gotteshand
New Member
- Joined
- Jun 7, 2012
- Messages
- 273
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#42 still drops session whenever it feels like it

#42 still drops session whenever it feels like it![]()
Yep, #45 just stops every few minutes with "Session is invalid". Really annoying...
Thats not #45 build's fault auth server is fucked up again and I'm sick and tired of it.
New build up. #45
Changelog
- SkipCutscene tag now wait until the cutscene starts playing before attempting to skip it.
- Loot targeting now ignores objects that is too far below or above the player.
- Added 2 new methods to the condition parser see below.
IsSceneLoaded(int sceneId) - Checks if a scene has been loaded, example: <If condition="IsSceneLoaded(104437)">
MarkerExistsAt(int markerHash, float x, float y, float z, float radius) - Checks if a minimap marker exists at the specified location., example: <If condition="MarkerExistsAt(211059664, 3937.963, 592.7666, -11.55366, 10)">- Mapviewer should no longer error if you close then try to open it again.
- Added SceneId to the World box on the info dumping tab, can be used in conjuction with the condition helper: IsSceneLoaded.
Worked fine for me on a old azmo profileNesox the SkipCutscene is still not working for Azmodan.
Worked fine for me on a old azmo profile![]()