Game does not properly update certain quest states in memory for some reason. For now, when it happens, just re-login or re-launch the game and that should completely fix it.
lol, thats your fix?
so if the duck can't swim, its the waters fault?
rekt
Game does not properly update certain quest states in memory for some reason. For now, when it happens, just re-login or re-launch the game and that should completely fix it.
lol, thats your fix?
so if the duck can't swim, its the waters fault?
rekt
havent seen a guy with more problems and errors than you lol...ok i menage to fix my latest problems but now i have sth diffrent error looks like this:
2016-08-08 09:35:07,959 [22] DEBUG Logger - [OpenInventoryPanel]
2016-08-08 09:35:07,962 [22] DEBUG Logger - [OpenInventoryPanel] The InventoryUi is not opened. Now opening it.
2016-08-08 09:35:07,975 [22] INFO Logger - [ReactionWait] Now sleeping 293 ms.
2016-08-08 09:35:08,282 [22] DEBUG Logger - [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
2016-08-08 09:35:08,328 [22] INFO Logger - [SellTask] No items to sell.
2016-08-08 09:35:08,330 [22] INFO Logger - [StashTask] No items to stash.
2016-08-08 09:35:08,343 [22] ERROR Logger - [DefaultPlayerMover::MoveTowards] ExilePather.FindPath failed from {205, 306} to {2208, 184}.
2016-08-08 09:35:08,344 [22] ERROR Logger - [MoveTowards] Fail to move towards Waypoint at {2208, 184}
2016-08-08 09:35:08,345 [22] ERROR Logger - [MoveTowardsWalkable] Unexpected error. Fail to move towards Waypoint at {2208, 184}
2016-08-08 09:35:08,346 [22] ERROR Logger - [ErrorManager] Error count: 10/10.
2016-08-08 09:35:08,346 [22] ERROR Logger - [ErrorManager] Errors threshold has been reached. Now requesting bot to stop.
2016-08-08 09:35:08,347 [22] INFO BotManager - [Stop] Now requesting the BotThread to stop.
2016-08-08 09:35:08,353 [22] ERROR BotManager - [Tick] Exception #1 during execution:
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: MAX_ERRORS
at EXtensions.ErrorManager.ReportError() in C:\Users\Buddy\Desktop\nvnbnvhg\3rdParty\_CONFIGS_\Default\EXtensions\Content-33209929\ErrorManager.cs:line 36
at EXtensions.Move.TowardsWalkable(Vector2i pos, String destionation) in C:\Users\Buddy\Desktop\nvnbnvhg\3rdParty\_CONFIGS_\Default\EXtensions\Content-33209929\Move.cs:line 32
at EXtensions.Positions.WalkablePosition.Come() in C:\Users\Buddy\Desktop\nvnbnvhg\3rdParty\_CONFIGS_\Default\EXtensions\Content-33209929\Positions\WalkablePosition.cs:line 32
at QuestBot.OpenWaypointTask.<Logic>d__8.MoveNext() in C:\Users\Buddy\Desktop\nvnbnvhg\3rdParty\_CONFIGS_\Default\QuestBot\Content-33216169\OpenWaypointTask.cs:line 68
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager._{O!x4`|Lol0Z?o=@BFWg'^B).MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at QuestBot.QuestBot.<MainCoroutine>d__13.MoveNext() in C:\Users\Buddy\Desktop\nvnbnvhg\3rdParty\_CONFIGS_\Default\QuestBot\Content-33216169\QuestBot.cs:line 211
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Ddg`t\*2;{G<'hDo2Iv3h\&2iK8.RS\[lc%I6\[\\;}\[KZ#Kk'Q`d2\\$.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at QuestBot.QuestBot.Tick() in C:\Users\Buddy\Desktop\nvnbnvhg\3rdParty\_CONFIGS_\Default\QuestBot\Content-33216169\QuestBot.cs:line 142
at Loki.Bot.BotManager.?????????????????????????????????????????(IBot )
2016-08-08 09:35:08,361 [22] DEBUG Logger - [QuestBot] Stop
2016-08-08 09:35:08,361 [22] DEBUG Logger - [CommonEvents] Stop
2016-08-08 09:35:08,362 [22] DEBUG Logger - [AdvancedItemFilter] Stop
2016-08-08 09:35:08,363 [22] DEBUG Logger - [AutoFlask] Stop
2016-08-08 09:35:08,363 [22] DEBUG Logger - [AutoLogin] Stop
2016-08-08 09:35:08,364 [22] DEBUG Logger - [CommunityLib] Stopped
2016-08-08 09:35:08,365 [22] DEBUG Logger - [DevTab] Stop
2016-08-08 09:35:08,365 [22] DEBUG Logger - [EquipPlugin] Stop
2016-08-08 09:35:08,366 [22] DEBUG Logger - [EXtensions] Stop
2016-08-08 09:35:08,366 [22] DEBUG Logger - [GemLeveler] Stop
2016-08-08 09:35:08,367 [22] DEBUG Logger - [Idler] Stop
2016-08-08 09:35:08,368 [22] DEBUG Logger - [ObjectExplorer] Stop
2016-08-08 09:35:08,368 [22] DEBUG Logger - [Stats] Stop
2016-08-08 09:35:08,368 [22] DEBUG Logger - [OldRoutine] Stop
http://www.filedropper.com/exilebuddy12482016-08-072351
Had it about 1 min agoNot sure if anyone else is having this problem, but bot occasionally gets stuck after killing Vaal in A2. Essentially, the bot just sits at the bottom left of the stairs leading to the City of Sarn. This is too far to trigger the "opening" of the door to the outside, and the bot will just sit there forever.
I don't have a log on hand, but its just basically spamming "Waiting for area change/transition" or whatever non stop and nothing else of interest. If I see it again, I'll grab the log.
According to log everything went fine. Bot registered Vaal's death and moved to the Sarn area transition. If transition did not activate - thats a game problem, not bot's. After Vaal's death everything bot can do is move to area transition and wait endlessly until its become active.Hi, I have attached the log. It seems to still occur with the new version of QuestBot. I found the bot waiting at the bottom of the stairs to City of Sarn once again (after have killed Vaal).
View attachment 207005
i keep getting some weird... thing where it says there is a issue with something in my invetory.
In /EXtensions/CommonTasks/OpenChestTask.csIs there a way to stop the bot opening all the strong boxes? Makes HC unviable (I am happy to edit the code if necessary)
According to log everything went fine. Bot registered Vaal's death and moved to the Sarn area transition. If transition did not activate - thats a game problem, not bot's. After Vaal's death everything bot can do is move to area transition and wait endlessly until its become active.
How long did you wait? You know sometimes Sarn area transition activation can take like 3-4 minutes, thats an old and known poe bug.






