Pulsator Thread] ERROR Application - System.NullReferenceException: Object reference not set to an instance of an object.
at Buddy.ProfileBot.ProfileBot.OnStop()
at Buddy.Wildstar.Engine.Pulsator.()
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
 
Last edited:
Whenever there is an update to the bot I hit ok and it crashes and I have to manually download the new version and copy paste my folders etc. Am I doing something wrong when updating it?

System.UnauthorizedAccessException: Access to the path blah blah is denied.

Glad that I am not the only one had this issue.
 
Is it possible to jump to the next step in the quest list if I have already done it? Bot tries to find and talk to npc but I have already done that quests and I'm not getting a call to get that quest.
 
Is it possible to jump to the next step in the quest list if I have already done it? Bot tries to find and talk to npc but I have already done that quests and I'm not getting a call to get that quest.

Probably best to report it as a profile bug so it can be fixed. :D
 
No point. I think it works fine if you don't do quests by hands, so it can follow them step by step. But adding "skip task" may help.
 
To write quest profiles, do I need to know some coding?
Not inherently, just be able to use the profile tags in the right order. DD is working on something in the guides forum so people can more easier understand all of the tags. You can open any of the official or unofficial profiles to get an idea of how a questing profile operates.
 
Since the latest update the bot crashes on startup :/ anyone else having this issue?

It references net framework when asking to debug.

Edit.
After the crash once i try to reload it will give me Max sessions when the key is available again it just crashes.

I have tried.
  • Fresh Install
  • Repaired Frameworks
 
Last edited:
Since the latest update the bot crashes on startup :/ anyone else having this issue?

It references net framework when asking to debug.

Edit.
After the crash once i try to reload it will give me Max sessions when the key is available again it just crashes.

I have tried.
  • Fresh Install
  • Repaired Frameworks
Nothing has changed on my side after updates. I use win 10, latest framework.
 
I have some error:

2015-10-24 05:16:49,608 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2015-10-24 05:16:49,633 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2015-10-24 05:16:49,633 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2015-10-24 05:16:49,634 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2015-10-24 05:16:49,634 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2015-10-24 05:16:49,634 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2015-10-24 05:16:49,634 [1] INFO MainWindowViewModel - Wildbuddy 0.1.513.236 starting...
2015-10-24 05:16:49,638 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-24 05:16:49,638 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-24 05:16:49,666 [1] INFO MainWindowViewModel - OS: Windows 8.1 Professional x64
2015-10-24 05:16:49,666 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.2.9200.0
2015-10-24 05:16:49,666 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
2015-10-24 05:16:49,667 [1] INFO MainWindowViewModel - System Memory: 7,96 GB Available
2015-10-24 05:16:49,667 [1] INFO MainWindowViewModel - CPU Cores: 8
2015-10-24 05:16:49,668 [1] INFO MainWindowViewModel - Application Uri: E:\Downloads\jogos\Wildbuddy 0.1.513.236
2015-10-24 05:16:49,827 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2015-10-24 05:16:49,828 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2015-10-24 05:16:49,828 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2015-10-24 05:16:49,828 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - Wildbuddy 0.1.513.236 starting...
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - OS: Windows 8.1 Professional x64
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.2.9200.0
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - System Memory: 7,96 GB Available
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - CPU Cores: 8
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - Application Uri: E:\Downloads\jogos\Wildbuddy 0.1.513.236
2015-10-24 05:16:49,903 [1] DEBUG TypeFinder<IBot> - Type ProfileBot implements interface IBot
2015-10-24 05:16:50,824 [1] INFO MainWindow - Logging in...
2015-10-24 05:16:51,370 [1] INFO MainWindow - T: 5247498624536054953 H: 3558588805
2015-10-24 05:16:52,576 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 3268
2015-10-24 05:16:52,579 [1] DEBUG MainWindow - Process 3268 version does not match. Got 1.4.0.10689, expected 1.3.0.9398
 
I have some error:

2015-10-24 05:16:49,608 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2015-10-24 05:16:49,632 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2015-10-24 05:16:49,633 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2015-10-24 05:16:49,633 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2015-10-24 05:16:49,634 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2015-10-24 05:16:49,634 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2015-10-24 05:16:49,634 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2015-10-24 05:16:49,634 [1] INFO MainWindowViewModel - Wildbuddy 0.1.513.236 starting...
2015-10-24 05:16:49,638 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-24 05:16:49,638 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-24 05:16:49,666 [1] INFO MainWindowViewModel - OS: Windows 8.1 Professional x64
2015-10-24 05:16:49,666 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.2.9200.0
2015-10-24 05:16:49,666 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
2015-10-24 05:16:49,667 [1] INFO MainWindowViewModel - System Memory: 7,96 GB Available
2015-10-24 05:16:49,667 [1] INFO MainWindowViewModel - CPU Cores: 8
2015-10-24 05:16:49,668 [1] INFO MainWindowViewModel - Application Uri: E:\Downloads\jogos\Wildbuddy 0.1.513.236
2015-10-24 05:16:49,827 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2015-10-24 05:16:49,828 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2015-10-24 05:16:49,828 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2015-10-24 05:16:49,828 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2015-10-24 05:16:49,829 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - Wildbuddy 0.1.513.236 starting...
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - OS: Windows 8.1 Professional x64
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.2.9200.0
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - System Memory: 7,96 GB Available
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - CPU Cores: 8
2015-10-24 05:16:49,829 [1] INFO MainWindowViewModel - Application Uri: E:\Downloads\jogos\Wildbuddy 0.1.513.236
2015-10-24 05:16:49,903 [1] DEBUG TypeFinder<IBot> - Type ProfileBot implements interface IBot
2015-10-24 05:16:50,824 [1] INFO MainWindow - Logging in...
2015-10-24 05:16:51,370 [1] INFO MainWindow - T: 5247498624536054953 H: 3558588805
2015-10-24 05:16:52,576 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 3268
2015-10-24 05:16:52,579 [1] DEBUG MainWindow - Process 3268 version does not match. Got 1.4.0.10689, expected 1.3.0.9398

Make sure you are using the BETA build (available in the first post of this thread). You are running the old release build (pre-F2P wildstar)
 
Thank you. Sorry, I had caught the new build and put into the old folder. I decided to put separately and the error disappeared. But the bot does not open now.

The process appears but no screen;
 
Thank you. Sorry, I had caught the new build and put into the old folder. I decided to put separately and the error disappeared. But the bot does not open now.

The process appears but no screen;

I need a lot please! Also, make a new thread in the support section if you could.
 
max sessions error all time. Ive bought 3 keys the past months- not a single time did it work.
 
I'm confused as to the status of the beta versus the 1.1 release. Will the beta link still be versions ahead or is the 1.1 code fork going to be the most current going forward. My Beta just updated but only to 0.1.595.292.
 
Possible bug report for VendorTag. I have a profile that loops in a while loop. At the start of the loop is a vendor tag:

Code:
<Vendor ForceSellItemIds="78317, 78307, 78310, 78309, 22065, 22065, 78297, 78295, 78301, 78300, 36227, 78093, 78089, 36229, 78094, 36225, 78090, 36228, 15633, 78306, 81210, 78314, 81214, 78312, 36226, 81202, 78319, 78305, 78313, 78304, 78308, 78318, 81210, 78311, 81203, 81216, 78288, 78316, 78091, 78092, 78291, 81212">
  <MaxQuality>Inferior</MaxQuality>
  <VendorNPCs>
	<VendorNPC CreatureName="Quartermaster Leka" CreatureId="71146" X="4089.68" Y="-797.8368" Z="-2398.9" MapId="51" />
  </VendorNPCs>
</Vendor>

What I expect to happen is the bot run through its sequence, loop back to the beginning, if criteria for vendor are met (I have mine set to 6 slots) move to the vendor sell shit and move on to the next steps. In reality what is happening is, profile is started, vendor sequence occurs, moves on to other steps, once the profile loops, the vendor sequence is skipped, until ultimately inventory is full and the profile can't proceed because it requires inventory slot to complete event. I've tried switching it up with 2 vendor tags one at the beginning one at the end, the same content, and the second will not fire either. Perhaps there is something that is getting tied to a specific vendor or specific vendor sequence that isn't clearing when it's complete? I don't know, if you need more information or the profile, let me know and I'll PM it to you. Thanks.
 
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