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[Beta] QuestBot

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That's the CR's job and the build to stay alive. Quest Bot is to quest, not to stay alive.
 
2016-07-14 04:29:59,707 [38] ERROR Logger - [OpenRewardPanel] Fail to find any dialog with "Fairgraves Reward" in it.
2016-07-14 04:29:59,707 [38] ERROR Logger - [ErrorManager] Error count: 10/10.
2016-07-14 04:29:59,708 [38] ERROR Logger - [ErrorManager] Errors threshold has been reached. Now requesting bot to stop.
2016-07-14 04:29:59,709 [38] INFO BotManager - [Stop] Now requesting the BotThread to stop.
2016-07-14 04:29:59,710 [38] ERROR BotManager - [Tick] Exception #1 during execution:
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: MAX_ERRORS
at EXtensions.ErrorManager.ReportError() in C:\Users\FFA\Desktop\P3\3rdParty\_CONFIGS_\P3\EXtensions\Content-7635984\ErrorManager.cs:line 36
at QuestBot.QuestHandlers.A1_Q7_MaroonedMariner.<TakeReward>d__17.MoveNext() in C:\Users\FFA\Desktop\P3\3rdParty\_CONFIGS_\P3\QuestBot\Content-7637843\QuestHandlers\A1_Q7_MaroonedMariner.cs:line 180
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at QuestBot.QuestTask.<Logic>d__2.MoveNext() in C:\Users\FFA\Desktop\P3\3rdParty\_CONFIGS_\P3\QuestBot\Content-7637843\QuestTask.cs:line 18
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.9m#d8?;fXs(\\zXD>Xeg(V2SQ-.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at QuestBot.QuestBot.<MainCoroutine>d__13.MoveNext() in C:\Users\FFA\Desktop\P3\3rdParty\_CONFIGS_\P3\QuestBot\Content-7637843\QuestBot.cs:line 211
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.2V6f'2IQCM$d!$B)TQp' (~fA.bFPri\.j\\5T1Ka%(\[)=IKMSP1#.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at QuestBot.QuestBot.Tick() in C:\Users\FFA\Desktop\P3\3rdParty\_CONFIGS_\P3\QuestBot\Content-7637843\QuestBot.cs:line 142
at Loki.Bot.BotManager.?????????????????????????????????????????(IBot )
2016-07-14 04:29:59,805 [38] DEBUG Logger - [QuestBot] Stop
2016-07-14 04:29:59,806 [38] DEBUG Logger - [CommonEvents] Stop


https://files.fm/u/zxuajbxq

Same kind of error appears after most reward point quests
 
Last edited:
@Tor, dude you gotta not log these, or mask them. *tinfoil hat*

Code:
[StashBuddy][ParsePrices] Check this path of uniques and their prices: C:\Users\FFA\Desktop\P3\3rdParty\_CONFIGS_\P3\StashBuddy\Content-7638562\Uniques\Prophecy.txt

wat...
Code:
2016-07-14 04:24:24,304 [38] DEBUG Logger - [StashBuddy][TrickMapRunnerYoyoBadExVault] Checking for fix. TaskList count is 26.
2016-07-14 04:24:24,304 [38] DEBUG Logger - [StashBuddy][TrickMapRunnerYoyoBadExVault] Got sort task! It's number is 18
2016-07-14 04:24:24,305 [38] DEBUG Logger - [StashBuddy][TrickMapRunnerYoyoBadExVault] Next Task name is: DivinationCardsExchangeTask.

But map runner isn't even running (I hope)

@Alcor, task is derping

Code:
2016-07-14 04:25:52,207 [38] DEBUG TaskManagerBase<ITask> - [Remove] Now removing [EquipItemTask].
2016-07-14 04:25:52,208 [38] INFO  Logger - [EquipItemTask] Remove EquipItemTask success.

@Exy, not enough logging so Idk what's going on

Code:
2016-07-14 04:27:02,436 [38] WARN  Logger - [QuestManager] The Marooned Mariner - Take reward
2016-07-14 04:27:02,560 [38] DEBUG Logger - [StuckDetection] Small range stuck count: 3
2016-07-14 04:27:02,757 [38] DEBUG Logger - [OpenInventoryPanel]
2016-07-14 04:27:02,760 [38] DEBUG Logger - [OpenInventoryPanel] The InventoryUi is not opened. Now opening it.
2016-07-14 04:27:02,874 [38] INFO  Logger - [ReactionWait] Now sleeping 261 ms.
2016-07-14 04:27:03,261 [38] INFO  Logger - [LatencyWait] Now sleeping 182 ms.
2016-07-14 04:27:03,458 [38] DEBUG Logger - [OpenInventoryPanel]
2016-07-14 04:27:03,848 [38] INFO  Logger - [LatencyWait] Now sleeping 136 ms.
2016-07-14 04:27:04,865 [38] DEBUG Logger - [StuckDetection] Small range stuck count: 4
2016-07-14 04:27:04,866 [38] INFO  Logger - [LatencyWait] Now sleeping 136 ms.
2016-07-14 04:27:05,113 [38] INFO  Logger - [LatencyWait] Now sleeping 204 ms.
2016-07-14 04:27:05,427 [38] INFO  Logger - [LatencyWait] Now sleeping 257 ms.
2016-07-14 04:27:05,723 [38] DEBUG Logger - [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.

Moral is, thanks for the full log.
 
uupiits
Thanks for full log. It seems Marooned Mariner quest state does not properly update for you. Its an ingame bug, not bot's. You can fix that by a simple re-login.
If more people will report this bug, I will make some counter measures.
 
uupiits
Thanks for full log. It seems Marooned Mariner quest state does not properly update for you. Its an ingame bug, not bot's. You can fix that by a simple re-login.
If more people will report this bug, I will make some counter measures.
Happens with all my bots and on all point reward quests, have restarted clients, pc doesn`t help.
:(
 
@Tor because your custom band aid fix is funny, and I do know what i'm talking about.
 
You dont because you would know these lines you posted do nothing, it's just debug info.
And Alcor's task for equip is temporary and it's removing itself if nothing is needed to be equipped so you again dont know what are you talking about.
 
This is so weird as sometimes it will pick up reward just fine and other times it will get stuck(not restarting Poe or eb ). Am i only one with this issue? Can`t tell why it happens, is it because of newest version or because recently i stoped using VMs to try out 4 bots on main PC 4 different EB folders. Don`t want to go back to VMs as overhead seems huge, so some kind of workaround would be great
 
Why would debug info do nothing, so it's just there to look pretty? it's debug because it's outputting from some completed logic.

And Alcor needs to only remove his tasks once or return false so other tasks's can execute. No use in wasting CPU cycles from constant adding and removing Ibojects.
 
Why would debug info do nothing, so it's just there to look pretty? it's debug because it's outputting from some completed logic.

And Alcor needs to only remove his tasks once or return false so other tasks's can execute. No use in wasting CPU cycles from constant adding and removing Ibojects.

It's a function to make sure StashBuddy tasks are always at the desired position, not only with MapRunner. It's at the right position (as shown in the debug) so it doesnt do anything.

Alcor did the task the way he know and with his style. If you dont like it you can write it better. Oh wait... you didn't write anything here.
 
Weird, I cannot qoute replies.
d4049d9908.png

It's a function to make sure StashBuddy tasks are always at the desired position
Then it IS doing something.

Alcor did the task the way he know and with his style. If you dont like it you can write it better. Oh wait... you didn't write anything here.
It doesn't mean it's correct. There are always room for improvement.

So that community dev tag has gotten to your head a little bit there Mr I'm greater then you because of my shiny tag. Wonder why it took you months to get it and some a week.
 
Weird, I cannot qoute replies.
d4049d9908.png


Then it IS doing something.


It doesn't mean it's correct. There are always room for improvement.

So that community dev tag has gotten to your head a little bit there Mr I'm greater then you because of my shiny tag. Wonder why it took you months to get it and some a week.

LoL!
 
Weird, I cannot qoute replies.
d4049d9908.png


Then it IS doing something.


It doesn't mean it's correct. There are always room for improvement.

So that community dev tag has gotten to your head a little bit there Mr I'm greater then you because of my shiny tag. Wonder why it took you months to get it and some a week.


Read again. these lines you posted do nothing, it's just debug info.. >>these lines<<

Community Dev tag is worth nothing. People are getting it for modifying 3 lines in OldRoutine. That's why Tony never applied for one. And it took me months because I never applied for one before. Im mad not because of the shiny tag but because you are trying to be the wisest one and arranging devs without any contribution from yourself before but in reality you were wrong.
And end of discussion here because #offtopic, if you want to talk with me you have discord for that.

Peace.
 
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